Design Details

Brian Lovin, Marshall Bock
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Sep 18, 2019 • 1h 13min

314: Beauty, Vulnerability, and Doing Things That Matter (feat. Haraldur Thorleifsson)

This week, we catch up with Haraldur Thorleifsson, the founder, CEO, and social media intern at Ueno. In today's conversation, we cover everything from burnout to why designers should be thinking about solving more meaningful problems. We dig into the current and future plans for Ueno, the function of beauty in design, whether Halli wants to be famous, and finding catharsis on Twitter. And as always, we share some cool things like a TV show, a book, and yet-to-be-released physical products. Follow-up: Last week, Marshall incorrectly attributed the micro-LED displays to a 2020 iPhone rumor, when in fact, that rumor was meant for the 2020 Apple Watch A few listener tweets: Hannah Cunningham is focused on pushing through the last 10% David Afolayan's interests are aligned with ours (MX Master 3 and finger drumming) Uhl Albert wants us to weigh in on Android 10 (stay tuned!) Interview with Haraldur Thorleifsson: Halli is a good Twitter person. You should follow him. Halli has joined us twice before: "44: Everything is a beta" "69: Epicurrence Live" For anyone who doesn't know, Ueno is a design agency making work you've likely seen or used before. Ueno Made the Inc 5000 list of fastest-growing companies in America. Haus is a small direct-to-consumer brand that has built a strong emotional design language Video: "Are we the baddies?" Halli has recently changed the tone, transparency, and vulnerability of his personal tweets Old man rant: People change jobs too frequently + Twitter thread resulting in lots of new points of view and learning Bueno is a side project for Ueno that is about helping good people do good things Ueno's new about page is very fun, and includes a great video about the awards photographer. One Cool Thing: Marshall shared Songland, a competition show for songwriters to pitch their work to be recorded by established artists Whoops: It's on NBC, not CBS Here's a playlist on Spotify and Apple Music Brian shared the Kollur, a stool that Ueno has begun making, but hasn't finished... yet Halli shared Educated, a memoir by Tara Westover about her upbringing, coming-of-age, and a journey for knowledge Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :) Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!
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Sep 11, 2019 • 53min

313: Design Process Automation

This week, we answer a couple listener questions—which design automation tools we use and how to efficiently look for a job—and rattle off a few things we'd like to see announced at the September Apple Event. And as always, we share a couple cool things like a 64-button mashup and a state-of-the-art mouse. Follow-up: Rafa and Kevin are back from summer vacation with a new episode of Layout! Apple Event Preview: Whoops! Marshall goofed; the Micro LED screen was rumored for the 2020 Apple Watch, not the 2020 iPhone Pro We've known for a while the iPhone 11 Pro would have three cameras It'd be cool to see Apple's Tile equivalent Article: "You've Been Sherlocked" We know we won't see the 16" MacBook Pro at this event, but we're looking forward to it arriving eventually Apple's supposed to be dropping 3D Touch for Haptic Touch on the new iPhones Maybe we'll see Apple's over-the-ear headphones, but probably not You may remember the Apple iPod HiFi from many years ago Listener Questions: Q: Cameron Stark asks, "What is the best way or most efficient way to look for and find job opportunities?" A: Although it's not the most efficient method, we've found the following to be an effective way of finding work: develop your skills, insert yourself into whichever community you'd like to be a part of, make friends, do good work, learn from your peers, and hope you have the right skills in the right place at the right time when one of them knows about a job opening. Q: Nikita Voloboev asks, "Do you use any tools to automate your design process?" Karabiner is "a powerful and stable keyboard customizer for macOS" Alfred "boosts your efficiency with hotkeys, keywords, text expansion and more" A: We like the following tools and plugins: Keyboard Maestro helps you "automate virtually anything" Figma plugins are great, and you can even write your own! Yoink helps you "simplify and improve drag and drop on your Mac and speed up your daily workflow" Artboard Manager "automatically arranges the position of all Artboards in your Sketch document, to snap them to rows & columns" Layer Tools is "a box for random useful sketch commands meant to make work with layers easier" Runner helps you "perform Sketch actions quicker with your keyboard" Symbol Organizer helps you "organize your symbols page alphabetically (including layer list) and into groupings determined by your symbol names" Renamer helps you "select multiple layer(s)/group(s)/artboard(s) and rename all of them with just a single click or a quick shortcut" Rename It helps you "keep your design files organized, batch rename layers and more" Have your own suggestions you'd like to share? Add them to the issue! One Cool Thing: Marshall shared "Burnt Rice" and "Marble Soda" by Shawn Wasabi Watch Acai sightread the Guitar Hero chart for the mashup song "Baby I'm Back", which reminded me that Shawn Wasabi makes good music Midi Fighter 64 is "the best controller for finger drumming" Here's the backstory (video) on Shawn's prototype Midi Fighter 64 Brian mentioned "Madeon - Pop Culture (live mashup)" (video) Brian shared the Logitech MX Master 3 Mouse, "the most advanced Master Series mouse yet – designed for creatives and engineered for coders" Logitech Flow gives you "cross-computer control and file sharing" Logitech MX Keys is "the first ever MX keyboard – designed for creatives and engineered for coders") Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :) Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE! ... Video: "Replication Theory"
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Sep 4, 2019 • 58min

312: Managing a Design Systems Team (feat. Diana Mounter)

In today's episode, Diana Mounter, who manages the design infrastructure at GitHub, helps us dive deep into a listener question about the role and expectations of a design systems manager. And we have a big round of cool things this week, including three books, an album, and a plugin. Follow-up: Keaton Taylor lolled pretty hard at our dumb 311 references. It was all worth it. Thanks for leaving questions for us at the Design Details repo! Interview: Diana Mounter manages the design infrastructure known as Primer at GitHub. You can listen to Diana's previous appearances on Design Details in the following episodes: 74: Itchy Feet (feat. Diana Mounter) 123: Live @ Github (feat. Carolyn Zhang, Heather Phillips, Mo Woods & Diana Mounter) 246: Cats & Design Systems (feat. Diana Mounter & Brent Jackson) agabrans asks, "What is the role of a Design Systems Manager, and what is expected of this individual?" Material Design Apple Human Interface Guidelines Article: The 8-Point Grid by Bryn Jackson One Cool Thing: Diana shared three things: Bitmoji for Slack lets you "bring office chat to life with your own personal emoji" "Reamde" by Neal Stephenson is "the breathtaking tale of a wealthy tech entrepreneur caught in the very real crossfire of his own online fantasy war game" The sign in Jimmy John's reads: "Aoccdrnig to rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe." Dan Brown is known for his fluffy but exciting thriller novels like "The DaVinci Code" "Wallop" (YouTube playlist) is the latest album from !!! Alt-J (or, more accurately, option-j) typed on an Apple keyboard results in the ∆ character "Off the Grid" and "In the Grid" Marshall shared "Fall; or, Dodge in Hell: A Novel" by Neal Stephenson, "a wildly inventive and entertaining science fiction thriller that unfolds in the near future, in parallel worlds" The "Bobiverse" series by Dennis E. Taylor is the story of a programmer who dies suddenly and, after being cryogenically frozen, wakes up as an AI in a vastly changed world "Seveneves" by Neal Stephenson is "an exciting and thought-provoking science fiction epic—a grand story of annihilation and survival spanning five thousand years" Brian shared "How to Stop Time" by Matt Haig, "a love story across the ages—and for the ages—about a man lost in time, the woman who could save him, and the lifetimes it can take to learn how to live" "2312" by Kim Stanley Robinson is "the story of a future where humanity has populated miraculous new habitats engineered across the solar system--and the one death that triggers a precarious chain of events that could destroy it all" Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin and hi@brianlovin.com Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Got a question? Ask it on our Listener Questions Hub, and we'll do our best to answer it on the show :) Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!
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Aug 28, 2019 • 32min

311: Visuals in Product Design

This week, we answer a few listener questions, including what constitutes a good visual design experience, when to put case studies on your site, and when to battle bureaucracy at the office. And as always, we share some cool things, like a couple interesting YouTube channels, one that reviews visual effects and one that makes gaming documentaries. Follow-up: Video: "311 - Amber" Frosted tips The show Marshall recommended last episode is actually called "Mindhunter", singular, not "Mindhunters," plural It stars Anna Torv (from Fringe), who is definitely not Donna from That 70s Show Check out our new Github Repo for asking and answering listener questions Manny asked us where the side projects segment went Listener Questions: Q: Sam Chang asks, "What are your thoughts on including project case studies on your website? Is it something you do only when you're actively looking for work? Article: "The Case Study Factory" Claudio Guglieri creates some amazing bespoke blog posts for his site A: "If you'd like to show your thought process and/or let potential employers know that you understand the design process, yeah, totally. Or if you'd like to share with others a peek behind the scenes of the production, that's great, too. It's all useful from a documentation and lesson preservation standpoint. But in general, more seasoned designers tend to post fewer cast studies." Q: Lucas Morales asks, "What can we do when fighting bureaucracy ends up taking the majority of our time at work? Should we continue to battle or just leave?" A: "Maybe there's a third path. Given there isn't systemic mistrust throughout your org, you could try making an argument to overcome some of the red tape, framing it with the rationale of a better process, higher revenue, or whatever's most effective to move the stakeholder needle. This is a great chance to show your leadership by fixing a broken thing, and then you can take credit for it at your next performance review. Every obstacle is an opportunity! But ultimately, it depends. If the process is still salvageable, you might want to take the lead on salvaging it. If everything's hopeless, then yeah, maybe leaving is the best idea. If you do leave, though, make sure to mention your reasons for doing so in your exit interview, otherwise your concerns might never reach the right ears." Q: Anonymous asks, "How would you describe a good product experience from a visual design perspective?" A: "Visual design is most valuable when it exists in service to experience design. Strive to create a consistent narrative in the system through visual treatments, the goal being that your users can accurately understand the interface and consistently predict the result of any given action." Check out Github's Issue page to see the green buttons and badges that Marshall's referring to here One Cool Thing: Brian shared "VFX Artists React to MARVEL Bad & Great CGi" by Corridor Crew, a behind-the-scenes channel for Corridor Digital, "a production studio based on the idea of passion projects, hard work, and creativity" Marshall shared "Revealing the Tricks Behind Hitman's Level Design" from Noclip's documentary on Hitman, a peek behind the curtain of the recent game franchise reboot Video: "Designing Mortal Kombat Fatalities with Ed Boon" ... Video: "311 - Down" Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin and hi@brianlovin.com Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!
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Aug 21, 2019 • 54min

310: Work, Culture, and Experimentation at a Product Design Agency (feat. Skyler Balbus)

In today's episode we catch up with Skyler Balbus, the Director of Product Design at Postlight. We dig into what it means to build products within the agency model, the decision to move from working in-house to working with clients, and how to build a culture where designers can experiment freely. Skyler also shares her ideas for how to build a strong design culture within an agency, tips for junior designers in the hiring process, and ways to build effective feedback loops within an organization. This, plus our weekly followup, news, and cool things! Follow-up: We're trying a new experiment: ask your questions for us on GitHub by opening a new issue. These issues will allow us to reply directly, keep a public backlog, and let the questions and answers be more readily searchable on Google! You can create a GitHub account for free, in just a few minutes, in case you want to make a fake account for an anonymous question. News: Brian made a Figma plugin, Responsify, to quickly test your designs across multiple device sizes. He also made Dominant Color Toolkit, a plugin to generate a palette from an image to automatically populate your designs. Interview: Today we caught up with Skyler Balbus, the Director of Product Design at Postlight in New York. Skyler shared the process of building the Audubon Society's mobile app, which included deep research that took the team into the field to birdwatch. Postlight's work with Village Voice demonstrated the way designers can build deep ownership in the work, despite not being in-house. Postlight has an interesting side channel, Labs, where the team experiments with small, quirky, and interesting technologies. GIF Battle was the team's first Labs project. Mercury is a tool to extract meaningful content from the chaos of web pages. Fyre Ipsum is lipsum, but from the Fire Festival pitch deck. Tinysheet is a mobile-first spreadsheet. You can find Skyler on Twitter for all the Tweets. One Cool Thing: Skyler shared a video game by Crows Crows Crows, creators of Accounting+ and The Stanley Parable, called The Club. The website's design is 1995 incarnate and is worth checking out. Skyler also snuck in an extra cool thing with Bubsy 3D, a game to explore the art of James Turrell. Marshall shared Mindhunter which recently entered its second season on Netflix. It's a show about the creation of the Behavioral Science Unit at the FBI, which led to the creation and understanding of the term "serial killer." Brian shared a GitHub repository called awesome-mac in which the community has compiled a master list of apps for macOS. Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin and hi@brianlovin.com Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!
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Aug 14, 2019 • 38min

309: Career Progression for Product Designers

This week, we look at how a product designer's career advances. We discuss the common themes and growth areas that companies use to measure progression, suggest questions you can ask yourself to assess your progress, read through some of your replies on the subject, and offer up several resources for diving deeper and learning more. And as always, we share a couple cool things, like a typeface designed for UI and an app to budget your money. Follow-up: 🎉 It's Marshall's one-year podiversary 🎉 Brian built a Figma plugin to fetch data Sketch Data Google Sheets Sync Rasmus Andersson was of great help :) Industry Talk: Themes: Difficulty: Complexity, autonomy, scope, and constraints Impact: Project success, sentiment, brand, process Leadership: Mentorship, identifying opportunities and pitfalls, communication skills, maintaining quality, diversity and inclusion Community: Nonreciprocal contributions, elevating culture, hiring Questions to ask yourself regarding these themes: Am I making change for myself, my team, my product, my organization, my company, or the industry as a whole? Am I being reactive or proactive? Am I seeking or being sought? Brian asked what you thought on Twitter, and you responded! Gabe Valdivia heard an apt metaphor regarding career roles and the human body Jessica Harllee shares our thoughts on seniority and range of influence Eric Windmill expects seniority to be accompanied by humility Kristy Tillman shared an article and noted the use of "mature" Maxim pointed us to some of his past tweets on the subject Resources: Buzzfeed: Product Design Roles Basecamp: Titles for Designers Dear Ueno: What’s the difference between a designer, a senior designer, a design lead and a creative director? On Being a Senior Engineer GitLab: Product Designer Progression.fyi Career Architectures for Design Teams What do you think? Let us know! One Cool Thing: Brian shared an article about the Inter typeface by Rasmus Andersson Marshall shared Copilot, a delightful app that "shows you where your money is going and helps you stay on budget" by Andrés Ugarte Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin and hi@brianlovin.com Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!
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Aug 7, 2019 • 37min

308: Learning Design as a Developer

This week, we answer a couple listener questions, including how to get started learning design as a developer and how to reconcile icons on different platforms. In News, we discuss the launch of Figma Plugins, and as always, we share a couple cool things, like gourmet junk food and vaporwave jams. Follow-up: Pro Tip: Listen to Design Details at ~1.25x speed. It's more tolerable, we promise :) Divya Tak is Marshall's kindred internet spirit Jeff Cannata got his start on the Totally Rad Show on Revision 3 Turns out our questions about iOS 13 Beta 4 were premature because—wait for it—it's a damn beta Grouped TableViews on iOS6 vs iOS 12 vs iOS 13 Beta 4 and Beta 5 Screenshots: Safari Modes: Public/Private and Light/Dark Nick Dika told us about Nielsen Norman Group's line of It Depends merch Video: "Vanilla Ice denies ripping off Queen and David Bowie's Under 'Pressure'" News: Introducing Figma Plugins Featured Plugins, built by the Figma community Article: "Smart Distribute, Cloud documents and Sketch for Teams — What’s New in Sketch?" FigPlug by Rasmus Andersson is "a small program for building Figma plugins" Some notable plugins: Unsplash, Autoflow, Stark, Mapsicle, and Google Sheets Sync Listener questions: Q: "What advice do you have for a developer with no design experience getting started with design?" —Dolee Yang A: "Listen to our "Principles of Design" episode, check out Laws of UX and Refactoring UI, then read the Apple HIG and/or the Material Guidelines, paying attention to the thinking behind the systems. When in doubt, fall back to system defaults. But most importantly, get into the mindset of a designer and, as you use products in your daily life, start asking, 'Why did they do it like this?'" Q: "How do you reconcile icon systems between platforms? Do you have different icons for web, iOS, and Android? Or do you try to make them all consistent with a brand icon set?" —Anonymous A: "Actually, both are valid strategies. If you use the default glyphs and styling for icons on each platform, you can have high confidence your users will understand them. If you have a strong brand identity, you can style those glyphs to fit in with your icon set. If you use unique glyphs, consider including labels to make their meaning clear to users who are only familiar with system glyphs." One Cool Thing: Marshall shared "Gourmet Makes", a video series on Bon Appetit's YouTube channel in which a pastry chef attempts to create gourmet versions of junk food Brian shared Poolside.fm, which (according to The Verge) is "a retro digital oasis for your summer" Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin and hi@brianlovin.com Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!
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Jul 31, 2019 • 1h 2min

307: iOS 13 Beta

This week, we take an early look at the fourth iOS 13 Developer Beta and discuss some of the new features, interactions, and patterns we've noticed. We also answer a few listener questions, including how big a prototype should be, when to expand your skillset, and how to intentionally grow as a designer. And as always, we a share a couple cool things, like a prolific Quora answerer and a novel series discovered through an online class. Followup "It Depends." merch might actually happen, so... Marshall suggested a slight change to the keyboard shortcuts for Truncat Michael Knepprath shared an alternative to Bartender called Vanilla, which lets you "hide menu bar icons on your Mac" Listener questions Q: "Do designers ever make prototypes of entire apps, or is the process more about chunking out the main areas and adding as the product develops?" A: "Once your app structure becomes sufficiently complex, building everything into one prototype becomes less and less tenable. We prefer to focus each of our prototypes on one user journey. Even the most on-rails prototype can be an incredibly useful tool in user research studies." For bigger stuff, we like Framer X, which "offers tools to design scroll, link and page interactions" For smaller stuff, we like Principle, which "makes it easy to design animated and interactive user interfaces" Q: "Is it better to be focused on one thing or multiple skills to have a better chance of promotion?" A: "A T-shaped (or maybe π-shaped) generalist is usually a good choice, but in our experience, you can be successful regardless of which path you choose." Brian was referring to Miley Cyrus as Ashley O (video) in "Rachel, Jack and Ashley Too", the third episode of Black Mirror Season 5 Q: "How do you guys get intentional about your growth as designers, and how are you able to measure that growth?" A: "Get uncomfortable and try new things! Our best and fastest growth has come from tackling challenges outside our wheelhouses. It's almost always scary, but in the end, the satisfaction of growth outweighs the fear of the unknown." iOS 13 Beta Review: Intel is credited with pioneering the Tick-Tock Model, which Apple later adopted for its hardware and recently software releases iOS 13 Preview iPadOS 13 Preview watchOS 6 Preview Video: "WWDC 2019 Keynote — Apple" One Cool Thing: Brian shared Janus Dongye-Qimeng, a prolific answerer of China-related questions on Quora "How is China able to provide enough food to feed its population of over 1 billion people?" "Why has China developed so much faster than India?" "If China has so much money to invest in other countries, why don't they develop the poor parts of China?" Marshall shared Masterclass, "online classes taught by the world's greatest minds," which led to David Baldacci's five-part Memory Man series Hyperthymesia is "a condition that leads people to be able to remember an abnormally large number of their life experiences in vivid detail" Synesthesia is "a perceptual phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway" Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin and hi@brianlovin.com Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!
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Jul 24, 2019 • 40min

306: Is Ego Getting in the Way of Accessibility?

In today's episode we dig into two listener questions about when to use toggles versus checkboxes, and the current state of accessibility in product design. We also share a big milestone for the podcast, get caught up on some news, and as always, share our cool finds of the week. Followup We've crossed 5 million total downloads on Design Details! Thank you all for listening along with us for all these years 💜 News Friend of the pod Kevin Gutowski created a Sketch plugin, Truncat. Truncat helps you automatically truncate strings! Brian wants this for Figma, too. iOS 13 beta 4 is out, and we're jumping on board. Listener questions Soumya asks: what is the difference between a toggle and a checkbox? Soumya sent along a great Medium post about the key differences and a guidelines document that might help. Hubert asks: "Have you ever felt like our designer’s egos are getting in the way of designing for everyone, and that no matter how hard we try, we as an industry, will never be able to fully adopt accessibility as a core value of product design." Hubert also wrote a piece for the Slack Design blog about accessibility as a design tool Sam Soffes and MDS created Contrast, a small menu bar utility app to quickly check accessibility scores of color pairs. MDS wrote a blog post about designing Contrast. At this year's WWDC, Apple highlighted several major accessibility improvements. The HIG has great typography guidelines and color guidelines. The HIG and Material specs differ slightly on tab bar accessibility. Read more about ARIA, the spec for Accessible Rich Internet Applications. One Cool Thing: Marshall shared a Mac menu bar application, Bartender, a tool to help you customize and manager your Mac's menu bar. Brian shared a new Mac application, Dato, created by Sindre Sorhus. Dato is meant to replace the date and time item in your Mac's menu bar, providing a better interface to see a calendar and timezones. This reminded Marshall of iStat Menus by Marc Edwards. Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin and hi@brianlovin.com Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!
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Jul 17, 2019 • 56min

305: From Team to Solo Designer (feat. Michie Cao)

This week, we welcome to the show Michie Cao, formerly of Twitter and currently the sole designer at Sisu. Michie tells us all about her experience of working at both a large corporation and a small startup, and she shares some pros and cons of each situation along with some great advice for solo designers. And as always, we end the show with a few cool things, like a pair of music videos, the new coloring for adults, and a podcast about one breathtaking man. Sponsor: >> Want to become a sponsor of Design Details yourself? Email brian@spec.fm or sarah@spec.fm to get started :) This week's episode is brought to you by Abstract Abstract is design workflow management for modern design teams. With Abstract, you can bring your design workflow into a single, unified place for designers, developers, and stakeholders to collaborate and keep work moving forward. Sign your team up for a free, 30-day trial today by heading over to abstract.com. Interview Michie Cao is an interaction designer who likes to "design, code, draw, and tinker with things" Sisu is "the world’s most advanced analytics platform" Article: "Twitter.com launches its big redesign with simpler navigation and more features" Peter Bailis is the founder and CEO of Sisu WeWork helps you "discover spaces that inspire your people’s most meaningful and impactful work, whether you’re an established enterprise or a growing startup" Kubernetes is an "open-source system for automating deployment, scaling, and management of containerized applications" Docker is an "enterprise container platform for high-velocity innovation" The adults in the Charlie Browniverse are all entirely unintelligible (video) Day One Design Club "exists to connect first or solo designers with others like them and to help them grow through sharing of practical wisdom and ideas in a creative, supportive space" Charles Zhu is Sisu's Product and Go-to-Market guy Know Your Meme: "How to Draw an Owl" One Cool Thing: Marshall shared two versions of Lewis Capaldi's beautiful song "Someone You Loved" Laugh to the funny version Cry to the sad version Brian isn't crying, you're crying Michie shared punch needle, the "new coloring for adults" Cross-stitch is kinda similar to punch needle Michie tweeted pictures of her handiwork Brian shared "Can't Get Enough of Keanu," a podcast from Patrick (H) Willems dedicated to exploring the filmography of Keanu Reeves The podcast was formerly about Josh Hartnett and called "We Heart Hartnett" in earlier episodes Bill and Ted's Excellent Adventure is the story of "two seemingly dumb teens [who] set off on a quest to prepare the ultimate historical presentation with the help of a time machine" Always Be My Maybe is the story of "famous chef Sasha and hometown musician Marcus who, when reunited after 15 years, feel the old sparks of attraction but struggle to adapt to each other's worlds" Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin and hi@brianlovin.com Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Join the conversation on Spectrum or leave us a review on iTunes BYEEEEE!

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