

The Cane and Rinse videogame podcast
Cane and Rinse
The quality videogame discussion podcast
Episodes
Mentioned books

Jan 14, 2025 • 1h 59min
Syberia – Cane and Rinse No.649
“Automatons do not have bugs, Kate Walker. They simply display functional idiosyncracies.” In the aftermath of the golden age of graphic adventure games, the early 2000s […]
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Jan 7, 2025 • 1h 49min
The Story of Thor (Beyond Oasis) – Cane and Rinse No.648
“The powers of the Gold Armlet are now yours to wield.” Team Ancient turned its attention from the urban grime of Streets of Rage 2 […]
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Dec 31, 2024 • 1h 59min
Luigi’s Mansion 3 – Cane and Rinse No.647
“That old coot had me locked up tight in his lab… But guess what? I GOT OUT!” This week’s destination is the Last Resort hotel. […]
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Dec 24, 2024 • 1h 60min
Star Wars: Rogue Squadron trilogy – Cane and Rinse No.646
“We might make a name for ourselves after all…” In a pre-prequel, pre-Disney’s Star Wars world, almost any game featuring George Lucas’ galaxy-spanning space opera […]
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Dec 17, 2024 • 1h 60min
Marble Madness – Cane and Rinse No.645
“EVERYTHING YOU KNOW IS WRONG” Mark Cerny’s first full project as a prodigious teen game creator (after coding a ‘mushroom growing algorithm’ for Millipede) was Atari’s […]
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Dec 10, 2024 • 1h 60min
JuJu Densetsu (Toki) – Cane and Rinse No.644
“The evil hand of BASHTAR has seized the lovely MIHO.” Representing the tiny overlap in the Venn diagram of at least two niche subgenres (prehistoric […]
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Dec 3, 2024 • 1h 49min
Manifold Garden – Cane and Rinse No.643
Dive into the mind-bending world of a unique indie puzzle game that challenges perceptions of space and gravity. The solo developer's journey turned into a collaborative effort, exploring artistic inspirations and non-Euclidean architecture. Discover the balance between accessibility and challenge in gameplay, and how minimalist design can evoke emotions. The hosts share personal experiences, tackling development hurdles and community reactions, while highlighting the game's striking visuals and innovative mechanics.

Nov 26, 2024 • 1h 59min
Perfect Dark Zero – Cane and Rinse No.642
Dive into the tumultuous backstory of Perfect Dark Zero, a controversial prequel to a beloved classic. The hosts dissect its mixed reception, from artistic choices to gameplay frustrations. Discover how the visuals and character designs compare to earlier titles, and explore the impact of its soundtrack. Reflect on the highs and lows of gameplay experiences, contrasting engaging environments with disappointing boss fights. Despite its flaws, nostalgia shines through in this critical retrospective of an iconic franchise’s legacy.

Nov 24, 2024 • 1h 59min
Dragon Age: Inquisition – Cane and Rinse No.641
“If you love a character, you give them pain, ruin their lives, make them suffer.” Just ahead of the release of the fourth instalment in […]
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Nov 13, 2024 • 1h 60min
Dredge – Cane and Rinse No.640
“Throw me back.” What better way to spend time in the ocean than to fish while trying not to succumb to ancient malices from the deep? […]
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