

Game Dev Unchained
Game Dev Unchained
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!
Hosted by Brandon Pham
Hosted by Brandon Pham
Episodes
Mentioned books

Dec 22, 2015 • 1h 9min
0013: Full Time At Home AAA Developer & Indie Success with Jeff Spoonhower
Jeff Spoonhower tells us how he went from working on (just about) every AAA game ever from the comfort of his own home as a full time developer. Then we explore his reasoning behind going into independent game development and we see how he plans on making his small games big successes.
http://www.anewthegame.com/
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http://www.twitter.com/anewthegame
https://www.youtube.com/channel/UCQ8uGY8r92SaQAwZ1Hxl9qg

Dec 16, 2015 • 1h 5min
0012: Burning bridges and knowing when to leave with Art Usher
This week Art Usher gives us the best ways to leave your job, helping you realize when its time to go and how do to it without burning any bridges... All that and more (obviously).

Dec 8, 2015 • 1h 11min
0011: Hilarious stories of being a Minority in the Game Industry with Ray Graham
Some hilariously sad but true stories of being a minority in the video game industry. This might be a series we start later depending on how many more stories are out there :) Enjoy.

Dec 1, 2015 • 1h 12min
0010: Leo Gonzalez the Self Taught Artist & Game Development in Texas
Environment artist Leo Gonzalez takes us through his epic self taught journey to becoming a AAA game developer. Here why he decided against going to college and instead bet on his ability to teach himself. Also, he thinks Texas is where it's at as far as game development goes these days.

Nov 24, 2015 • 1h 10min
0009: Advice on animating for games and movies with Veara Suon
Veara Suon sits down with us to explain how he went from being a video game animator for big games to becoming an animator for blockbuster feature films. With credits ranging from Bioshock, Destiny, Transformers, Ninja Turtles, Avengers, World of Warcraft Movie, and many more...

Nov 17, 2015 • 1h 12min
0008: The game industry for a female with Rosie Katz
This week we sit down with Level Designer and Mom, Rosie Katz to talk about the real life of a girl in the game industry. Some jokes, some serious, but all true. Fantastic episode.

Nov 10, 2015 • 59min
0007: How We're Doing, Kojima Shuts Down, Activision Buys King Games!
This week we reflect on what it's like launching a podcast, and a business. We look at Activision's acquisition of King Games and talk about the Kojima studio shutdown and what we think this means for the industry.

Oct 29, 2015 • 1h 8min
0006: Branding yourself as an artist featuring Kurt Papstein
Kurt Papstein took an hour out of his schedule to share the secrets of his success as a digital character artist and Z-Brush expert. Lots to learn this week. We also look at the future of game consoles!

Oct 29, 2015 • 1h 12min
0005: Kickstarter advice from Alden Filion (Art Director of Into the Stars)
This week we met with Alden Filion, the Art Director of Fugitive Games and talk about their successful Kickstarter campaign for Into the stars. How they got $150,000+ and what you need to do if you want to get your project funded. We also talk about staying indie or going back into AAA, and somehow start a war between Artists and Designers!

Oct 28, 2015 • 1h 15min
0004: How to reach 1,000,000 app downloads in your spare time with Tav Shande
AAA Environment Artist Tav Shande has developed applications in his spare time. Recently he achieved 1,000,000 downloads and he sat down with us to walk us through the process and offer advice to app developers out there today.


