
System Mastery
Jef and Jon review old roleplaying games
Latest episodes

Aug 2, 2016 • 1h 11min
Testament D20 – System Mastery 74
https://systemmastery.files.wordpress.com/2016/08/system-mastery-74-testament-d20.mp3
Okay, we were getting a little too friendly about games and movies around here, it was high time we picked something to straight up laugh at. This is Testament, the best idea for a D20 supplement with more than one feat for farmers ever.
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Jul 19, 2016 • 1h 12min
Feng Shui – System Mastery 73
https://systemmastery.files.wordpress.com/2016/07/system-mastery-73-feng-shui.mp3
This game was about as good as everyone told us it would be. “Don’t cover it” they said. “It’s not even for you guys.” Well we showed them, those guys I just made up. Feng Shui is an action movie RPG where you’re basically supposed to constantly do the most badass thing you can all the time until you die or win. It’s very neat. Please enjoy.
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Jul 4, 2016 • 1h 10min
System Mastery Actual Play 4 – Love/Dread Jenga
https://systemmastery.files.wordpress.com/2016/06/system-mastery-actual-play-love-dread.mp3
Vacations can’t stop us, and neither can federal holidays. Step right up and listen to our first full-length Actual Play episode, featuring the doomy tale of the Valentine’s Day killer assaulting… well I’m not actually sure what city this ended up being after all the arguing. We combine amazing RPG Dread (not to be reviewed by the likes of us) and ridiculous Jenga ripoff Love Jenga (LOVE COMMUNICATION) to form one terrifying night of high school romance gone horribly wrong. Special guests include Arian, Devin, and Sydney. Thanks team!
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Jun 21, 2016 • 1h 17min
Everway – System Mastery 72
https://systemmastery.files.wordpress.com/2016/06/system-mastery-72-everway.mp3
What’s in this box? Who drew a big circle on the cover? What’s up with the grey swirly mist situation in the background? In Everway, players make characters by telling each other stories about little picture cards with questions on the back. A faux tarot deck is also involved. It’s a bizarre, beautiful, isolated gem that was too weird to evolve any further in the gaming world, and we got a copy.
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Jun 7, 2016 • 1h 18min
Rifts Parts 2 – System Mastery 71
https://systemmastery.files.wordpress.com/2016/06/system-mastery-71-rifts-part-2.mp3
Well, here we are. We put Rifts in the rearview. We still love this dumb game. In today’s episode, we finish our discussion of the core book. RCCs, OCCs, psionics, magic, and the crazy world of Rifts Earth. Don’t forget to check out the bonus content over on our Patreon if you haven’t already joined that train.
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May 24, 2016 • 1h 8min
Rifts Parts 1 – System Mastery 70
https://systemmastery.files.wordpress.com/2016/05/system-mastery-70-rifts-part-1.mp3
We hope you’re as ready for this as we are. After 70 episodes, it’s time to review the game that somehow started both of us down the path that ultimately led to System Mastery existing at all. Rifts was the first game for both teenage Jef and teenage Jon, and somehow we grew into almost functional adults anyway! We can’t even begin to cram everything crazy about this book into one episode, so watch this space in two weeks for Part 2.
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May 10, 2016 • 1h 18min
Discworld RPG – System Mastery 69
https://systemmastery.files.wordpress.com/2016/05/system-mastery-69-gurps-discworld.mp3
Today is good day for somebody else to die! We almost like Discworld TOO much, so we start by trying our hardest to review GURPS Lite. After that, it’s a visit to the back of the Great Turtle in this licensed game that was actually written in part by the source that’s being licensed! It’s Discworld, it’s powered by GURPS, and also there’s some music with rocks in.
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Apr 26, 2016 • 1h 7min
Bunnies & Burrows – System Mastery 68
https://systemmastery.files.wordpress.com/2015/10/system-mastery-68-bunnies-burrows.mp3
This game has achieved a sort of fame because the name implies that it might be sort of friendly and cuddly. It’s been referenced in other games as the RPG you should seek out if you’re looking for an easy time. Like the training wheels of games. Well let me tell you now, what they called training wheels in 1976 is what we’d call “not punching your kid for falling off the bike” now. This game may only be 39 pages long, but 39 is also the number of minutes you can expect your rabbit to live. It’s Bunnies & Burrows, and nature is red in tooth and saving throw.
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Apr 12, 2016 • 1h 7min
7th Sea – System Mastery 67
https://systemmastery.files.wordpress.com/2016/04/system-mastery-67-seventh-sea.mp3
No really, it’s genuine this time! An actual review of the first edition of the famous swashbuckling RPG 7th Sea. An interesting blend of very familiar mechanics, curious ideas for character creation, and not-Europe world building created by famous RPG advice dingus John Wick. This game has a hell of a following. The 2nd edition was recently the most well-funded RPG kickstarter to date! But before we dig into the new, let’s take apart the old in today’s (real, actual) review of 7th Sea.
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Apr 1, 2016 • 58min
Not Exactly 7th Sea – System Mastery 66
https://systemmastery.files.wordpress.com/2016/03/system-mastery-66-7th-sea.mp3
April Fools! This is really more about an hour of digressions. People keep asking what the point is, so here’s the point of that. Actually have you ever seen the movie “The Point?” That was weird, right? Just that wobbly 70s line-art cartoon style you see in stuff like Pink Panther and occasional sex-ed cartoons, and a bunch of stuff designed to encourage you to think for yourself. Sorta boring, honestly. So yeah, the basic concept behind the April Fools joke was… y’know what I’ve noticed over the past few years is more people complaining about April Fools then people actually doing any April Fool’s thing. I assume that’s more about the rise of meme-language. Not that many people actually legitimately hate April Fool’s but anyone will share any image that has a minion in it. That seems reasonable. Hey, look at this clip. Okay, I think that about wraps it up.
While there’s certainly reams of dirt to dish on the author of 7th Sea, there’s no getting around his raw talent for game design. Jon Wick’s 7th Sea is a swashbuckling adventure game that more or less hits all the notes we want to see in a game. Heck, even the entry for the seduction knack leaves “the opposite sex” out of there. But are there cracks in the polish? With the recent amazing success of the new 7th Sea Kickstarter, we find the original edition right in our crosshairs. Enjoy!
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