Deconstructor of Fun

Deconstructor of Fun
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Apr 29, 2023 • 43min

This Week in Games 229 - Toon Blast + Tony Hawk = Sybo's Next Hit?

Get your spray paint ready, Twiggies, because this week Jayne Peressini returns to the guest host chair to break down Sybo's latest - Subway Surfer's Blast - alongside the reigning puzzle queen, Laura. Can you believe Laura commented on this game without first beating level 100, as is her custom? Spurred by the latest, dramatic twist in the Microsoft/Activision "will they, won't they" merger, Kress and Phil get into a heated debate about the console business and cloud gaming (again). With Ethan missing in action due to an internet outage, there is no one to defend the honor of Eastern Gacha games as Kress foolishly doubts the prospects of impending blockbuster Honkai: Star Rail, dragging the latest juggernaut from miHoYo despite it's #1 spot on the US Top Downloads chart. Don't forget to check out the latest MGVC Game Drive business accelerator program where DoF's very own Phillip Black will be sharing key insights shaping the games industry.
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Apr 24, 2023 • 1h

In Conversation: Riot SVP & League Studio Head Andrei van Roon

12 years ago, Andrei van Roon was working in transportation modeling and analysis in New Zealand. But ever since seeing a job posting on the Riot Games forums, he has been on a meteoric ascent through the ranks of the League of Legends maker. Beginning as a Champion Designer, Andrei has worked his way up to his current post as a SVP and Head of the League Studio. In this wide ranger interview, Ethan and Andrei cover topics ranging from just how one runs a 700+ plus organization, the many considerations that go into creating and tuning Champions on one of the world's most popular live service games, the impact of the hit show Arcane on the League ecosystem, the lessons learned bringing LoL to mobile with Wild Rift and what Riot has learned about cross-platform development and play between LoL/Wild Rift and Teamfight Tactics. This insider look at what Andrei has learned from 12 years contributing to some of the biggest entertainment franchises in the world is one for the history books.
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Apr 20, 2023 • 60min

TWiG 228 - Sega Buys Rovio! Monopoly Go feels the Love! CoD Warzone Goes P2W!

Sega buying Rovio for $775mm is just the tip of the iceberg in a jam packed episode. Phil explains how CoD's latest kerfluffle breaks the social contract with its players. Kress pull out the classic "two drunks holding each other up" catchphrase to describe the Rovio acquisition. Ethan implores you to remember Phantasy Star Online 2, and declares that Monster Hunter Go will be a surefire hit for Niantic. Laura cracks the code on both Makeover Match and Monopoly Go. And special guest Jayne Peressini makes her TWiG debut to break down what record breaking CS:GO skin sales do and do not say about the viability of marketplace royalties for web3 gaming. Just like the global box office dominating Super Mario Bros movie, this one is not to be missed!
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Apr 17, 2023 • 1h 18min

In Conversation: Alex Seropian on the Birth of Bungie and Life After Exit

This week Ethan is gushing with fanboy love for a hometown hero of his, Alex Seropian, founder of Bungie. Few people can claim the same amazing entrepreneurial accomplishments as Alex, having founded and "exited" three different game companies (Bungie, Wideload, Industrial Toys) to three very different, public, Fortune 500 companies (Microsoft, Disney, EA). But after some deep history on the origins of Bungie and their pre-Halo hits like Marathon and Myth, Alex explains how misleading the label "exit" is. Because when you sell your studio to another company, you haven't exited, you've only taken the next step on the entrepreneurial journey. This one is chock full of firsthand wisdom from an absolute legend of the games industry, so buckle up. And if you enjoy this episode, check out Alex's new podcast The Fourth Curtain! Alex and co-host Aaron Marroquin talk with industry luminaries about the making of some of the biggest games of all time. If you like this interview, you'll love The Fourth Curtain.
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Apr 13, 2023 • 1h 3min

TWiG #227 - Saudi Arabia's Gaming Ambitions / Super Mario's Blockbuster Movie / Kress Compliments New Zoo

Greetings, Twiggies! The crew is back to discuss all the latest and greatest in games industry news. Hot on the heels of the big Scopely acquisition, Laura gives us a deep look at all of Saudi Arabia's recent moves into the games industry. Phil talks Super Mario Bros. box office domination, Kress compliments New Zoo, and as always, Ethan is here for the quips. We also talk the impending LoTR game from EA Capitol Games, Resident Evil 4's terrifyingly good sales numbers and most excitingly, Laura's new couch. All that and more on the latest This Week in Games.
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Apr 7, 2023 • 6min

TWiG Hot Take - Savvy Games Group acquires Scopely for $4.9 billion

Kress gives his quick take on Savvy's $4.9B acquisition of Scopely.  He reviews the pros and cons on this first major acquisition by the Kingdom of Saudi Arabia.
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Apr 6, 2023 • 1h 2min

TWiG #226 - An Eric says goodbye, but which one? Also, E3 is dead again!

This week, one of the Erics says goodbye to TWiG, but which one? In the news, Kress mourns the end of E3 and regales us with a story of when PS4 was announced; Laura is already at the end of content of Dream Games’s new title Royal Kingdom and discusses their new social approach; an Economist article on “moviemaking and gamemaking are converging” triggers Phillip and Eric. Until next week, Twiggies!
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Apr 3, 2023 • 1h 7min

In Conversation: Chris Heatherly on the Death of Games-As-Apps and the Ascent of Games-As-Content

Joining Ethan in conversation this week is long time games industry executive Chris Heatherly to discuss Chris's recent essay on LinkedIn about the death of the games-as-app era and the ascent of games-as-service. Chris argues that, fueled by "metaverse" hobbies such as Fortnite, Roblox and Minecraft, we are entering an era of reduced content creation cost where the next land rush in the industry is going to be creating hit games within other experiences, as opposed to standalone apps. In this thought provoking and wide ranging conversation, Chris avoids the hype and talks specifics about what this games-as-content transition means, and why we should all be installing Unreal Engine for Fortnite.
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Mar 30, 2023 • 57min

TWiG #225 - GDC Recap / Unreal Engine for Fortnite / Counterstrike 2

Eric, Ethan, Laura and Phil are back from GDC and are eager to share all that they learned during the week long celebration of all things game development. They talk the biggest news of the show, including Unreal Engine for Fortnite + Creator Economy 2.0, the surprise announcement of Counterstrike 2, CCP's massive raise for a AAA Web3 game and more. And most surprisingly, vests! Kress hates vests y'all! Mind your drip or else face Kress's wrath :)
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Mar 16, 2023 • 1h 6min

TWiG #224 - Istanbul Recap / Silicon Valley Banking Meltdown / Do You Believe In Believer

The crew is back from Istanbul and what an event! Eric and Laura give Ethan and Phil major fomo about all the amazing people and sessions they missed at the gaming event of the year! We preview all the amazing Deconstructor of Fun content coming next week to GDC then get into the news. We talk about the further democratization of the Epic Games Store, Redemption Games' spin out of AppLovin', the total meltdown of Silicon Valley Bank and its effects on the gaming startup ecosystem, and the monster $55 million raise for the newly minted Believer Games. Remember, if you see a member of the DoF family at GDC, make sure to say Mice Nuts 😂

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