

The Good Friends of Jackson Elias
Paul Fricker, Matthew Sanderson and Scott Dorward
The Good Friends of Jackson Elias
Episodes
Mentioned books

Aug 16, 2016 • 1h 19min
Making Combat More Interesting
We’re back and we’re resorting to violence again. Combat is a large part of roleplaying games, arguably disproportionately so. Even in Call of Cthulhu, a game where academics, librarians and antiquarians carefully search crumbling ruins and pore...
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Aug 2, 2016 • 60min
Mythos Artefacts
We’re back and we’re ransacking lost temples, mouldering tombs and forbidden ruins to bring you things man was not meant to know. Our searches have uncovered a number choice Mythos artefacts to share with you. Specifically, that number...
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Jul 19, 2016 • 1h 12min
The Appeal of Roleplaying Games
We’re back, and we’re looking at the dice clutched in our hands, asking “why?” Seriously, sitting around a table with people you like while everyone pretends to be someone else sounds pretty weird. And yet, for many,...
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Jul 5, 2016 • 1h 21min
Pickman’s Model
We’re back, and we’re tearing into the ripe meat of another Lovecraft story. This time we discuss the charnel pleasures and toothsome delights of Pickman’s Model. While there is nothing of the cosmic about this tale,...
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Jun 21, 2016 • 60min
Dead of Night
We’re back, and after a few episodes about Call of Cthulhu, we’re talking about Dead of Night, a horror RPG that is largely tentacle-free. That’s not to say that you that you can’t do Lovecraftian horror with...
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Jun 7, 2016 • 59min
Pulp Cthulhu
We’re back, and we’re continuing our run of episodes inspired by the print release of Call of Cthulhu 7th edition by taking a look at Pulp Cthulhu. While it’s only available as a backer-only PDF at the moment, Pulp...
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May 24, 2016 • 1h 24min
How Call of Cthulhu 7th Edition Happened (part 2)
We’re back with the conclusion of our discussion about how Call of Cthulhu 7th edition came about. Once again, we’re joined by Mike Mason, line editor of Call of Cthulhu, who co-authored 7th edition along with our very own Paul...
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May 10, 2016 • 54min
How Call of Cthulhu 7th Edition Happened (part 1)
We’re back… In fact, we’re all the way back to May of 2015. Around a year ago, when we believed the print release of Call of Cthulhu 7th edition was imminent, we spent a day chatting with Mike...
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Apr 26, 2016 • 1h 7min
DEATH
We’re back, and we’re staring death straight in its empty, pitiless eyes. This episode is our discussion of death in games. Well, specifically it’s a look at the different ways we can handle the deaths of player...
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Apr 12, 2016 • 58min
Styles of Play in Call of Cthulhu
We’re back and we’re looking at all the different ways in which people use Call of Cthulhu at the gaming table. Conveniently enough, we have Call of Cthulhu line developer Mike Mason on hand to help...
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