One Stop Co-Op Shop

Peter Gousis, Michael Kelley, Steve Kingsley
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Nov 2, 2025 • 31min

494 | What is your Mission? | Design Discussion

This week Peter & Mike have a design discussion about missions and what they can add to your game. _________________________ YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg X - @onestopcoopshop Discord - discord.gg/p4jX8AF Merch: one-stop-co-op-shop.creator-spring.com/ Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com
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Oct 27, 2025 • 50min

493 | Deckers | Review

Peter and Mike dive into the mechanics of Deckers, a Renegade reboot featuring 15-card decks and unique cooperative gameplay. They explore spark spawning, varied objectives, and how card evolution enhances strategy. Insights into game components reveal great value, while discussions on mission difficulty and balancing player count highlight the learning curve. The hosts also draw comparisons to Spirit Island and share thoughts on solo play vs. multiplayer challenges. It's a deep dive into cooperative puzzle play that promises engaging variety!
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7 snips
Oct 21, 2025 • 35min

492 | Two to Five Xs | Design Discussion

Dive into the intriguing world of 4X games as Peter and Mike dissect their core elements: explore, expand, exploit, and exterminate. They question if traditional definitions meet player expectations and discuss whether the latest board games are losing key components, like tech trees. Highlights include the introduction of a fifth 'X'—expertise or tech—suggesting it ties together the existing elements. The hosts also explore the significance of exploration mechanics, making for a thoughtful discussion on the evolution of board gaming.
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12 snips
Oct 13, 2025 • 52min

491 | Uprising: Curse of the Last Emperor | Review

This week, the hosts dive into the intricacies of Uprising: Curse of the Last Emperor, exploring its faction dynamics and event-driven gameplay. They discuss the thrill of tactical combat and how diverse enemy designs keep players engaged. The critique of faction differentiation leads to insights on the need for better hero versus faction growth. Fast-paced micro-actions and the balance of luck in dice combat are highlighted, ensuring an exciting experience. Final thoughts include praise for the game’s solo mode and its recommended audience.
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Oct 5, 2025 • 36min

490 | Complexity, huh! What is it good for? | Design Discussion

This week Peter & Mike have a design discussion about complexity, and how much is too much. _________________________ YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg X - @onestopcoopshop Discord - discord.gg/p4jX8AF Merch: one-stop-co-op-shop.creator-spring.com/ Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com
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Sep 30, 2025 • 1h 1min

489 | Kingdoms Forlorn: Dragons, Devils and Kings | Review

This week Peter & Mike review Kingdoms Forlorn. Next week we will have a related design discussion about complexity in games. _________________________ YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg X - @onestopcoopshop Discord - discord.gg/p4jX8AF Merch: one-stop-co-op-shop.creator-spring.com/ Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com
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Sep 21, 2025 • 44min

488 | Taboo Topics | Design Discussion

This week Peter & Mike have a related design discussion about taboo topics in board games and how to handle them. _________________________ YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg X - @onestopcoopshop Discord - discord.gg/p4jX8AF Merch: one-stop-co-op-shop.creator-spring.com/ Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com
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Sep 15, 2025 • 41min

487 | Purple Haze | Review

This week Peter & Mike review Purple Haze. Next week we will have a related design discussion about taboo topics in board games and how to handle them. _________________________ YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg X - @onestopcoopshop Discord - discord.gg/p4jX8AF Merch: one-stop-co-op-shop.creator-spring.com/ Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com
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Sep 8, 2025 • 41min

486 | Can Cooperative Games be Abstracts? | Design Discussion

This week Peter, & Mike have a design discussion about designing abstract games. Can cooperative games truly be abstract? _________________________ YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg X - @onestopcoopshop Discord - discord.gg/p4jX8AF Merch: one-stop-co-op-shop.creator-spring.com/ Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com
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Aug 31, 2025 • 47min

485 | Santorini: Riddle of the Sphinx | Review

This week Peter & Mike review Santorini: Riddle of the Sphinx. Next week we will have a related design discussion about abstract games. _________________________ YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg X - @onestopcoopshop Discord - discord.gg/p4jX8AF Merch: one-stop-co-op-shop.creator-spring.com/ Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com

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