

Game Dev Unchained
Game Dev Unchained
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!
Hosted by Brandon Pham
Hosted by Brandon Pham
Episodes
Mentioned books

Feb 9, 2021 • 1h 20min
0256: The Story Behind GoDemics with Leo Gonzalez
Leo Gonzalez is the co-founder of GoDemics, an external development studio that works with top studios around the world delivering AAA experiences. In this episode, we dive into the background of my partner-in-crime and learn how GoDemics came to be.
Check out the show notes: https://wp.me/pcB0ew-M5
Connect with Leo!
● https://www.linkedin.com/in/leo-g/
●www.godemics.com
This episode is brought to you by Game School Online!
●www.gameschoolonline.com

Feb 3, 2021 • 1h 12min
0255: Getting Creative after a World-Changing Event with Dave Mervik
Dave Mervik is currently a Senior Narrative Designer for Little Nightmares II at Tarsier Studios.
Check out the show notes: https://wp.me/pcB0ew-LV
Connect with Dave!
● https://tarsier.se/
●https://tarsier.se/games/little-nightmares-2/
This episode is brought to you by APP Figures!
●https://appfigures.com/?utm_source=gamedevunchained&utm_medium=podcast
●use our special code GDU3030 to get 30% off for the next 3 months

Jan 26, 2021 • 1h 12min
0254: How has the industry changed with Jay Wilson
Jay Wilson has been in the industry for decades and have lent his talents working at EA, Relic, and Blizzard. He is best known for being the game director on Diablo 3.
Check out the show notes: https://wp.me/pcB0ew-LC
Connect with Jay!
●https://amzn.to/3iOEX1h (Get the Book) ●https://twitter.com/Angryrobotics
This episode is brought to you by APP Figures!
●https://appfigures.com/?utm_source=gamedevunchained&utm_medium=podcast
●use our special code GDU3030 to get 30% off for the next 3

Jan 19, 2021 • 1h 11min
0253: Roundtable News | Can the industry go fully remote?
A major paradigm shift for how me make games have occurred and we beg to ask the question: can we handle going fully remote?
Check out the show notes: https://wp.me/pcB0ew-Lh
Ray Graham: https://twitter.com/Wadarass
Jason Lee: https://www.linkedin.com/in/jason-lee-b270a44/
This episode is brought to you by APP Figures!
●https://appfigures.com/?utm_source=gamedevunchained&utm_medium=podcast
●use our special code GDU3030 to get 30% off for the next 3 months

Jan 15, 2021 • 53min
0252: Art Boost | Inventing a New 3D Painterly Style with Miklos Bencz
Miklos Bencz is a artist from Hungary that is completely self-taught. His artwork speaks for itself for being original and has a final quality that really pushes the 3d medium.
Check out the show notes: https://wp.me/pcB0ew-K4
This episode is presented by Game School Online, www.gameschoolonline.com. If you want to learn AAA game dev for free go over and get your career started!

Jan 12, 2021 • 1h 15min
0251: From Designer to Programmer with Scott Lagrasta
Scott Lagrasta is currently a Programmer at Massive Entertainment, a Ubisoft Studio. Previously, before switching to programming he was a successful designer contributing to high-profile AAA games like Bioshock 2 and The Bureau: XCOM Declassified.
Check out the show notes here: https://wp.me/pcB0ew-JI
This episode is brought to you by APP Figures!
●https://appfigures.com/?utm_source=gamedevunchained&utm_medium=podcast
●use our special code GDU3030 to get 30% off for the next 3 mont

Jan 8, 2021 • 56min
0250: Art Boost | Architectural Concept with Gabriel Yeganyan
Gabriel Yeganyan is currently a Senior Concept Artist at Respawn and has worked with many top leading studios like Riot, Infinity Ward, and Sony Santa Monica Studios.
Check out the show notes: https://wp.me/pcB0ew-Jg
This episode is presented by Game School Online, www.gameschoolonline.com. If you want to learn AAA game dev for free go over and get your career started!

Jan 5, 2021 • 1h 1min
0249: Designing Fall Guys with Joe Walsh
Joe Walsh is the Lead game designer at Mediatonic and helped introduced the world to Fall Guys. In this interview we do a deep dive behind the studios early prototype and learn about the meteoric rise of the biggest game of 2020.
Check out the show notes here: https://wp.me/pcB0ew-Iy
This episode is brought to you by APP Figures!
●https://appfigures.com/?utm_source=gamedevunchained&utm_medium=podcast
●use our special code GDU3030 to get 30% off for the next 3 months

Dec 31, 2020 • 4h 4min
0248: Best of 2020
Wrapping up 2020 in the best way possible with some standout moments and lessons from fantastic people!
Check out the show notes here: https://wp.me/pcB0ew-I1
SPONSERS: http://gameschoolonline.com/
Watch live 11 AM PST Tuesdays
● Join our Discord: https://discord.com/invite/sJtGmpV
● Website: http://gamedevunchained.com
● Twitter: https://twitter.com/BLUchamps
● Patreon: https://www.patreon.com/bluchamps Every week Brandon talk to game developers on how to be successful.

Dec 29, 2020 • 1h 21min
0247: Glassdoor Confessions on Daybreak Studios
Daybreak Studios recently got acquired for $300 million dollars and I don't know why. In this special segment, I will dive into the history of the studio, investigate it's Glassdoor reviews, and learn more about who acquired them to try to understand what's going on.
Check out the show notes for this episode: https://wp.me/pcB0ew-HI
SPONSERS: http://gameschoolonline.com/
● Join our Discord: https://discord.com/invite/sJtGmpV
● Website: http://gamedevunchained.com