

Game Dev Unchained
Game Dev Unchained
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!
Hosted by Brandon Pham
Hosted by Brandon Pham
Episodes
Mentioned books

Nov 10, 2015 • 59min
0007: How We're Doing, Kojima Shuts Down, Activision Buys King Games!
This week we reflect on what it's like launching a podcast, and a business. We look at Activision's acquisition of King Games and talk about the Kojima studio shutdown and what we think this means for the industry.

Oct 29, 2015 • 1h 8min
0006: Branding yourself as an artist featuring Kurt Papstein
Kurt Papstein took an hour out of his schedule to share the secrets of his success as a digital character artist and Z-Brush expert. Lots to learn this week. We also look at the future of game consoles!

Oct 29, 2015 • 1h 12min
0005: Kickstarter advice from Alden Filion (Art Director of Into the Stars)
This week we met with Alden Filion, the Art Director of Fugitive Games and talk about their successful Kickstarter campaign for Into the stars. How they got $150,000+ and what you need to do if you want to get your project funded. We also talk about staying indie or going back into AAA, and somehow start a war between Artists and Designers!

Oct 28, 2015 • 1h 15min
0004: How to reach 1,000,000 app downloads in your spare time with Tav Shande
AAA Environment Artist Tav Shande has developed applications in his spare time. Recently he achieved 1,000,000 downloads and he sat down with us to walk us through the process and offer advice to app developers out there today.

Oct 27, 2015 • 1h 1min
0003: Being a Game Developer and a Parent with Dan Bingham
This week we have a heart to heart with Sr. Environment Artist Dan Bingham and ask what it's like being a parent and a video game developer. You just have to hear what he has to say about being a AAA developer and Dad at the same time.

Oct 1, 2015 • 1h 3min
0002: Kalen Chock on being successful as a freelance artist
This week we interview Kalen Chock a talented and successful concept artist to get the details on being a freelance artist and game developer. Liege is the game Kalen is currently working on

Sep 25, 2015 • 59min
0001: Where it all starts
Game Dev Unchained Ep. 1
-In this very first episode of our podcast we introduce ourselves and get right to it. What's it like working in the game industry. Do you need to go to college? Funny industry stories as a newb. What makes a good lead. Problems being a minority.