Deconstructor of Fun

Deconstructor of Fun
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Mar 29, 2021 • 58min

Scaling So Far with Savage Game Studios

CEO & Co-Founder of Savage Game Studios, Michail Katkoff, joins Matthew Ellis for a chat in the latest episode of Scaling So Far 🎙 Having led and built teams at the like of Supercell, Rovio & Zynga in the past, Michail shares advice on hiring awesome studio talent, the impact of having leaders who listen, & keeping your culture alive & evolving 👾 ... oh & he answers the question on everyone's lips - what being a "Savage" means to them 🤔 Listen in & follow Deconstructor of Fun for more #freetoplay insights from Michail 👌 Scaling So Far podcast: 🎧 https://lnkd.in/dYZsyXq 🎧
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Mar 24, 2021 • 1h 7min

TWIG #125: Mr. Beast VC Fund, IronSource SPAC, 2K Tiger Woods, Discord $10B+, NYT Games Biz ft. Dean Takahashi from GamesBeat

Welcome to TWIG #125! Today we cover: #1. MrBeast’s management company, Night Media, has a new venture fund that’s backed by creators #2 2k Sports Acqures HB Studios, signs PGA Tour 2k deal with Tiger Woods #3. Thoma Bravo SPAC Agrees to Take IronSource Public #4. Facing Post-Trump Slowdown, New York Times Eyes $100 Billion Games Market #5. Discord exploring sale that could be worth more than $10 billion LINKS: #1. AdTech + Game Studios | The big DANGER from Applovin and Zynga #2. Consumer Insights In Gaming Guest: - Dean Takahashi, Lead Writer VentureBeat & GamesBeat Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel!
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Mar 22, 2021 • 1h 17min

Danger of Integrated Studios + Ad Networks: Applovin and Zynga

Recently Applovin a major ad network and games studio - announced the acquisition of Adjust which is a company known as an MMP or mobile measurement partner. Zynga recently announced its intentions of acquiring an ad network including supply and demand side tech, mediation, and an MMP We discuss the potential implications of these kinds of vertically integrated acquisitions with a games studio business pose a number of conflicts and dangers to potential customers of the ad networks. Speakers: Josh Chandley - COO of WildCard Games and current customer of AL Josh Burns -  Founder of DigitalDevConnect, A games industry veteran and neutral party Filippo De Rose - Head of Growth at Trap Light, also previously at Pixelberry and a former customer of AL Aviad Dadon - Chief Strategy Officer at Bidshake Moderator: Joe Kim - CEO LILA Games
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Mar 18, 2021 • 45min

Growth Triggers #7 China's Tech Giants' Attempt to Circumvent IDFA, Our take on AppLovin's S1, Is Clubhouse a Fad?

Growth Triggers is a segment focusing on all matters of growth. In this episode, we discuss AppLovin's S1, the future of Clubhouse, and how China's tech giants are exploring ways to skirt Apple's privacy changes. Your hosts: Michail Katkoff (twitter) and Eric Seufert (twitter)
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Mar 16, 2021 • 57min

TWIG #124: Star Wars to Marvel -> Licensed IP, Applovin S1, Roblox: Dawn of the Metaverse

Welcome to TWIG #124! Today we cover: #1. From Star Wars to Marvel, licensed video games are becoming more ambitious. Here’s why. #2. AppLovin S1 (our take on the MTM take)  #3. Roblox: Dawn of the Metaverse LINKS: AdTech + Game Studios: The BIG Danger Creators at Work Podcast (Liquid & Grit) Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel!
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Mar 12, 2021 • 38min

Building Games For A Female Audience | Ft. Renata Caldani, Joana Marques, and Maryna Iaremenko

How do you design mobile games for a female audience? In this talk, we cover genres, motivations, mechanics, and much more! Speakers: Maryna Iaremenko, Lead Game Designer, GameHouse Joana Marques, Sr. Product Manager Renata Caldani, Brand Manager, Square Enix Montreal Moderator: Joseph Kim, CEO LILA Games SPONSOR: This podcast is sponsored by Square Enix Montreal.  Check out a ton of open listings right: *** HERE *** Also, check out some of the open positions below: Senior VFX Artist Game Designer Lead Game Designer UA Marketing Artist Data Analyst Executive Producer Development Director Bi Developer Software Development Manager Release Management Supervisor User Researcher
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Mar 10, 2021 • 54min

Game Biz #1: Future of Game Industry M&A Ft. Chris Petrovic, Eric Kress, J Kim

Game Biz is a new segment discussing big game industry trends, strategy, and public company movements. Catch us on Clubhouse this Friday for an after discussion on this topic: Clubhouse Friday 3/12/21 at 12PM PST Your hosts: Joseph Kim Eric Kress Chris Petrovic
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Mar 10, 2021 • 1h 2min

TWIG 123: Fortnite Acquires Fall Guys Dev Mediatonic, Ubisoft NFT Game, and Dream Games Secures $50M

Welcome to TWIG #123! Today we cover: #1. Fortnite developer Epic buys Fall Guys studio Mediatonic #2. Gaming Giant Ubisoft Partners With Ethereum-based NFT Platform Sorare #3. Dream Games secures $50m Series A round LINKS: Join us on Clubhouse this Friday 3/12/2021 at 12PM PST to discuss the Future of Games Industry M&A https://www.joinclubhouse.com/event/MRQ1Z7pE Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel!
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Mar 8, 2021 • 49min

How to Turnaround a Company with Offer Yehudai, President of Fyber

Let's be honest, leading a winning team is easy. Success breeds success and you're rolling from one victory to another with the momentum growing day-by-day.  What is hard is taking over a team that is failing and turning it around. What is even harder is turning around a declining public company, whose numbers are scrutinized every single quarter by shareholders and analysts. I'm joined by Offer Yehudai, President of Fyber, who shares his experience in spearheading Fyber's 3-year turnaround.
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Mar 4, 2021 • 53min

Growth Triggers #6 The Right Way to Build Your Game Marketing Team

Growth Triggers is a segment focusing on all matters of growth. In this episode, we discuss: Whether to embed UA staff or not? Who do you count in a UA team What are the vital UA functions for a game team? Who/what do you need for the best chances of success in SL? Your hosts Michail Katkoff and Eric Seufert

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