Aftermath Hours

Aftermath
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5 snips
Jul 25, 2025 • 1h 30min

All’s Fair In Love And Warframe (With Isla Hinck)

On this week’s episode, Nathan and Chris are joined by Isla Hinck of Easy Allies, aka the Aftermath of YouTube. Nathan and Isla met just one week ago, at this year’s TennoCon, the official Warframe convention (yes, Warframe has an official convention), so they regale Chris with tales of their time at a refreshingly positive show attended by fans who just seem to… love a thing? In 2025? I’m as surprised as you are. They also got to explore developer Digital Extremes’ office inside a dead mall, which was a trip unto itself. Then we discuss a significantly more dispiriting piece of news: Payment processors, urged on by a militantly censorious group called Collective Shout, have brought their anti-porn crackdown to Steam and Itch.io, an attack on free speech that will almost certainly not end with porn. Finally, decide which kind of Hideo Kojima-created guy we’d like to be, and we tease what Aftermath has planned for the rest of the year.   Credits- Hosts: Nathan Grayson, Chris Person, & special guest Isla Hinck- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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9 snips
Jul 11, 2025 • 1h 15min

Hay Is For Horse Girls

On this week’s episode, Nathan and Chris are joined by award-winning disability reporter Grant Stoner to discuss Disability Pride Month, as well as his own growing body of investigative work in the accessibility space. Not entirely in order, we draw a line from the early days of companies largely ignoring accessibility-related concerns to the moment they realized such options could serve as a marketing hook – and then up to the present, which Grant argues would be better served by journalism that goes beyond praising PR-friendly features. After that, we move on to the horse girl sensation that’s sweeping the nation: Umamusume. Chris, like the whole internet, is obsessed. He explains why this oddity speaks to him, and then we grapple with how this new fandom has impacted real horses and horse game researchers. Finally, we decide that anyone who pastes into a document (or email or what have you) with formatting is a deviant who deserves to be confined to the deepest reaches of hell.   Credits- Hosts: Nathan Grayson, Chris Person, & special guest Grant Stoner- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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9 snips
Jul 4, 2025 • 1h 11min

Kotaku Is So Back, Microsoft Not So Much

On this week’s episode, Nathan and Riley are joined by Ethan Gach of Kotaku dot com and Garrett Martin of the newly rechristened Endless Mode, two beneficiaries of the only good week for games media in the past century. The former finally managed to wriggle out from under G/O Media’s suffocating boot via a sale to the same seemingly benign company that bought Gizmodo, and the latter represents that rarest of unicorns: a new video game website with a functional budget in the year 2025. We talk to both Ethan and Garrett about the state of games journalism and their cautious optimism about the future now that MBA-brained business idiots seem to have moved on from blindly buying up websites for their ponzi schemes. Then we discuss decidedly less good news: Microsoft just laid off 9,000 more workers, many of them in games, resulting in cancellations of multiple promising projects as well as general industry brain drain. Finally, prompted by a mailbag question, we talk about the many cool world records we’ve broken, only some of which involve eating a waffle to discover a clue.   Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests Ethan Gach and Garrett Martin- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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17 snips
Jun 27, 2025 • 1h 32min

Zohran Mamdani, Gamer Mayor

On this week’s episode, Nathan and Chris celebrate the NYC democratic mayoral primary victory of Zohran Mamdani by bringing on a whopping TWO guests: First, Max Rivlin-Nadler joins us to talk about how Hell Gate – a fellow worker-owned publication – punched well above its weight during this election, organizing a town hall that every candidate except Andrew Cuomo showed up for and hosting an election night livestream that aired in bars across the city. Then f ormer Kotaku writer turned professional Genshin Impact advocate turned laid off person (hire them!) Sisi Jiang comes on to share their experience knocking on over 1,000 doors for the Mamdani campaign – part of a wider canvassing effort that resulted in an unprecedented turnout for a leftist candidate. Lastly, using the scant information available, we attempt to divine what kind of gamer Mamdani is.Credits- Hosts: Nathan Grayson, Chris Person, & special guests Max Rivlin-Nadler and Sisi Jiang- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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Jun 20, 2025 • 1h 30min

Live From New York, It’s Stream Big

We’re off this week because of Juneteenth, but back in February, Nathan released a book! About Twitch! As part of that, he hosted a launch event at Wonderville in Brooklyn, NY with a panel featuring Chris and Gita, as well Polygon’s Simone de Rochefort. It was basically a live episode of Aftermafh Hours, so here it is now, as an episode of Aftermath Hours. Enjoy!Credits- Hosts: Nathan Grayson, Chris Person, Gita Jackson, & special guest Simone de Rochefort- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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Jun 13, 2025 • 1h 42min

Summer Game Mess

On this week’s episode, Nathan, Chris, and Riley reflect on the latest installment of Geoff Keighley’s mid-year video game advertisement carnival, Summer Game Fest. It was a weird one! High-profile announcements were few and far between, leaving relative no-names shaped kinda like the industry’s heaviest hitters to fill in the gaps. But at least Stranger Than Heaven, which is basically noir Yakuza in the 1940s, looks cool. Then Nathan talks about what it was like to actually attend SGF’s in-person Play Days event, which took place roughly a mile from the locus of LA’s anti-ICE protests. Game developers and press struggled with mixed feelings over the unavoidable tension between the perceived frivolity of advertising video games within the event’s walls and the enormity of the protests raging outside. After that, we move on to perhaps the week’s most telling story: what happened to Dragon Age: The Veilguard. A new Bloomberg report details trend-chasing, reactive mismanagement nearly every step of the way. At what point do we determine that these execs are simply not fit to lead? Lastly, we figure out where we fall on the Aftermath community’s incredible Many Emotions Of Geoff Keighley chart.Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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5 snips
Jun 6, 2025 • 1h 20min

The Satisfying Snap Of A Switch 2

On this week’s episode, we are joined by Xalavier Nelson Jr. of Strange Scaffold to talk about the Switch 2 (because neither of us bought one at launch.) We discuss the satisfying click of the magnetic controllers, the strange emptiness of Mario Kart World, and the idea of trying to return to a yesteryear that can never be recaptured.Then, we discuss the State of Play, Luke’s piece about vibes, Sony’s entry into fight stick hardware as it relates to Arc System Works making a Marvel game. Last, we talk about what games we’re playing lately. Chris talks about Elden Ring Nightreign and Luke talks about Keita Takahashi’s latest To A T.  To close, we answer some mailbag questions about books we read and more.Credits- Hosts: Chris Person, Luke Plunkett, & guest Xalavier Nelson Jr.- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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9 snips
May 30, 2025 • 1h 18min

Parrying Is Either The Best Or Worst Thing In Video Games

On this week’s episode, Riley, Luke, and Isaiah intend to talk about a lot of topics, but mostly can’t keep themselves from talking about Clair Obscur. We start by talking about two stories Aftermath ran this week: one in favor of parrying in video games, and one against. Those stories kicked off a flurry of discourse on social media, which we found mostly to be in good fun, and we talk about how those kinds of conversations are different now that we’re at Aftermath instead of a larger site. Clair Obscur features parrying, so then we talk about that game a whole lot.Then, we discuss this week’s layoffs at Electronic Arts, which follow on the heels of *other* layoffs at Electronic Arts. We wonder why several companies have run into trouble with licensed games, and we talk about the challenge of getting players excited about Marvel games when the MCU is facing its own uphill battle.Last, we talk about what games we’re playing lately. Luke goes through a lot of games he didn’t like before landing on one he did, 9 Kings. Riley wishes he were playing more Clair Obscur, so then we talk about that game a whole bunch more, and we debate whether it can ever be “too late” to talk about a video game.To close, we answer some mailbag questions about the best wrestling moves, what we’d do if we were CEO of EA, and who we trust to give us game recommendations.   Credits- Hosts: Riley MacLeod, Luke Plunkett, & Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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10 snips
May 23, 2025 • 1h 51min

Polygone, But Not Forgotten (With Nicole Carpenter)

On this week’s episode, Nathan and Luke are joined by Aftermath’s newest regular contributor, former Polygon senior reporter Nicole Carpenter to discuss her tenure at the freshly gutted games media institution, as well as how she got into journalism in the first place. She also tells us about the time she got to speak to the voice of Barbie for a story, and she started speaking in character without even being asked. You love to hear it. Then we delve into the news of the week: First, the community around Google Maps-based location guessing game GeoGuessr protested the game’s inclusion in the Saudi-backed Esports World Cup by blacking out most of the game’s most popular maps… and it worked? Despite the prevailing mentality that corporate interests and oil money will overcome all, GeoGuessr’s developers relented and pulled out of the event. We talk about the ways in which this situation was unique, but conclude that it can still serve as an inspiration to other gaming communities unnerved by the sudden presence of a  sportswashing festival on their annual calendars. Then we move on to Grow A Garden, a Roblox game Nicole wrote about that has more concurrent players than anything on Steam. Why is it so popular? And what is Roblox offering young people that more traditional games don’t? Lastly, we accept an offer from the King Of All Cosmos and transform Aftermath into a giant ball company.Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Nicole Carpenter- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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May 16, 2025 • 1h 41min

Gianter Bomb (With Jeff Grubb)

On this week’s episode, Nathan and Chris are joined by Jeff Grubb of the newly independent Giant Bomb, an incredible turnaround from just a few weeks ago when it seemed like corporate meddling had blown the whole operation sky high. We discuss how Jeff and the rest of the Giant Bomb crew managed to buy their freedom and what the future holds now that the shackles are off (a lot more, as Jeff puts it, “bullshit”). Then we move on to recent Switch 2 news – hardware specs are out, and also Nintendo isn’t sending pre-release units to press – and talk about very specific games we’ve been playing (RoadCraft, a truck sicko sandbox, and The Hundred Line, aka Fire Emblem for freaks). Finally, we reach into the depths of the mailbag and pull out the Scrappy Doo of video games, as well as an extended digression about Chris’ wild yet undeniably alluring Norwegian chair.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Jeff Grubb- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

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