Space-Biff! Space-Cast!

The Space-Biff! Space-Cast!
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Aug 19, 2021 • 1h

Book-Space! #20. Autonomous

Ever developed a robust opinion about the possibility of intercourse with a robot? And we're not talking about conversation here. Neither had Summer,  Brock, or Dan. Good thing we read Autonomous by Annalee Newitz! Now we're bubbling over with perspectives on robo-love, pharmaceutical monopolies, and how to make pharma pirates seem boring.
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Aug 10, 2021 • 1h 26min

Space-Cast! #14. Mind Managed

For today's "podcast," our topic of discussion is everything about Mind MGMT by Sen-Foong Lim and Jay Cormier. Over the course of a single episode, we discuss Sen and Jay's psychic powers, origin stories, and the process of designing, iterating, and activating latent psychics — sorry, I mean adapting Matt Kindt's comic series.
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Jun 30, 2021 • 1h 13min

Space-Cast! #13. Lethargic Gods

This week on the Space-Biff! Space-Cast!, we're joined by Ryan Laukat to discuss his latest game, Sleeping Gods! In the process, we also discuss open-world video games, open-world board games, and how to adapt the former into the latter.
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Jun 4, 2021 • 1h 16min

Book-Space! #19. Seven Surrenders

If our last episode left you confused, today we're doubling down! Twice the confusion! Double! Times two! Continuing the futuristic saga of a golden age on the brink of disaster, we discuss unreliable narrators, miracles real and invented, and what happens when you name your sniper character Sniper. Come along as we dive into Seven Surrenders by Ada Palmer.
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Apr 29, 2021 • 1h 49min

Space-Cast! #12. Slavery and Emancipation

This month on the Space-Cast!, we're investigating a difficult topic — the representation of slavery in board games. To help navigate these waters, we're joined by Patrick Rael, Professor of History at Bowdoin College, to discuss how board games have depicted slavery in the past, what they're doing right now, and how we can use them to learn about sensitive historical issues.
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Mar 20, 2021 • 56min

Space-Cast! #11. Beyond the Cardboard

As promised, today we're talking about nothing but tech trees — specifically, Dennis Chan's Beyond the Sun, a game about exploring the far reaches of the galaxy by climbing the branches of the humble technology tree. Along the way, we discuss some of Dennis's inspirations, favorite tech systems, and whether Dan is bad at traversing outer space.
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Feb 18, 2021 • 1h 24min

Space-Cast! #10. An Holy Kiss

Smooch! For the Space-Biff! Space-Cast!'s decepisode, today I'm joined by Ben Madison to discuss The Mission: Early Christianity from the Crucifixion to the Crusades. Along the way, we discuss religion as an inspiration in game design, including an examination of what happens when playthings, religious beliefs, history, and personal faith journeys intersect.
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Feb 3, 2021 • 1h 28min

Book-Space! #18. Too Like the Lightning

At last! A book written for Dan and nobody else. Join Brock, Summer, and Dan as we discuss utopias, renaissances, and golden ages, along with theology, miracles, and messiahs both unapproachable and childlike. It's Too Like the Lightning by Ada Palmer.
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Dec 3, 2020 • 1h 9min

Space-Cast! #9. Costly Design

I'm as surprised as you are — it's the ninth episode of the Space-Biff! Space-Cast! Today I'm joined by Armando Canales, Lyndon Martin, and Brian Willcutt, the designers of this year's controversial title The Cost. We discuss the game itself, along with broader concepts of moral game design and how to focus a game's intended story on the elements that matter most.
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Oct 15, 2020 • 42min

Space-Cast! #8. Assembly Ghosts

Today on the Space-Biff! Space-Cast!, Dan is joined by physicist, inventor, and game designer Janice Turner to discuss Assembly and Sensor Ghosts, the constraints and possibilities of smaller design formats, and designing with a mind toward disability and accessibility.

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