

Game Dev Unchained
Game Dev Unchained
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!
Hosted by Brandon Pham
Hosted by Brandon Pham
Episodes
Mentioned books

Jun 18, 2019 • 44min
0193: The State of Game Labor 2019 with Emma Kinema | GduX.me
This is a clip from GduX.me, a three day free livestreaming event for Game developers. Emma Kinema joins us from Game Workers Unite to talk about the latest status of worker's rights and breaks down the misconception about unionization.
For the video version, please visit https://youtu.be/G7RWveVbmt0
To watch future GDU episodes live, go to twitch.tv/blu_champs every Tuesdays at 11 AM PST
This episode is brought to you by Quixel.

May 28, 2019 • 1h 8min
0192: Changing Roles in a Indie Studio with Karla Zimonja
Fullbright had a breakout hit with their first game Gone Home and went on to release their successful second game, Tacoma. Karla Zimonja, the cofounder of the company, sat with us this week to discuss how the indie landscape is constantly changing much like here roles within the studio as the company grows and expands.
This episode is brought to you by Quixel.
Goto Quixel.com and enter code GDU10 for 10% off for the first year!

May 21, 2019 • 1h 5min
0191: Version Control with Perforce featuring Brad Hart
Brad Hart is the Chief Technology officer for Perforce. Before getting in the tech industry, Brad had a completely different career in Mechanical Engineering in aviation and his itch for working with computers turned from a hobby to him selling his first tech company.
This episode is brought to you by Quixel.
Goto Quixel.com and enter code GDU10 for 10% off for the first year!

May 14, 2019 • 59min
0190: Weighing Risk VS Regret with Richard Lico
Richard Lico returns after two years to catch us up with how he and his team at Polyarc are doing after the success of their first indie title Moss VR. We discuss all the major milestones and dive into the business side of things.
This episode is brought to you by Quixel.
Goto Quixel.com and enter code GDU10 for 10% off for the first year!

May 7, 2019 • 31min
0189: GDC 2019 Interviews (Storm in a Teacup) Close to the Sun with Joel Hakalax
This is the last of the three series of the interview we did at GDC that are also available in video form on our youtube account starting Thursdays. Early access as usual will be released for our Patreon supporters. This interview features game designer Joel Hakalax from Storm in a Teacup, as he walks us through their game Close to the Sun.
This episode is brought to you by www.Quixel.com

Apr 30, 2019 • 1h 15min
0188: The State of Game Education with Monica Cappiello
Monica Cappiello has been a Director of Education for over ten years. She currently serves as the Department Director of Digital Arts and Animation at Cogswell College and was the Dean of Academic affairs at multiple Art Institutes. She now sits with us to discuss the current state of Game Education in the United States and why things are the way they are.

Apr 23, 2019 • 1h 3min
0187: GDC 2019 Interviews (Versus Evil) Into the Dead 2, HitchHiker, Cardpocalypse, and Yaga
Our first year as press to GDC 2019 was a huge success. This is the third of three series of the interview we did at GDC that are also available in video form on our youtube account starting Thursdays. Early access as usual will be released for our Patreon supporters. This set of interviews are from the indie publisher Versus Evil covering games like: Into the Dead 2, HitchHiker, Cardpocalypse, and Yaga.

Apr 18, 2019 • 23min
0186.5: BONUS EPISODE- Announcing GduX.me
This is the first bonus episode where we discuss our first expo called, GduX.me. The first global game dev conference taking place between June 4-6 from 10AM PST to 5PM PST on Facebook, Twitter, Youtube, and our website. It's completely free and featuring 18+ speakers exploring the business of games.

Apr 16, 2019 • 37min
0186: GDC 2019 Interviews with Adventure Academy & Falcon Age
Our first year as press to GDC 2019 was a huge success. This is the second of three series of the interview we did at GDC that are also available in video form on our youtube account starting Thursdays. Early access as usual will be released for our Patreon supporters. This set of interviews are the developers behind Adventure Academy, a MMO education platform for kids K-12 & the indie game Falcon Age.

Apr 9, 2019 • 1h 14min
0185: Glassdoor Confessions on Bioware
Glassdoor Confessions is a segment where game devs analyze a company's strengths and weaknesses based on glassdoor reviews, anonymous tips, and articles. Bioware recently is going through a tough time with a studio culture of working overtime and under stressful situations. Larry and Brandon sits down this week to give a game developer's perspective on what needs to change and what developers need to do now to prepare themselves for what affects all of us.