Nice Games Club - a gamedev podcast!

Lydia, Stephen, and Mark
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Apr 3, 2018 • 0sec

GDC 2018 Special

This week Dale from Evil Games Club joins us as we call in to Mark on location in San Francisco for the Game Developers Conference!Minneapolis is the Most BikingestMOST Bikingest!Most parklandest!Gayest city? Magazine says it's Minneapolis0:02:17GDC 2018 HighlightsSony VR with Joshua BellBudget CutsGorogoa postmortemClassic postmortem on Sonic the HedgehogGame Dev Union / Games Workers UniteThe Other PartyGameJolt’s Bring Your Own Indie Party, where Mark showed his game for three hou…Participants in Glitch’s Power Leveling program got to tour Double Fine’s studio, among other adventures!Katie’s twitter thread of all the awesome Minnesotans at GDC!
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Mar 26, 2018 • 0sec

Nice Plays: "Everything" (2017)

This week on Nice Plays, the show where the Nice Games Club gamedevs play nice games, we continue a conversation from last week’s roundtable, and preview a topic from an upcoming episode.Your nice hosts talk about gamedev philosophy while Martha plays the zen-inspired game Everything, and talk about character design as Stephen wanders into Martha's ranch and makes a big ‘ol mess in the super-adorable farming game Slime Rancher.Video
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Mar 26, 2018 • 0sec

Nice Plays: "Slime Rancher" (2017)

This week on Nice Plays, the show where the Nice Games Club gamedevs play nice games, we continue a conversation from last week’s roundtable, and preview a topic from an upcoming episode.Your nice hosts talk about gamedev philosophy while Martha plays the zen-inspired game Everything, and talk about character design as Stephen wanders into Martha's ranch and makes a big ‘ol mess in the super-adorable farming game Slime Rancher.Video
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Mar 20, 2018 • 0sec

"That gets real meta, real fast." Research for Games; Gamedev Philosophies

This week, your nice hosts get a bit personal as they talk about the research that has gone into their games and the philosophies behind them, as well what exactly a Nice Game is. Also in the episode: Stephen has confusing feelings about MAR10 Day, Mark finds more reasons to reference Star Trek and Martha discusses her previously undisclosed acting talents.Perhaps it is time for the… Millenium of the Peach.We’re all excited about the upcoming games described in this Nintendo Direct.0:10:35Research for GamesHere are the 30 maps Mark spent a few weeks researching for.How ‘Never Alone’ turns cultural heritage into video game historyMatt KamenWiredHow Hellblade: Senua’s Sacrifice deals with psychosisJames LloydScience FocusUniverse SandboxElite DangerousMark mentions this game 30 for 30 episode titled Madden’s Game.30 for 30ESPN0:45:26Gamedev PhilosophiesThe Manifesto Jam has many fascinating statements about approaching game development. Here are the ones we mention on the show:I was trying to make a game but my dog got in the way…Secret languagesMoney-festoRules for not losing myselfManifesto for gentle gamesGames are weird tiny things that teach usNotecard minifestos
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Mar 15, 2018 • 0sec

"Smart lazy." Game Programming; Work Spaces

This week Stephen made it to the clubhouse despite the Minnesota snow, Mark shares his knowledge of object oriented programming and Martha yells at the Unity docs.Photo is of Glitch HQ and is from Glitch.mnThere’s a #nicegamesclub channel on the MSPGameDev Slack now!Stephen’s interview on Tech.MNMark’s 30 Metro Nexus maps, in gif form!0:09:13Game ProgrammingGodot is a game engine similar to Unity, but with object-oriented programming a…We’ve talked about coding styles in our episode titled "Proper ones and twos."Martha went to the coding boot camp Prime Digital Academy.Learning FluencySara SimonMediumMark mentioned the book Game Programming Pattern, a resource also available for…Robert Nystrom0:52:06Work SpacesIf you use part of your home for business, you may be able to get a tax reducti…
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Mar 6, 2018 • 0sec

Learning Through Games (with Ellen Burns-Johnson)

Your nice hosts welcome instructional designer Ellen Burns-Johnson to the clubhouse, as we discuss the many ways to approach teaching using interactive games. Along the way, we talk about bugs (of the many leg variety), snow falling from buildings, and traumatizing but educational game experiences.Learning Through GamesGame DesignUI / UXEllen references THOTH, a twin-stick shooter made by Carlsen Games.Much of Ellen’s work is based off of the CCAF framework.Learn about how to make fake news from the educator backed Bad News.Custom eLearning Vs. Off-The-Shelf eLearning: Which Is Right For You? - Ayesha Habeeb Omer, Ph.D, eLearning IndustryCathy Moore talks about training design ideas on her blogKentucky Fried Chicken’s Virtual Reality game The Hard Way - YouTubeAssassin’s Creed Origins’ new educational mode is a violence-free tour through … - Andrew Webster, The VergeEllen played SimAnt as a kid!
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Feb 27, 2018 • 0sec

Nice Plays: "Verdant Skies" (2018)

This week on Nice Plays, the show where the Nice Games Club gamedevs play nice games, we played two just-released local indie games.Martha played the life-simulation game Verdant Skies, and Stephen played the non-violent 3D platformer Newt One. We had a lot to say about both, which we loved, and not just because the developers are friends of the show.You can watch both episodes on YouTube by using the links below, or by visiting this episode's page on https://nicegames.clubDownload a special Nice Games Club-themed item for your home in Verdant Skies by using this code: A836-4C64-83CBVideo
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Feb 27, 2018 • 0sec

Nice Plays: "Newt One" (2018)

This week on Nice Plays, the show where the Nice Games Club gamedevs play nice games, we played two just-released local indie games.Martha played the life-simulation game Verdant Skies, and Stephen played the non-violent 3D platformer Newt One. We had a lot to say about both, which we loved, and not just because the developers are friends of the show.You can watch both episodes on YouTube by using the links below, or by visiting this episode's page on https://nicegames.clubVideo
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Feb 21, 2018 • 0sec

"Idea! Idea! Idea! Idea!" Achievements; Puzzle Design

This week, your nice hosts talk about Star Trek for longer than usual, and Mortho returns with an NGC Sports Update. Also: Stephen executes a delicious self-own in a discussion on Achievements, Mark sings a song about cities, and Martha hopes to design puzzles that even Stephen will appreciate.The Greatest Discovery podcastReport: Geguri Will Be The First Woman Signed To An Overwatch League Team - Nathan Grayson, Kotaku0:08:10AchievementsPortal 2’s best achievement: This is the Part Where He Kills YouBuddytheRatYouTubeAchievement Unlocked is a parody game about achievementsHUDdledLudum Dare Nice Plays specialThe Simpsons GameAchievementBrosYouTubeAlexander Hamilton, a Federalist, probably wouldn’t have liked Achievements eit…0:39:46Puzzle DesignLevel Design Workshop: Solving Puzzle DesignJolie MenzelGDCAnalysis: Puzzle Design in the Myst SeriesGregory WeirGame DeveloperTim Schafer on Day of the Tentacle’s awful car wash puzzle: “[It] seemed a lot …Bob MackeyUSgamerThis Might Be Persona 5's Biggest Localization FailChris KohlerKotakuGrumpy Gamer on Puzzle Dependency ChartsYe Olde Grumpy Gamer BlogOur pal Martin’s company Abstract Puzzle makes games including Puzzle Prison VRVisual Understanding Environment is an Open Source project for managing digital…Embedded Puzzle ManifestoJoey JonesFar Far Future
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Feb 13, 2018 • 0sec

"Martha's philosophy on life." Merch; Starting a Game

This week, Martha goes into more detail about her game, Stephen gushes about all the plushies he wants and Mark reminisces about the good old days of Super Mario Bros. 3.0:07:49MerchStephen's Kirby CornerThe Nintendo World Store is an awesome place for sweet Nintendo swag."Blown Up Game Boy From The Gulf War" Vince VenezianiTechCrunchMark's pikman plushie watches over his demo setupMark’s “Tails” aka Miles Prower plush!TopataCo is a nice place to host your merch at.The Space Junk team made stickers of their garbage!Don’t you just want to hug a Sprocket of your own?Here’s an older gif of Fingeance’s enemies.Metro Nexus maps would make great posters, right?The Joggernauts team has been selling their pins everywhere you can find them!The Coleslaw Council’s official pin design.0:39:18Starting a GameMartha started working on her point and click gameRon Gilbert’s blogThimbleweed Park devWe’ve talked a bit about Programmer Art in a previous episode"Bananas, from here to eternity."Martha realized during the show that the Usborne puzzle adventures were influen…

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