Unlocked

IGN & Geek Media
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Nov 13, 2014 • 1h 13min

Podcast Unlocked Episode 170: Launch Woes

What should be a celebration of one of the biggest weeks of the year for Xbox games is instead clouded by rough launches for both Halo: The Master Chief Collection and Assassin's Creed Unity, as well as online issues for Call of Duty: Advanced Warfare. We discuss what the root of the cause might be, as well as what recourse gamers have to combat Day One woes. Plus: Halo 5 multiplayer impressions, Just Cause 3 gets announced, Game of Thrones game details from Telltale, Phil Spencer sees a new game at Rare, and more. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Nov 6, 2014 • 1h 9min

Podcast Unlocked Episode 169: Cheeseburger in Paradise

The world's #1 Xbox podcast crew discusses the significance of the Xbox One price drop, and there's a *slight* chance we get derailed into an In-N-Out vs. Shake Shack vs. Five Guys cheeseburger conversation. Also: Destiny 2 gets confirmed, and we discuss what we want out of the sequel. Also don't miss our Grand Theft Auto V new-gen chat about the new first-person view, and when we might see a slimmed-down refresh of the Xbox One. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Oct 29, 2014 • 1h 22min

Podcast Unlocked Episode 168: Max Hoberman Talks Halo 2

If you don't know how Max Hoberman is, here's the elevator pitch version: he's not only the Halo 2 lead multiplayer designer, but he helped invent all of the amazing party and matchmaking systems that Halo 2 pioneered that we all now take for granted. And now, he has his own studio, Certain Affinity, where they build maps for many multiplayer games, including Halo 2 DLC, Halo 3 DLC, Halo 4 (shipping version and DLC), various Call of Duties, and now Halo 2 Anniversary. Max shares some incredible insights on the making of Xbox Live's killer app, and then shares his gut reactions to every map from Halo 1 and 2. His answers may surprise you... Learn more about your ad choices. Visit megaphone.fm/adchoices
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Oct 23, 2014 • 46min

Podcast Unlocked Episode 167: Phil Spencer Interview

Microsoft Head of Xbox Phil Spencer makes his first Unlocked appearance in a year, dicussing a range of topics including when certain features will be added to the Xbox One via the monthly system updates, what he wants out of the next Gears of War, why there is no special-edition Halo-themed console to pair with The Master Chief Collection, what the hell Rare is up to, and much, much more.  Learn more about your ad choices. Visit megaphone.fm/adchoices
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Oct 16, 2014 • 1h 2min

Podcast Unlocked Episode 166: Xbox Is a Hell of a Drug (Mule)

Find out what happens when four guys get busted for trying to use an original Xbox to smuggle cocaine. At the very least, it produces the funniest moment in the history of the show. Also, a new Halo game got announced, HBO Go will soon be usable on Xbox 360 or Xbox One without a cable/satellite TV subscription, a new Assassin's Creed Xbox One bundle provides pretty good value (and we share our favorite special-edition consoles ever), and much more. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Oct 9, 2014 • 1h 2min

Podcast Unlocked Episode 165: Assassin's Creed Unity (of Resolutions)

On this week's episode of the world's #1 Xbox podcast, we discuss why Ubisoft messed up badly with their explanation as to why Assassin's Creed Unity will run at 900p on both Xbox One and PS4. Plus: how much of Halo 5 will Agent Locke star in? Why did Kingdom Hearts 3 switch to Unreal Engine 4? Why is Mitch worried about Geometry Wars 3? And find out which special guests will be appearing on the show this month. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Oct 2, 2014 • 1h 7min

Podcast Unlocked Episode 164: The Destiny Story

Alleged NDA-breaking sources claim Destiny's story was VERY different earlier in development. We discuss. Plus: love for Screamride and its Crash Mode-esque feature, why you should get pumped for the release of Thomas Was Alone next month, pouring one out for Burnout, and hacking is bad, mmm-kay? Learn more about your ad choices. Visit megaphone.fm/adchoices
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Sep 25, 2014 • 1h 30min

Podcast Unlocked Episode 163: Michael Condrey Interview

Want to know how you can have no artistic or programming talent and still end up becoming the head of the studio making the biggest game of the year? Call of Duty: Advanced Warfare's Michael Condrey shares his fascinating career story of how he went from beach bum to co-founding Sledgehammer Games and working on the world's biggest shooter franchise. Plus: Destiny's raid, Rudy Giuliani's defense of Activision against...Manuel Noriega (!), Grand Theft Auto V's next-gen first-person mode, D4 pulls a Beyonce (and why that's bad), and more! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Sep 18, 2014 • 1h 33min

Podcast Unlocked Episode 162: Dissecting Destiny

We're back, and so much has happened! In this jumbo-sized 90-minute edition of the world's #1 Xbox podcast, we spend nearly an hour discussing Destiny -- what it is, what it isn't, what it could evolve into, and more. Plus: Jose Otero's Halo: The Master Chief Collection impressions, our analysis of Microsoft's big Minecraft developer purchase, and much more! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Sep 4, 2014 • 1h 19min

Podcast Unlocked Episode 161: For Whom the Bell Tolls

An annoying bell is left behind in the podcast studio, and we abuse it before finally hurling it out a window. More importantly, Halo pro and superfan Sean Finnegan discusses how it felt to play the new Lockout in Halo 2 Anniversary multiplayer. We also dive into the "WTF?" Saints Row expansion that's coming to Xbox One as well as 360. Plus: Get to Know Your Locksmiths gets a bit serious, discussing the topic of bullying. Learn more about your ad choices. Visit megaphone.fm/adchoices

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