

Mage: The Podcast
Mage: The Podcast
A podcast dedicated to exploring the Mage: The Ascension, a role-playing game (RPG) based in the World of Darkness.
Episodes
Mentioned books

Jun 14, 2019 • 1h 3min
Compelling Storytelling with Robert Batton of 25 Years of Vampire: The Masquerade - A Retrospective
Robert Batton, co-host of the 25 Years of Vampire: The Masquerade - A Retrospective podcast, has been running Vampire Chronicles from the intimate tabletop environment to the grand LARP for nearly 25 years. Recently, he’s added Mage: The Ascension to his offerings. Hear this veteran podcaster and Storyteller’s advice for your Mage Chronicle, reminders of what makes the game unique, and find out what really makes Mage the sexiest game involving wizards.
Show Notes
Time-Life Books’ Mysteries of the Unknown series.
Vampire: The Masquerade 20th Anniversary Edition - The current tome of Vampire.
HoL: Human Occupied Landfill - If you’ve played this, then you're officially a WW fanperson.
Fiasco - One end of the “how structured is your game” spectrum.
Shadowrun - A cybermagic future where people are actually out at night.
The collected works of Stephen King - Guy’s written a loooooot.
Shadowguiding.
Wraith: The Oblivion - Listen to our Worlds of Darkness: Mage/Wraith Crossovers episode.
Call of Cthulhu RPG.
Cthulu prop guild, Propnomicon.
The Baali - Demon worshipers of Vampire.
The Beast.
Mage does not need a morality system as the world functions as a morality system.
Mage is the game where you get to be the genie.
The idea of a power structure is daunting, if you can change reality, why would you listen to anyone?
If you run into a character that doesn’t know what to do, work through it with them, ask what their options are and help them pick one. If they can’t and it keeps happening, maybe it's not their game.
One of the most terrifying things you can do as a Storyteller is just let a player do what they want, even if it’s overpowered without batting an eyelash and giving them the subtle knowledge that something is going to come stomp their face in.

Jun 7, 2019 • 1h 11min
Tomes of Magick: Verbena
Among the Traditions, the Verbena most understand the cycles of power of sacrifices required to keep them going. The Verbena also may know best the sting of the Inquisition and what was lost at the end of the Mythic Ages but the wheel turns and what was old is new again. Listen in as Adam and Terry talk about where the Verbena got their start, their understanding of the founding cosmology of the World of Darkness, and how little they've changed over time.
Show Notes
The “mature” shirts of the Redbubble store for Mage: the Ascension
Comparison to first edition in ignoring Sleeper concerns
Wheel of the Year and a shared Google calendar of them
List what your character can’t do
Once the player has proven they've done their homework, lean on them to fill in your ignorances
Cutting off the top of the roast
Magic doesn't need to follow real world practice
The Egyptian Book of the Dead
Valdaermen from Dark Ages: Mage
Cernunnos as mentioned in Adam’s Adventure Ideas
Tradition Book: Verbena (1st Edition)
Traditions Gathered: Blood and Dreams
Mage: The Sorcerers Crusade’s Witches and Pagans
Big Book o' Lilith Revelations of the Dark Mother
The Asatru
Baphomet
Anders Mage Page 2.0 Verbena
Our executive producers a

May 31, 2019 • 30min
How to Run A Street Level Game
Mark Hope discusses street level games: what street level games are, how to make your game a success and resources you can use to bring your game to life. Show Notes Hidden Lore’s alternate combat system and sample setting. Destiny’s Price’s use of street life, street culture, crime, gutter magick, settings, characters and gear. Initiates of the Art’s exploration of the Awakening, day-to-day life, rote, merits and flaws. Tales of Magick: Dark Adventure’s high-octane, high-adventure. Bitter Road is great for newly established mages. M20 Gods & Monsters is perfect for kids you might meet on the street, Umbrood, Night Folk, etc. Orphans Survival Guide is the one book you should read for your street level game and is chock full of useful information! Outcasts: A Players Guide to Pariahs explores the outcasts of the World of Darkness such as the vampire Caitiffs, werewolf Garou Ronin and the Hollow Ones. Mage: The Ascension 20th Anniversary Edition Quickstart includes information not in M20 such as the Bridge Troll Cabal. Damnation City which details real-wold cities, how cities grow, NPCs and hot pursuit flowcharts. The Technocracy Convention books have great sample locations. The Laws of Ascension LARP guide has information you can use jet never appears in the Mage RPG. Book of Mirrors: Mage Storytellers Handbook. Photo by Muhammad Nafay. Become a supporter of Mage: The Podcast. Our executive producers are: Richard “Bat” Brewster Ira Grace Michael Parker Contact us at magethepodcast@gmail.com with feedback and comments and please help extend the reach of the show by sharing it with friends. Subscribe to Mage: The Podcast on

May 24, 2019 • 50min
Interview with Paul Strack
Adam Simpson interviews Mage fan Paul Strack about his involvement with the early online fan community for World of Darkness, an example of tiered play and blending Mage: The Ascension with Mage: The Awakening rules.
Show Notes
World of Darkness news groups and moderators
“The Umbra” by Paul Strack
Anders Mage Page 2.0
Demographics in Mage
Tiered play
Playing one’s self in the World of Darkness
Early days of the World of Darkness online fan community
Writing for Anders Mage Page
What makes Mage: The Awakening rules appealing
Playing a Chronicle set in Mage: The Ascension using Mage: The Awakening rules
Mage Translation Guide
Become a supporter of Mage: The Podcast.
Our executive producers are Richard “Bat” Brewster and Ira Grace.
Contact us at magethepodcast@gmail.com with feedback and comments and please help extend the reach of the show by sharing it with friends.
Subscribe to Mage: The Podcast on iTunes, Google Play, Spotify and TuneIn.
Follow us on Twitter @magethepodcast

May 17, 2019 • 1h 5min
Tomes of Magick: Euthanatos
The Euthanatoi have been with the Council of Nine Mystic Traditions since its founding but are they misunderstood tenders of the wheel or death dealers with alien morality? Claimed by some to be half-Nephandi and others to be the Fallen's greatest enemy, Adam and Terry discuss the tension within the Euthanatoi and between it and the rest of the Council.
Show Notes
Why do the Traditions use a standard court setup
What is a Hunga Munga?
...and what is a garrote?
What happened to the House of Helekar and the Consanguinity of Eternal Joy?
Who is Senex?
Who hates the Nephandi the most?
How much does this book rewrite Euthanatos in first edition Mage?
How do the Thuggee Cults bear on the Tradition?
How about world traditions of Metempsychosis and Gilgul?
Book of Chantries episode
Book of Chantries
Madness, Denial, and Morbidity episode
Dirty Secrets of the Black Hand
V20 The Black Hand: A Guide to the Tal’Mahe’Ra
Ends of Empire
Our executive producers are Richard “Bat” Brewster and Ira Grace.
Contact us at magethepodcast@gmail.com with feedback and comments and please help extend the reach of the show by sharing it with friends.
Subscribe to Mage: The Podcast on iTunes, Google Play, Spotify and TuneIn.
Follow us on Twitter @magethepodcast

May 11, 2019 • 1h 20min
Worlds of Darkness: Mage/Changeling Crossovers with Victor Kinzer
We’re told that the fae and changelings are, well, just fairy tales, but in the World of Darkness dreams made manifest are very, very real. Join Terry Robinson and Walking Away from Arcadia's Victor Kinzer for a guide to adding Changelings to your Chronicle as friends, foes, or something simply strange.
Show Notes
Victor and Simon Eichhörnchen’s excellent podcast, Walking Away from Arcadia
Simon’s book, Kithbook: Faun
Shows that evoke Changeling:
Gravity Falls
Legion
Star vs. the Forces of Evil
The Little Prince
Changeling Crossover books:
Isle of the Mighty
Changeling: The Dreaming 20th Anniversary Edition
Other books mentioned:
Graceful Wicked Masques - The Fair Folk
Concepts:
Fomorians
Adhene
The Dreaming
Kiasyd
Become a supporter of Mage: The Podcast.
Our executive producers are Richard “Bat” Brewster and Ira Grace.
Contact us at magethepodcast@gmail.com with feedback and comments and please help extend the reach of the show by sharing it with friends.
Subscribe to Mage: The Podcast on iTunes, Google Play, Spotify and TuneIn.
Follow us on Twitter @magethepodcast

May 4, 2019 • 47min
The Mage Cookbook and the Ahl-i-Batini with Rachelle Udell
Rachelle Udell has been the author on such diverse Mage titles as The Bitter Road, Revelations of the Dark Mother, and to the Disparate Alliance section of the Mage: The Ascension 20th Anniversary Edition core rulebook. On today’s show, Rachelle and Terry talk about how Rachelle got into writing for Mage, where she sees the Ahl-i-Batini in the 21st century and, of course, why buying Neiman Marcus collard greens is a cry for help.
“It’s worth noting that Revelations of the Dark Mother was written by me and my longtime Mage collaborator Rachelle Udell/Mara Elkheart, with the intention that it's essentially a Vampire/Mage crossover ‘gospel.’”
—Satyros Brucato
Show Notes
The Mage Cookbook
Revelations of the Dark Mother
The Bitter Road
Fallen Tower: Las Vegas
Chicago By Night
Ahl-i-Batin
Lost Paths: Ahl-I-Batin and Taftani
The Foxfire books
The Nephandi
Dervish
The Bata’a
The Kopa Loei
Patti Smith
The remarkably long Tartine Croissant recipe
Butterhorn Cookies
Tea Siphon
Become a supporter of Mage: The Podcast.
Our executive producers are Richard “Bat” Brewster and Ira Grace.
Contact us at magethepodcast@gmail.com with feedback and comments and please help extend the reach of the show by sharing it with friends.
Subscribe to Mage: The Podcast on iTunes,

Apr 26, 2019 • 1h 37min
Tomes of Magick: Technocracy: Iteration X
Adam and Terry discuss the sometimes over-the-top mechanical horror of first edition Technocracy: Iteration X. The Clockwork Convention gave us the unfeeling malevolent robots in the form of HIT Marks but what else can they bring to the table? To what extent was Iteration X just a response to the killer robot phase of the early 90s? How did the first convention to explicitly say it has non-Western origins get its start?
Show Notes
Technocracy Assembled
Technocracy: Progenitors
Primal community sphere
William Smith as a Tholidomide victim
Interview with Matt Webb on how the Technocracy can never truly be the good side
Harry Potter
Terminator movie!
Possible Easter Egg in the 1953 movie, Robot Monster
I, Robot by Isaac Asimov
Convention of the White Tower
Exalted’s Autocthonia
Psychohistory and the Foundation books
The myth of Procrustes
Taylorism
“Blindsight”
The Happiness Hypothesis
Daoism and Confuscianism
Anders Mage Page 2.0 on The Core
Become a supporter of Mage: The Podcast.
Our executive producers are Richard “Bat” Brewster and Ir

Apr 19, 2019 • 49min
Lovecraft, Cosmicism, and Cosmic Horror with Josh Heath
Mage’s premise assumes humanity and the characters matter. What if the universe doesn't care? Terry Robinson and Josh Heath, COO of High Level Games and host of Werewolf: The Podcast discuss cosmicism, the belief that there is no divine presence and that humanity is particularly insignificant. How to combine the epic and indifferent?
Show Notes
The deeply problematic H.P. Lovecraft and his best critic, S.T. Joshi
“The Call of Cthulhu”
“The Dunwich Horror”
At the Mountains of Madness
“Herbert West–Reanimator”
“The Colour Out of Space”
“Dagon”
“The Horror at Red Hook”
The Shadow over Innsmouth
“Pickman’s Model”
The Whisperer in Darkness
The Void
Event Horizon
Pandorum
Life
Nietzsche on nihilism
Lovecraft Country by Matt Ruff
Harlem Unbound by Chris Spivey
Heirs to the Mountains of Madness by Josh Heath
Mage: The Podcast Myth in Mage interview with Josh Heath
Nephandi
Werewolf: The Apocalypse
The Triat of the

Apr 13, 2019 • 1h 38min
Gods and Monsters with Satyros Phil Brucato, Hiromi Cota, James Sambrano and Isabella Price
We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive. On this episode, Adam Simpson and Terry Robinson talk with the authors who brought these entities to life in Gods & Monsters, the latest supplement for Mage 20 from Onyx Path Publishing. The authors share their experience researching, selecting, and writing about the entities in this compendium.
Discussed:
The status of Satyros' car
How 20,000 words in art description made sure every entity in the book was pictured
Research difficulties for folklore
Gamer-proofing lore
How culture provides tools to deal with adversity
Listener questions
Guests:
Hiromi Cota
Dear High Elves podcast
Isabella Price
Nocturnal Emissions pod cast
Nocturnal Emissions Youtube channel
Nocturnal Emissions on Facebook
Nocturnal Emissions on Twitter
James H. Sambrano
Presenting at Norwescon
Satyros Phil Brucato
Satyros Phil Brucato on Patreon
Powerchords: Music, Magic & Urban Fantasy RPG
Telesterion (his band!)


