

The Vintage RPG Podcast
Vintage RPG
Join Stu Horvath and John McGuire as they delve into their favorite tabletop roleplaying games from the past, present and future!
Episodes
Mentioned books

Oct 4, 2021 • 26min
Amanda Lee Franck Interview
We're excited to have game designer and artist Amanda Lee Franck back on the Vintage RPG Podcast this week! Amanda's got a big old pile of exciting projects to chat about, from a zine about vacationing vampires (Vampire Cruise!) to another about exploring a mysterious domed habitat (Mouth Brood!). And that's just the start!

Sep 27, 2021 • 18min
The Dungeon Alphabet
This week on the Vintage RPG Podcast, we're taking a look at Goodman Games' series of alphabet sourcebooks: The Dungeon Alphabet, The Monster Alphabet and The Cthulhu Alphabet. These are system agnostic design tools, full to brimming with random tables and amazing art, all aimed at helping you stoke your imagination to make cool things for your players. A must for every GM's shelf.

Sep 20, 2021 • 24min
Alien
Space is a place that wants to kill us, be it with the vacuum, the cold, the hostile exo-environments, the hubris of humanity or a good old fashioned xenomorph. That's right, this week on the Vintage RPG Podcast, we take a look at the Alien RPG. The latest permutation of Free League's Year Zero Engine is refined to be even deadlier. It boasts frameworks for both traditional campaign play and more directed cinematic play. There's a pretty excellent stress and panic system. It all comes together as a pretty excellent survival horror/sci-fi RPG!

Sep 13, 2021 • 21min
Black Magic
"Double, double toil and trouble; Fire burn and caldron bubble!" This week, we're doing a bit of black magic and calling up demons. Specifically the demons in the Ars Goetia, the 72 kings, dukes, presidents and barons of Hell. We run down the history of this notorious book of demonology, its unlikely origins and its connections to pop culture and roleplaying games.

Sep 6, 2021 • 28min
Horror on the Orient Express Post-Mortem
Choo-choo! Stu recently wrapped up running the Call of Cthulhu campaign Horror on the Orient Express after about a year and a quarter of weekly sessions. A momentous occasion! This week on the Vintage RPG Podcast, we thought it would be cool to chat about it. Who survived? What was left of them? Just how on rails was it? Were the flashback scenarios as good as advertised? We discuss, and manage to do it relatively spoiler free. We also check in with Tony Vasinda from Plus One Exp about Down We Go, a new game currently crowdfunding on Gamefound.

Aug 30, 2021 • 27min
Thousand Year Old Vampire
They say forever is a long, long time and, if Thousand Year Old Vampire is an indication, forever sure does suck. Is that a pun? That might be a pun. Sorry. Anyway, this week on the Vintage RPG Podcast, we take a look at Tim Hutchings' solo journaling game about memory, tragedy and confronting things you'd rather ignore. It is maybe the most intense solo games ever published. Also, Drew Cochran gives us the Indie Elevator Pitch for his forthcoming RPG, Epic of Dreams!

Aug 23, 2021 • 34min
Erol Otus Interview
This week on the Vintage RPG Podcast, we talk to legendary RPG artist Erol Otus! What more can I say?

Aug 16, 2021 • 21min
Cities
"I will find a city, find myself a city to live in." That's the chorus of the Talking Heads song "Cities," and it kind of speaks to how RPG designers approached city design in the early days of the hobby. This week on the Vintage RPG Podcast, we're talking about Midkemia Press and their signature approach to cities, called, appropriately, Cities! They were interested in finding ways to create the bustle of city streets and do so largely through piles of random tables — the method was so compelling that Chaosium hired Midkemia to put together a similar system to form up the heart of the Thieves' World box set!

Aug 9, 2021 • 20min
Shadows of Yog-Sothoth
Echoing the success of Chaosium's recent Call of Cthulhu Classic collection Kickstarter, this week on the Vintage RPG Podcast we take a look at the first Call of Cthulhu campaign: Shadows of Yog-Sothoth. Which has very little to do with good ol' Yoggy and much more to do with waking up Cthulhu well before the alarm. As the first, it's now really what you'd expect from a CoC campaign, but it still has charm to spare. Let's plumb the depths of madness, yea?

Aug 2, 2021 • 23min
Deities & Demigods
What happened to Cthulhu? Was it a curse? Did TSR finally go to far? Did Chaosium steal the fire of the gods? Was it banned? Was it burned? On this week's Vintage RPG Podcast, we reveal the shocking true story behind Deities & Demigods and the removal of the Cthulhu and Melnibonean mythologies. Actually, we don't, because it was never a big secret and most of the details have been floating around the internet for decades, but there are lots of misconceptions about this book and its history and it seemed like we should do our part in helping to clear them up. The truth isn't scandalous at all but, ultimately, it's probably more interesting!


