Game Dev Unchained

Game Dev Unchained
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Jan 22, 2019 • 1h 10min

0174: Work Visa Fiasco with Cecillia Peng

Immigrants in the United States are facing tougher challenges in recent years as they are up against bigger obstacles. Cecillia Peng was almost forced out of the country even though she has been at one of the top mobile company in the industry for several years now as a UI/UX Designer. We were honored to have her on to tell her story of how her competence in performing her job in a specialized industry has been politicized in recent years. This episode is brought to you by Quixel Megascans.
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Jan 15, 2019 • 1h 8min

0173: Roundtable News- Activision Bungie Split and Ubisoft Goes to Epic Games Store

This Roundtable News brings you discussions from game industry vets about last months biggest news. We talk about the biggest headliners starting out with what's going on with Activision and its split from Bungie. Blizzard getting peanut butter and jealous of that split, and how Epic Games Store is swooning Ubisoft away from Steam.  This episode is brought to you by Quixel Megascans.
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Jan 8, 2019 • 55min

0172: New Year Resolutions 2019

Ushering the New Year in traditional fashion we review 2018 news that affected game developers and gamers alike. What the podcast's past and current goals are, and finally semi-announcing our indie game and Games Unchained initiative.
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Jan 1, 2019 • 1h 9min

0171: Get Your Game Funded with Super.com!

Super.com is a non-traditional indie publishing firm that invests wholly into a game. Recently established in mid 2018 Super.com is offering seed investment for new studios, or venture capital for more mature companies. Hear all your questions answered now on how to get your game funded! You don't want to miss this episode.
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Dec 25, 2018 • 1h 7min

0170: Getting to a Happy Place with Warframe featuring Alex Jerjomin

Alex Jerjomin is a Senior Environment Artist working at Digital Extremes on Warframe. He has spent 7 years in the industry living on different continents working on the Fable franchise to working on the Spyro series. In this episode we talk about his struggle to get freelance to work as a side hustle and his general view points on where we are as a industry.
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Dec 18, 2018 • 1h 2min

0169: Pre Millionaire Dollar Side Hustle with Su Su and Peter Yoo

Su and Peter both have full time jobs and have had illustrious careers spanning across gaming, film, and tech companies. Their partnership started over four years ago and currently their company, Ugo3D, has a potential valuation of $200 million dollars. Now fresh from their release of GameFace, an app that turns any player into a playable avatar on every smartphone available, they are on the cusp of hitting it big.
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Dec 11, 2018 • 1h 1min

0168: Roundtable News- Epic Games Store, Fallout 76, Obsidian, Game Awards, 2019 Predictions

Roundtable News brings you discussions from game industry vets about last months biggest news. We talk about the biggest headliners from Epic Games announcing their game store, Fallout 76 upsetting their fanbase, Obsidian being bought out by Microsoft, Game Awards and new game announcements, and the crew's 2019 game predictions.  
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Dec 4, 2018 • 1h 13min

0167: 630K Subscribers and Counting with the Brackeys Team

Brackeys is one of the fastest growing tutorial resources in game development. Brackeys provides the tools and knowledge needed to program, shape, and design cross-platform applications from ground up using state of the art software. This week we discuss the transition from running a studio office versus renting an office space and how they are advancing to their next goals.
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Nov 27, 2018 • 1h 5min

0166: Exploring VR with Jonathan Hawkins

Jonathan Hawkins is the founder of White Elk Studios and have been decorated with high praise and awards from his first VR game Eclipse. His second game Covert for the Occulus GO has been freshly released and is picking up a lot of buzz. This week, Jonathan having spent over a decade working on the God of War series as a designer, has a real conversation with us of what it is like leaving AAA to explore the new frontier of AR/VR.
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Nov 20, 2018 • 58min

0165: Having a Vision with thatgamecompany Eric Koch

When the folks over at thatgamecompany start moving on a new project hoping to follow up the success of their previous games Journey and Flower, there was only one person they trusted to help head up development, Eric Koch. Eric’s career started out in QA testing, but later transitioned into design and then production as well before joining up at the good folks at TGC.

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