The Good Friends of Jackson Elias

Paul Fricker, Matthew Sanderson and Scott Dorward
undefined
Aug 16, 2016 • 1h 19min

Making Combat More Interesting

We’re back and we’re resorting to violence again. Combat is a large part of roleplaying games, arguably disproportionately so.  Even in Call of Cthulhu, a game where academics, librarians and antiquarians carefully search crumbling ruins and pore... The post Making Combat More Interesting appeared first on Blasphemous Tomes.
undefined
Aug 2, 2016 • 60min

Mythos Artefacts

We’re back and we’re ransacking lost temples, mouldering tombs and forbidden ruins to bring you things man was not meant to know. Our searches have uncovered a number choice Mythos artefacts to share with you. Specifically, that number... The post Mythos Artefacts appeared first on Blasphemous Tomes.
undefined
Jul 19, 2016 • 1h 12min

The Appeal of Roleplaying Games

We’re back, and we’re looking at the dice clutched in our hands, asking “why?” Seriously, sitting around a table with people you like while everyone pretends to be someone else sounds pretty weird. And yet, for many,... The post The Appeal of Roleplaying Games appeared first on Blasphemous Tomes.
undefined
Jul 5, 2016 • 1h 21min

Pickman’s Model

We’re back, and we’re tearing into the ripe meat of another Lovecraft story. This time we discuss the charnel pleasures and toothsome delights of Pickman’s Model. While there is nothing of the cosmic about this tale,... The post Pickman’s Model appeared first on Blasphemous Tomes.
undefined
Jun 21, 2016 • 60min

Dead of Night

We’re back, and after a few episodes about Call of Cthulhu, we’re talking about Dead of Night, a horror RPG that is largely tentacle-free. That’s not to say that you that you can’t do Lovecraftian horror with... The post Dead of Night appeared first on Blasphemous Tomes.
undefined
Jun 7, 2016 • 59min

Pulp Cthulhu

We’re back, and we’re continuing our run of episodes inspired by the print release of Call of Cthulhu 7th edition by taking a look at Pulp Cthulhu. While it’s only available as a backer-only PDF at the moment, Pulp... The post Pulp Cthulhu appeared first on Blasphemous Tomes.
undefined
May 24, 2016 • 1h 24min

How Call of Cthulhu 7th Edition Happened (part 2)

We’re back with the conclusion of our discussion about how Call of Cthulhu 7th edition came about. Once again, we’re joined by Mike Mason, line editor of Call of Cthulhu, who co-authored  7th edition along with our very own Paul... The post How Call of Cthulhu 7th Edition Happened (part 2) appeared first on Blasphemous Tomes.
undefined
May 10, 2016 • 54min

How Call of Cthulhu 7th Edition Happened (part 1)

We’re back… In fact, we’re all the way back to May of 2015. Around a year ago, when we believed the print release of Call of Cthulhu 7th edition was imminent, we spent a day chatting with Mike... The post How Call of Cthulhu 7th Edition Happened (part 1) appeared first on Blasphemous Tomes.
undefined
Apr 26, 2016 • 1h 7min

DEATH

We’re back, and we’re staring death straight in its empty, pitiless eyes. This episode is our discussion of death in games. Well, specifically it’s a look at the different ways we can handle the deaths of player... The post DEATH appeared first on Blasphemous Tomes.
undefined
Apr 12, 2016 • 58min

Styles of Play in Call of Cthulhu

We’re back and we’re looking at all the different ways in which people use Call of Cthulhu at the gaming table. Conveniently enough, we have Call of Cthulhu line developer Mike Mason on hand to help... The post Styles of Play in Call of Cthulhu appeared first on Blasphemous Tomes.

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app