

Nice Games Club - a gamedev podcast!
Lydia, Stephen, and Mark
The podcast where nice gamedevs talk gaming and game development. Nice!
Episodes
Mentioned books

Nov 21, 2017 • 0sec
"This misinformation vortex." One year of Nice Games Club! Imposter Syndrome (revisited); Conferences / Gaming Events (revisited); VR Development (revisited); Prototyping (revisited); Messages and Meanings (revisited); Strategy Guides (revisited); The Fu
It’s a very special episode, as your nice hosts celebrate one year(!!!) of Nice Games Club by revising their favorite topics from the show’s first 50+ episodes. Also: Mark complains about Las Vegas, Martha repeatedly gets the last laugh, and Stephen doesn’t like talking about his problems.0:03:06Imposter Syndrome (revisited)Impostor Syndrome Is Not Just a Confidence ProblemAlicia LiuMedium0:14:20Conferences / Gaming Events (revisited)Adobe’s prototype AI tools let you instantly edit photos and videos James VincentThe VergeSo Adobe XD CC is out, what now? Alexander DimitrovPrototypr0:24:50VR Development (revisited)We never miss an opportunity to plug Beach Ball Valley.SteamGoogle BlocksLogitech made a VR keyboard kit so you can type in the ViveAdi RobertsonThe VergeEVE developers CCP pulling out of VR Adam SmithRock Paper ShotgunOculus is closing its VR film studio Adi RobertsonThe VergeGoogle acquires Owlchemy Labs VR game studioLucas Matney TechCrunchWindows Mixed Reality Headsets Gain SteamVR Support, a Library of VR GamesAnton ShilovAnandTech0:40:08Prototyping (revisited)This topic revisits our episode"Pick up all the things."15 Top Prototyping Tools Go Head-to-HeadDave Kearney and Daniel SchwarzSitepointYouthprise0:48:44Messages and Meanings (revisited)This topic revisits our episode"We are artists and we should be artists."1:06:04Strategy Guides (revisited)This topic revisits our episode"We are artists and we should be artists."1:13:57The Future of Nice Games Club

Nov 14, 2017 • 0sec
Puzzle/Escape Rooms (with Art Allen)
A special episode, with a unique guest, who is also a fan of the show! Minneapolis-based Riddle Room creator and owner Art Allen enters the clubhouse to talk about making, designing, and operating puzzle/escape room games, and the ways in which its similar and different from creating digital games.Puzzle/Escape RoomsPhysical GamesPeeking Behind the Locked Door: A Survey of Escape Room Facilities - Scott NicholsonThe 10 Best VR Puzzle and Escape Room Games - Andy O'Donnell, LifewireThe Stagecoach-themed children’s book we talked about is Nine for California, b…Escape Room Enthusiast Facebook groupEscape Room Owners Facebook group

Nov 7, 2017 • 0sec
Nice Plays: Color Jumper (2017)
In this episode, Mark plays a new indie release by a Twin Cities developer. He dies a lot, and it's only partially the controller's fault.Game: Color JumperDeveloper/Publisher: Tall Beard StudiosPlatform: Windows / Mac / LinuxYear: 2017Genre: Precision PlatformerColor Jumper on Itch.io.Color Jumper on Steam.Ben Burnes on Twitter.Ben is also a musician and songwriter!...and he streams on Twitch!Video

Nov 7, 2017 • 0sec
Nice Plays: Super Mario Bros. 2 [Japan] (1986)
In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.Game: Super Mario Bros. 2 (Japan)Developer/Publisher: NintendoPlatform: Famicom Disk SystemYear: 1986Genre: PlatformerThis game is exhaustively detailed at Super Mario Wiki.Mark really loves the American version of Super Mario Bros. 2, which you can read a lotabout.Video

Nov 1, 2017 • 0sec
"Boo!" Upcoming Games; Release Dates; Win Conditions
In our first (and likely only ever) Halloween episode, Martha haunts the clubhouse, Mark delivers some bad Zelda-related news to Stephen, and from Stephen’s topic a thousand flowers bloom.Mark gave a talk on object-oriented programming at the first annual M+DEV confe…0:04:41Upcoming GamesTech Interview: Destiny 2 and Bungie's return to PC gamingRichard LeadbetterEurogamer18 new Nintendo Switch games are out this week — the most everAllegra FrankPolygonPokemon Stars: all the latest leaks from the confirmed Nintendo Switch gameEmma BoyleTechRadar[Your Name] the HedgehogKnow Your Meme0:20:58Release DatesThe Dark Night Rises had No Competition at the Box OfficeJim PagelsSlateThe Weird Reason Why Video Games Are Released On Tuesdays Karyne LevyBusiness InsiderWe asked folks at r/gamedev about release date strategies. Thanks to those who contributed to this episode!0:31:07Win ConditionsLoot Boxes Are Designed To Exploit UsHeather Alexandra,KotakuHow Game Designers Protect Players From ThemselvesGame Maker's ToolkitYouTubeThe long, hard, journey behind the design of Dead Cells’ player builds Alex WiltshireRock Paper ShotgunDesert Bus For Hope

Oct 24, 2017 • 0sec
Preserving the Dreamcast (with Ben Franks)
This week, we talk to Ben Franks, Dreamcast aficionado, and discuss the various ways its preservation has taken form. Your nice hosts also take a short trip down memory lane as we reminisce about our favorite video game hardware.Here's a video Martha captured while we were recording the episode, as Ben open… - Nice Games Club with Ben Franks, YouTubePreserving the DreamcastHardwarePreserving the Art of Play - Jacob Brogan, SlateHere are the Xbox 360 and PS3 emulators Stephen mentioned. Less than 20% of their game libraries are fully playable.This Facebook group wants Dreamcast GD ROM Drive Emulation to happen.Clean room engineering uses formal methods and iteration in software developmen… - WikipediaThe Dreamcast’s SH4 processor has an open source version called J-core.Remember Game Gear? - Levi Buchanan, IGN Elysian Shadows is being developed for Dreamcast, PC and...Ouya? Here are the tidy insides of a Dreamcast:Morepictures of Ben’s Dreamcaststuff!Windows CE did indeed run on Dreamcast. Here’s a list of games that used it.KallistiOS, a prograde development system for Dreamcast. - Cryptic Allusion Game DevThe Dreamcast’s Visual Memory Unit. - WikipediaSonic Adventure had a pretty robust Chao raising minigame. - Sonic RetroSonic Shuffle, Sega’s attempt at a Mario Party-like game.The creators of Elysian Shadows have created a VMU emulator called ElysianVMU. - The DreamCast JunkyardHow to burn a Dreamcast CDI. - The .ISO zoneA guide to replace a Dreamcast GD-ROM drive. - iFixit

Oct 10, 2017 • 0sec
Nice Plays: Pajama Sam 2 (1998)
In this episode, Mark plays one of Martha's favorites, the classic PC point and click adventure Pajama Sam 2, and learns why she loves and is inspired by this game's development studio so much.Game: Pajama Sam 2: Thunder and Lightning Aren’t So FrighteningDeveloper/Publisher: Humongous EntertainmentPlatform: PC (Windows, Mac, Linux)Year: 1998Genre: Point & Click AdventureWe mentioned, but didn't show, the game's intro cut scene.As it happens, Pajama Sam was voiced by one of Mark's favorite comic actors, Pamela Adlon, although she's more famous for voicing Bobby on King of the Hill. She is currently starring in the show Better Things, which she created and produces, and for which she was nominated for an Outstanding Lead Actress Emmy in 2017.This game includes references to other Humongous titles, including Backyard Sports.Boris Karloff played Frankenstein's monster.Video

Oct 10, 2017 • 0sec
Nice Plays: Thirty Flights of Loving (2012)
In this episode (Nice Games Club's 50th!), Martha plays (and finishes!) a game Stephen once recommended to Mark (but Mark forgot about). A first-person narrative, Thirty Flights of Loving is a 5-year old game written in a 10-year old engine, but still holds up, according to your nice hosts, anyway.Game: Thirty Flights of LovingDeveloper/Publisher: Blendo GamesPlatform: PC (Windows, Mac)Year: 2012Genre: First-person NarrativeIGN has (for some wonderful reason) a strategy guide for this game.The 27 Homages Of Thirty Flights Of Loving - David Valjalo, Rock Paper ShotgunBlendo Games most recent release was the indie darling Quadrilateral Cowboy.Video

Oct 7, 2017 • 0sec
"Right the dang now." Scope Creep; eSports
In this episode, Stephen fights his demons, Martha likes sports now, and Mark learns a lot about both.0:02:41Scope CreepMartha took a blacksmithing class! Also, her instructor told her this was a perfect forge weld.Martha brought up fighting scope creep on our GDC 2017 Special.GDC 2017 Special (Part 1)Project management is a way to combat scope creep that we’ve covered before, in the episode"We joke here."A core concept for your game can help focus ideas as well. We go over this in our Game Design Primer topic in our episode"That makes me retroactively nervous." Facilitator's Guide to Participatory Decision-MakingSam KanerOur post on the r/gamedev. Special thanks to SaxPanther, ledat, GravityGamesInt, Bwob, and DustyPixel for their stories.SaxPanther created a battle royale game out of the Unity Roll-A-Ball tutorial.ledat shared a story on how one person accidentally created banking software after attempting to streamline coffee orders.0:30:53eSportsLeague of LegendsLeague of Legends World Championship is happening RIGHT THE DANG NOW!Martha will be rooting for her favorite team, C9.Player Signings, Salaries, and More in the Overwatch League™Blizzard EntertainmentLeague of Legends' ratings top NBA Finals, World Series clinchersPatrick DorseyESPNAn example of Counter-Strike: Global Offensive tournament casting.TwitchThe Story of DOTAPaul DeanEurogamerThe biggest Call of Duty tournament shines light on growth of esportsJordan CrookTechCrunchThe Rise and Fall of StarCraft II as an eSportKevin HovdestadIGN How Intellectual Property Rights Are Hurting Esports TeamsLeonard LangenscheidtThe Esports ObserverThere is, in fact, a Civilization VI eSports scene.Leif JohnsonMotherboard

Oct 2, 2017 • 0sec
"I do business." DLC and Expansions; Genre in Games
This week, Stephen finally gets a theme song, Mark plays devil's advocate, and Martha gets dangerously close to a topic your nice hosts swore to never talk about on the show.0:02:40DLC and ExpansionsWhen Mark was young, he bought unofficial Quake mods on CD-ROM.Turns out, Electronics Boutique and EB Games are the same thing.Day-One DLC Isn’t Always Evil, Says Borderlands 2 GuyTina AminiKotakuPatch The ProcessRami IshmailStreet Fighter V is a Barebones Game That’s a Sign of the TimesPaul TamburroCraveCode analysis of No Man's Sky praises engine, criticises "unfinished" game Andy ChalkPC GamerIt turns out Sony won’t be charging PS4 Pro players for 4K upgrade patchesDanny CowanDigital TrendsMario Party 2: Luigi wins by doing absolutely nothingKlydeStromYouTubeTurns out, Dungeons & Dragons does use software-style versioning for their “patch notes.”After recording this episode, Mark had an idea for how to price DLC in Metro Nexus.Nier Automata Lets Players Buy PSN Trophies With In-Game MoneyHeather AlexandraKotakuPayday 2 rolls back microtransactions after fan outrageKyle OrlandArs Technica5G - Press START to PlayMake Hack RepeatYouTubeI Am Rich: The Story of the World's Strangest Mobile AppAntoni Zolciak In’saneLab0:38:34Genre in GamesWikipedia says “Genres are not usually defined by the actual content of the game.”“List of accolades received by Grand Theft Auto V” - WikipediaWikipediaTurns out, Call of Duty games have been nominated for a lot of BAFTAs over the years.What makes an RPG an RPG: a universal definition Craig SternSinister DesignMass Effect - Don’t Touch ThatsvaalbardYouTubeMass Effect - Blasto! (hilarious)Generic GamingYouTubeLudonarrative Dissonance in BioshockClint HawkingClick NothingNaughy Dog Doesn’t Get Ludonarrative DissonanceAlessio PalumbowccftechA good critical review of Jason Schreier’s book “Blood, Sweat, And Pixels,” which Mark read recently and really liked.


