

Compile Swift Podcast
Peter Witham
Dive into the world of software development. Tune in for in-depth interviews with industry experts and the latest information. Whether you're an experienced developer or just starting, this podcast is your one-stop shop for everything related to software development.
Episodes
Mentioned books

Apr 21, 2023 • 54min
Interview with Geoff Pado
In this episode, we do things a little differently. I sit down with Geoff Pado, an app maker and live streamer. This is the edited version of a live stream interview found at https://twitch.tv/compileswift, where we also had a live chatroom during the recording.As mentioned in this episodeCocoatype.comKineoBlack HighlighterCocoatype live stream(00:19) - Introduction
(00:33) - Hello Geoff
(03:21) - Origin story
(07:15) - Kineo
(10:59) - Black Highlighter
(16:05) - Viewer question
(22:14) - Viewer question
(27:06) - Use test projects
(30:10) - Sharing in public
(39:17) - SwiftUI time?
(52:34) - Shout out to the chatroom
(53:06) - Thanks Geoff
(53:45) - CompileSwift.com
(54:02) - Rate and Review
Say thanks and support this Podcast.Please buy me a CoffeeRate and Review the Podcasthttps://lovethepodcast.com/compileswift
Thanks to our monthly supporters
Adam Wulf
★ Support this podcast on Patreon ★

Mar 31, 2023 • 6min
WWDC23, OS updates and a new app release from me
WWDC23 has been announced by Apple, and we also got a lot of OS updates this week. I also discuss the new app I built over my live streams.(00:00) - Introduction
(00:13) - WWDC23
(01:12) - Upgrade to Xcode 14
(01:44) - All the upgrades
(02:53) - Job Track App
(05:02) - Rate and review
Please leave a review and show your support.https://lovethepodcast.com/compileswiftPlease find me on Mastodon@Compileswift@iosdev.space
Thanks to our monthly supporters
Adam Wulf
★ Support this podcast on Patreon ★

Mar 17, 2023 • 49min
Joel Kin - Querl GraphQL library for Swift
Joel had the good fortune to work at Apple when the iPhone was developed. His exposure was writing sample apps against the iPhone SDK, making him among the first people in the world to `#import <UIKit/UIKit.h>`. That launched him into the world of iOS development for good. He has since worked on a wide variety of interesting products, launched a startup, worked at several others, and still somehow not gotten tired of San Francisco.Joel and I discussed Querl, a small library designed to ease working with GraphQL in Swift.Reach out to Joelhttps://mastodon.social/@foonhttps://joinhandshake.com/blog/our-team/unlocking-innovation-graphql-for-all/Video version(00:00) - Introduction
(00:27) - Joel Kin
(01:09) - Birth of the iPhone
(03:53) - Querl
(13:07) - Digital Ocean
(14:24) - Open Source
(21:02) - Writing code for others
(29:51) - Getting started with Querl
(37:50) - Future plans for Querl
(41:39) - Simplicity of graphQL clients
(47:33) - Thanks Joel
(48:12) - Rate and review
Please leave a review and show your support.https://lovethepodcast.com/compileswiftPlease find me on Mastodon@Compileswift@iosdev.space
Thanks to our monthly supporters
Adam Wulf
★ Support this podcast on Patreon ★

Mar 11, 2023 • 12min
Do you have an onboarding system for users?
In this episode, I dive into why you should provide an onboarding flow for your users. I also offer a couple of different ways to make that happen and explain why it is, in my opinion, essential as a first-run experience.(00:00) - Introduction
(00:31) - Do you onboard users?
(02:24) - Different ways to onboard users
(06:35) - Only show once
(07:52) - Language support
(09:01) - Bundled content or remote?
(10:55) - Rate and review
Please leave a review and show your support.https://lovethepodcast.com/compileswiftPlease find us on Mastodon@Compileswift@iosdev.space
Thanks to our monthly supporters
Adam Wulf
★ Support this podcast on Patreon ★

Feb 26, 2023 • 7min
What a week that was, is it over?
From Apple outages to crashing Xcode and deadlines. A few minutes of a developer horror story week in this episode. But it's over now right...right?Please leave a review and show your support.https://lovethepodcast.com/compileswiftPlease find us on Mastodon@Compileswift@iosdev.space
Thanks to our monthly supporters
Adam Wulf
★ Support this podcast on Patreon ★

Feb 11, 2023 • 12min
Where to get started learning Apple development
In this podcast, they discuss the essential topics for learning Apple development, including MVVM, view building, working with data, web sockets, REST APIs, and the app store process. They also highlight the importance of understanding the Apple development process, Xcode, and core concepts for new developers.

Jan 27, 2023 • 1h 10min
Richard Zarth - Developer and Mentor, Really Simple Arcade and helping others
In this episode, I sit down to talk with Richard Zarth. An indie developer, we discuss Swift, the software industry, really simple arcade, Pokemon watch app, open-source, and Underdog Devs, a mentoring program for those that need help getting started.Richard has been writing software for Apple's various platforms since 2014. He is a co-organizer and regular presenter at UD Xcoders (previously named iOS Orlando) and a mentor with the Underdog Devs organization. He is passionate about application architecture, algorithmic optimizations, security, user privacy, and cryptography. First and foremost, Richard is a husband, father of two, and caretaker of three cats. And a Pokémon enthusiast.(00:00) - Introduction
(00:28) - Richard Zarth
(03:45) - Swift
(13:03) - SetApp
(14:19) - Really Simple Arcade
(20:01) - Get work out there early
(26:42) - watchOS App
(36:48) - Digital Ocean
(38:04) - Open-Source
(51:53) - Coffee is on me
(54:06) - Underdog Devs
(01:07:58) - Richard Zarth
(01:08:57) - Rate and review
(01:09:23) - Buy me a Coffee
In This Episode,Richard's Web SiteReally Simple ArcadeTaipuUnderdog DevsPlease leave a review and show your support.https://lovethepodcast.com/compileswiftPlease find us on Mastodon@Compileswift@iosdev.space
Thanks to our monthly supporters
Adam Wulf
★ Support this podcast on Patreon ★

Jan 13, 2023 • 53min
Marin Todorov - dataTile and SwiftUI in Production
In this episode, I am joined by Marin Todorov to discuss his new developer tool, dataTile. We also discuss using SwiftUI in production for creating apps and other topics.Marin Todorov has been developing for Apple's platforms for 12+ years. Most recently, he worked on Swift DocC as part of the Swift toolchain. Besides working on client projects, he's contributed significantly to the Swift open-source community, spoken at many conferences, and authored tech books.As mentioned in this episode,Marin's Web sitedataTileMarin on TwitterPlease leave a review and show your support.https://lovethepodcast.com/compileswiftPlease find us on Mastodon@Compileswift@iosdev.space
Thanks to our monthly supporters
Adam Wulf
★ Support this podcast on Patreon ★

Jan 6, 2023 • 10min
2023 development goals and looking ahead
(00:00) - Introduction
(00:42) - This years plans
(01:35) - Release another new app
(06:09) - Game release
(07:07) - Developer Journaling
(08:12) - DevClub Discord
(09:11) - Buy me a Coffee
(09:23) - Rate and review
★ Support this podcast on Patreon ★
Please leave a review and show your support.https://lovethepodcast.com/compileswiftPlease find us on Mastodon@Compileswift@iosdev.space
Thanks to our monthly supporters
Adam Wulf

Dec 12, 2022 • 16min
My end of year review of my development year
Please leave a review and show your support.https://lovethepodcast.com/compileswiftPlease find me on Mastodon@Compileswift@iosdev.space
Thanks to our monthly supporters
Adam Wulf
★ Support this podcast on Patreon ★


