

The Vintage RPG Podcast
Vintage RPG
Join Stu Horvath and John McGuire as they delve into their favorite tabletop roleplaying games from the past, present and future!
Episodes
Mentioned books
Sep 3, 2018 • 33min
West End Games Star Wars
Hambone kicks things off with a quick introduction (00:17). The guys get right to it and talk about a programing board game called Colt Express that they played the previous night (01:20). The focus of the episode is West End Games' Star Wars RPG (06:08). Discussion starts with how completely Star Wars has penetrated popular culture (06:12) and Hambone gives a quick history of the game (06:48). Stu breaks explains how the RPG kept Star Wars alive. (07:40). The Ewok Movie comes up (08:20). Stu theorizes that the initial appeal of the Star Wars RPG laid in the fact that the books gave you access to more material from the movies (09:28). Stu explains the basics of the system (10:31) and explains how the game gave birth to the Expanded Universe (11:13). Timothy Zahn's Thrawn Trilogy comes up (11:53) and Stu explains how those books paved the way to the larger Star Wars' modern pop culture explosion (12:37). The Science Fiction Book Club comes up (13:22). Hambone runs through some of the publications dates and cover art for the various editions of the rules (13:50) and Stu voices his disappointment in the design and illustration in the third edition (14:18). Conversation turns to the game's approach to universe building (15:00). They discuss adventure modules, the Kathol Rift campaign (16:38) and the Galaxy Guides, which brings the guys to the topic of toys (17:27) and the joy of weird aliens. There is the inevitable comparison to Star Trek (19:57) and that segues to a quick chat about angry Star Wars fans (20:54) and inclusivity (23:43). Stu talks about his up and down relationship with Star Wars (25:00). Hambone shifts the gears out of the heavy stuff to talk about how the game handles Jedi (26:30) and a digression into miniature play wraps things up (28:00). Finally, we end on a happy note, as Hambone is excited that his copy of the Big Trouble in Little China board game finally arrived (29:00) The guys say their good-byes (31:13). * Correction: Stu has a tick and keeps calling it the Star Wars Extended Universe. While that word usage isn't wrong, the moniker is actually the Star Wars Expanded Universe.
Aug 20, 2018 • 34min
Dark Sun
Hosts Stu Horvath and John McGuire welcome you back and layout the topics for Episode 3 (00:16). Hambone starts things off with Bill & Ted's Excellent Board Game (01:16) and Stu drops a fascinating fact about Keanu Reeves (01:45). The guys introduce the main topic: West End Games' Ghostbusters RPG (05:09). Discussion starts with fond memories of the movie (05:14), the cartoon (06:09) and toys (06:21). Stu breaks down the history of the Ghostbusters RPG (08:05) its weird connection to Chaosium (08:13) and how it forms the mechanical basis of West End's Star Wars RPG by Greg Costikyan (09:06). Stu then talks about Timothy Zahn and the fallow days of the Star Wars franchise (10:00). Hambone then takes a deep dive into the contents of the box set (10:54) and the fun player handouts and movie callbacks found inside. Conversation turns to how awkward in-character dating is for the game master (16:00). Stu ruminates on simple systems, casual tabletop gaming and the different ways different people play (17:50). Finally, Hambone talks about how the box solves the biggest mystery of the Ghostbusters franchise: the ghost classification system (19:30). They wrap up with a quick rundown of the rest of the line and the cost of collecting the game (23:47). Finally, Hambone is excited about receiving his copy of Into the Borderlands, from Goodman Games (25:07) and Stu blows his mind with a fact about the playtesting of D&D 5E (26:13). Stu hopes that Goodman Games has success with their line of D&D reprints (27:13). Good-bye until next time (28:31)! * Clarification: Wilford Brimley was 51 in 1985, the year Cocoon came out. Keanu Reeves will be 54 on September 2, 2018 (early happy birthday, dude).

Aug 6, 2018 • 30min
West End Games' Ghostbusters RPG
Hosts Stu Horvath and John McGuire welcome you back and layout the topics for Episode 3 (00:16). Hambone starts things off with Bill & Ted's Excellent Board Game (01:16) and Stu drops a fascinating fact about Keanu Reeves (01:45). The guys introduce the main topic: West End Games' Ghostbusters RPG (05:09). Discussion starts with fond memories of the movie (05:14), the cartoon (06:09) and toys (06:21). Stu breaks down the history of the Ghostbusters RPG (08:05) its weird connection to Chaosium (08:13) and how it forms the mechanical basis of West End's Star Wars RPG by Greg Costikyan (09:06). Stu then talks about Timothy Zahn and the fallow days of the Star Wars franchise (10:00). Hambone then takes a deep dive into the contents of the box set (10:54) and the fun player handouts and movie callbacks found inside. Conversation turns to how awkward in-character dating is for the game master (16:00). Stu ruminates on simple systems, casual tabletop gaming and the different ways different people play (17:50). Finally, Hambone talks about how the box solves the biggest mystery of the Ghostbusters franchise: the ghost classification system (19:30). They wrap up with a quick rundown of the rest of the line and the cost of collecting the game (23:47). Finally, Hambone is excited about receiving his copy of Into the Borderlands, from Goodman Games (25:07) and Stu blows his mind with a fact about the playtesting of D&D 5E (26:13). Stu hopes that Goodman Games has success with their line of D&D reprints (27:13). Good-bye until next time (28:31)! * Clarification: Wilford Brimley was 51 in 1985, the year Cocoon came out. Keanu Reeves will be 54 on September 2, 2018 (early happy birthday, dude).

Jul 23, 2018 • 30min
Chaosium's Call of Cthulhu
Hosts Stu Horvath and John McGuire welcome you back and breakdown what's coming up on Episode 2 (00:19). Stu explains his recent obsession with Azul, a deceptively complicated board game about building mosaics (01:20) and John updates us on where in the world his Big Trouble in Little China board game is. The main discussion starts (07:50) with Stu explaining why he loves Call of Cthulhu and fawns over the greatness of Chaosium. They pull out the first edition Call of Cthulhu box set and drill down into specifics (10:30), charting the games development from RuneQuest and Basic RPG (11:00) and the game's power dynamics (12:00). John describes some of the grisly ways his characters have died in Call of Cthulhu (15:40) and discussion turns to the fragility of the game's player characters (18:26). Stu breaks down the differences between the different editions of the game (19:00). Stu also talks about Gene Day, the late comic artist who illustrated the first edition Cthulhu box (22:04). The guys then chat about the titles of people who run games (23:20) and delight at CoC's nomenclature. Finally, Stu and John discuss how they finally have a regular RPG night again and chat about the first game they're playing: Tales from the Loop, a game inspired by Swedish artist Simon Stålenhag (25:59). The guys bid your farewell until next time (28:47).

Jul 8, 2018 • 34min
Pilot: Monster Manual II
Our debut episode! Hosts Stu Horvath and John McGuire introduce themselves, the Vintage RPG Instagram and the podcast that grew out of it (00:17). Discussion turns to what we've been playing. Stu talks about his mixed reaction to Star Wars Rebellion (00:48) and John reveals his love for Golden Girls Clue (03:33). The main discussion starts (07:16) with the reasons Stu started the Vintage RPG Instagram feed and turns towards Monster Manual II for first edition Advanced Dungeons & Dragons (08:50), early D&D artists (10:26), Fiend Folio (13:27), Russ Nicholson (16:23), the Satanic Panic (17:20), Deities & Demigods (18:14) and collecting (19:25), before they pick our favorite monsters from MMII (22:20). The guys then turn to what their excited about. Stu delights in his very specific passion for custom board game organizer (26:23) and John looks forward to the fabled day when the Big Trouble in Little China board game he pre-ordered last year finally arrives (29:12). The guys bid your farewell until next time (32:54). * Correction: On the matter of Golden Girls Clue – John confused the rattan chair player token with the room called the lanai (basically, a porch).


