Pencil Kings | Inspiring Artist Interviews with Today's Best Artists

Mitch Bowler
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May 24, 2017 • 45min

PK 143: Behind the Scenes With Etchr Lab's Brand new Multi-purpose Satchel for Artists

Full Show Notes at: https://www.pencilkings.com/podcast-home/ When Darren Yeow created the Nomad Art Satchel a few years ago, he wanted to create a super-useful tool for artists with one aim in mind - to encourage creativity and help artists everywhere capture their ideas. Now, after the huge success of this product on Kickstarter, he's back with a brand new brand and a product which takes the design of the Nomad to an exciting new level for artists - the Etchr Lab Multi-purpose Satchel. In this interview, you'll hear about the fascinating design process behind this new product, and how Darren and Simon invited feedback from working artists to create something which truly met their needs. You'll learn why collaboration is key, and why the best people to work with might be easier to reach than you think. And, if you've ever wanted to develop and launch your own product (but don't know where to start), you'll get some invaluable insights on doing this from listening to Darren and Simon's experiences. Interview Chapters [00:00-06:49] Introduction and Overview Your host, Mitch Bowler, introduces today's guests, Darren Yeow, creator of the Nomad satchel, and his business partner, finance expert Simon Frisby. In this chapter, you'll hear why they decided to take the revolutionary design aspects of the Nomad and evolve these into an exciting new product which is set to become an indispensable tool for all artists. [07:52-14:45] Why did Darren Decide to Collaborate on This New Product? When Darren launched the Nomad Art Satchel a few years ago, he was working as a one-man band looking after everything from marketing to raising financial backing for his product via Kickstarter. Now, he's teamed up with Simon and other experts to form a new company, Etchr Lab, which promises to deliver a wide range of cutting-edge products into the lives of artists. So why did he decide to work with others on this new project...and how has this led to a new, improved product? [10:22-12:10] How Can You go About Launching Your Own Great Idea? Got a great idea of your own...but don't know how to get started on developing this into a successful product? In this chapter, you'll hear about the benefits of networking with others in your niche...and why listening carefully to the advice of others can ultimately help you create the most effective business plan and product. [12:11-17:33] What Should You Look For in Potential Collaborators? Choosing people to collaborate with can sometimes be tricky. After all, you've got to be sure they share your passion and vision for your ideas. In this chapter, you'll hear about how Darren and Simon met, and why a series of shopping trips helped them decide that collaborating was a very good idea! [17:34-23:41] It's Been 3 Years Since the Nomad Satchel Was Launched. What's Been Happening Since? Darren launched his Nomad art satchel three years ago. So what's he been up to in the meantime...and why did he decide that now was the right time to launch a new product? In this chapter, you'll also learn about the importance of marketing your product, and how to take full advantage of tools such as social media to help promote your big idea and generate a buzz around it. [23:42-24:42] What Happened When Darren Devoted All His Time to His Product? Like many artists and creators, Darren had to take on freelance work in the beginning to pay the bills while he developed his new idea. But what happened when he was able to devote all his time and energy to this one project? [24:43-30:44] How Can You Work Effectively With Other People? The success of a collaborative project often revolves around your relationship with the other members of your team. But how do you learn to hand over tasks to others and listen to their input? In this chapter, you'll get some invaluable insights into teamwork, and why learning how to listen can be one of the most important factors behind success. [30:45-39:00] How do You Find Business Contacts as well as Creative Contacts? As artists, most of us have got creative friends who we can work with and bounce ideas off of. But how do you find the business-minded people to help turn your dreams into reality? In this chapter, you'll learn about networking...and why personal recommendations can often be much more effective than searching for potential contacts online. [39:01-42:15] Where to Find Darren and Etchr Lab Online Want to find out more about Etchr Lab and their exciting new products for artists? You'll find everything you need in this chapter, including some great advice on the realities of developing a product based on Darren's real-life experiences. [42:16-44:37] Conclusion Mitch wraps up today's interview and Darren lets you know how to get behind his new product launch on Kickstarter and take advantage of some great early-bird deals.
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May 17, 2017 • 53min

PK 142: Why drawing with force may be the most rewarding way to learn figure drawing.

Full show notes at: https://www.pencilkings.com/podcast/   Are you looking for a way to learn figure drawing... but have been put off in the past by scary math formulas and endless anatomy diagrams? Or perhaps you're just looking for a way to put the fun back into drawing and create sketches full of life and action? As a teacher with more than 20 years' experience, Mike Mattesi has seen the struggles aspiring artists go through and the hurdles they face. And that's why he developed Drawing With Force - his own unique method of drawing figures which captures all the dynamism of the human body...without getting all bogged down in the science and technical stuff. So, if you've been looking for a way to capture movement and form using just the power and beauty of line, we think you'll find this week's interview super interesting... And the best part? You won't need anything more than the cheapest art materials you can find to get started! Interview Chapters [00:00-06:58] Introduction and Career Overview Your host, Mitch Bowler, introduces today's guest, Mike Mattesi, who gives you an overview of his career as an artist, tutor and senior art director at Zynga games. You'll also find out what Mike decided to develop his Drawing Force method to help other artists. [07:00-14:45] How did Mike Mattesi Develop his Drawing Force method and get it Published? Mike Mattesi launched his Drawing Force method 10 years ago, but how did he develop this unique way of drawing and make it accessible to artists of all abilities? In this chapter, you'll learn about how his book came to be published...and the impact it's had upon the lives of artists and art education ever since. [16:13-19:08] How is Drawing With Force Different to Other Figure Drawing Methods? Drawing with force is very different to many other figure drawing methods you may have seen. In this chapter, Mike explains what excites him about drawing figures this way...and why using these techniques can really help you understand how the human body works. [26:24-30:47] Why Mike Believes Making Art Should Always be Fun One of the key elements of the Drawing Force technique is having fun. In his many years of teaching, Mike observed that students learn best when they feel truly engaged in a subject, so that's exactly what he decided to incorporate in his own techniques. [31:15-37:27] How Can Drawing With Force Help Animation or Concept Artists? Mike's Drawing Force methods may seem like they come from a strictly fine art background, but these techniques actually work really well for artists working in all kinds of industries. In this chapter, Mike explains why teaching his students these techniques has helped them go on to have rewarding careers as concept artists, animators, and many more roles. [39:19-45:27] What do you Need to get Started Using the Drawing Force Method? Unlike some art programs, you don't need expensive materials to get started with the Drawing Force method. In fact, all you need is a soft, stubby pencil and cheap newsprint paper! In this chapter, Mike explains why he feels the cost of materials is a real issue for many beginner artists, and why he's committed to making art accessible to all. [46:06-50:00] Why Mike Mattesi Still Loves Figure Drawing More Than Anything Else Despite having taught for more than 20 years and worked at some of the biggest art and gaming studios, Mike still loves drawing figures more than anything else. So what is it about life drawing that really gets him excited? And how can you take the first steps towards getting that same sense of excitement from making art? Also in this chapter, you'll hear how to take advantage of Mike's exclusive discount for listeners to the Pencil Kings podcast! [50:01-52:53] Where to Find Mike Online and Learn More About Drawing Force Mitch wraps up today's interview by letting you know where to find Mike online and learn more about his Drawing Force program. You'll also hear about Evolve - an exciting new art program which you can sign up to and get early access!  
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May 10, 2017 • 39min

PK 141: Creativity and Travel - What one Artist Learned From 5 Months on the Road

Full show notes at: https://www.pencilkings.com/podcast/ What happens if you give up everything and take your creative show on the road? That's what Derek Rodenbeck has done, and we catch up with him again to see what he's learned in the past 5 months of travelling city to city and often living out in nature in a tent with his girlfriend and their two huge dogs. Interview Chapters: [00:00-05:54] Introduction and Overview Your host, Mitch Bowler, introduces today's guest, Derek Rodenbeck, who talks about his epic journey so far and where he's planning on travelling to next. [06:31-13:34] How has Travelling Changed Derek's Outlook and his Creativity? It's impossible to travel to incredible places without them having a profound effect upon your outlook and your creativity. How has travelling helped Derek find inspiration, and how has this changed his approach to being creative? [14:46-16:57] Why is it so Important to Enjoy What You do as a Creative Person? Although his background is in comic books, Derek has discovered a new passion for photography while being out on the road. And, for him, this is where he feels his creative interests really lie right now. So, how did he come to this conclusion...and why is it only worth doing something if you truly enjoy it? [17:17-18:32] Why Isn't Derek Thinking About Career Options Right Now? Although he's now become a keen photographer, Derek isn't doing this with a view to having a career behind the lens. So what's really motivating him...and why has he decided to stop worrying about making money for the moment? [20:01-22:14] How Does Derek Find The Strength to Take Risks? Many of us dream of just packing everything away and going travelling for months, but the fear of paying bills or losing our careers often holds us back. So how does Derek find the strength to give it all up and set out on the open road? [23:13-26:20] What are the big Lesson Derek's Learned From Travelling? Travelling can have a major impact on your life, with some often unexpected lessons to learn from the experience. So what are the big lessons Derek's learned while being on the road? [28:06-29:47] How has Travelling Changed Derek as a Person? The Derek we used to know was always a busy man, hustling his way from one art project to another without pausing to take a breath. Whereas, the Derek we're speaking to now has a new sense of calm about him and a much more relaxed approach to life. Has travelling brought about this change...or was it a direction he was headed in already? [30:54-32:51] What's Been the Biggest Change to Derek as a Creative Person? Previously, Derek used to draw for hours on end as he worked on all kinds of projects from comic books to game cards...but where is he at right now? In this chapter, he explains what inspires him creatively about travelling...and why it's always worth exploring as many different options as you want. [34:05-35:58] What Happens When Derek's Travelling Comes to an End? Travelling is great, but most of us don't get to roam the world forever. What happens when it's time to return to regular life...and is Derek worried about what happens next? [35:59-37:43] Conclusion and Where to Find Derek Online If you want to find out more about Derek's adventures, this chapter will give you the information you need. You'll also hear about what's been happening in the Pencil Kings community and why we're so grateful for everyone's support with our podcasts so far.
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May 3, 2017 • 33min

PK 140: How to Become a Children's Book Illustrator - Interview With John Martin

Full show notes and links at: https://www.pencilkings.com/podcast/ John Martin walks us through the process of creating a successful children's book and what it really looks like behind the scenes as a children's book illustrator. Interview Overview Here are some of the great insights from John Martin in this interview: More than anything he stressed how powerful and important having a good agent is. They can open doors for you that you don't even know you need to be opening. When it comes to the success of your projects good character design is so important. You have to remember that with books you're competing primarily against interactive mediums like video games, and what John does to approach his character design is to pull from design ideas that he's seen and loved from all of the different media he's consumed like comic books, television and moves and then stir them all together to come up with his own new ideas. But he doesn't just stop there... he uses a fluid design process where he's not afraid to experiment and try new things to come up with his designs, and he uses textures and patterns that he sees in everyday life to use as the basis for his designs. Music is another big inspiration for him and he will listen to anything from classical music to rob zombie while he is working and use that to inspire the design process and get into the zone. The job of a book illustrator is a constant juggle, and this is something we've heard before when talking with Francis Vallejo. When the book comes out, you're in full scale promotion mode to get it out to as many people as possible, and if you're like John and part of a multi-book deal you have to balance juggling the promotion with creating work for the second book. John also talked a bit about his process where he draws an inks everything traditionally and then brings it all into the computer and turns it into vector, which if you've never heard of vector before is a way of working with images that you can easily scale and reposition your images without losing quality, and he works this way so that during the layout process for the book it becomes very easy for him to react to any changes that are needed while in the layout process. One of the things that I personally loved about this interview is John's mission to create readers for life. This is no small task when you consider the competition with games and movies for the attention span of kids.    
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Apr 26, 2017 • 1h 4min

PK 139: How to Break Out of Art Jail - Interview With Chris Oatley From The Oatley Academy

Full show notes at: https://www.pencilkings.com/podcast/ Want to know how to break out of art jail and finally move forwards with your creative career? Do you long to leave your day job but just don't know how to make progress as an artist? In this interview, Chris Oatley from The Oatley Academy reveals the simple changes you can make to really start pushing things forwards. Drawing on years of experience with students of his hugely popular online courses and community, he highlights the most common roadblocks faced by aspiring artists, and what you can do to get past these and finally start working towards a more fulfilling career. It's not about becoming a rockstar artist, and it certainly isn't about having overnight success. What it really boils down to is your willingness to keep working and learning from your mistakes. And, in this week's interview, you'll find everything you need to help you do just that. Interview Chapters [00:00:00-00:04:08] Introduction and Career Overview Your host, Mitch Bowler, introduces today's guest, Chris Oatley, from The Oatley Academy, who reveals how he quit his job as an artist at Disney after five years to become a full-time educator helping other artists break into the creative industries. [00:04:09-00:15:50] How Chris Oatley Changed His Career...And How You Can Do The Same In this chapter, Chris talks about why he decided to leave behind a stable, reliable career as a Disney artist and make the leap of faith to go it alone. It was a risky move and a steep learning curve with many mistakes made along the way, but Chris made it through to the other side. How did he do it? Listen up to find out. [00:17:30-00:19:08] What Do You Do When Things Don't Go To Plan? If you're determined to become an artist, it's highly likely things won't always go to plan. In this chapter, Chris reveals how he picked himself up when things went wrong, and why finding the motivation to keep going is a huge part of winning the battle. [00:21:04-00:30:47] How Can The Oatley Academy Help You Reach Your Goals as an Artist? Constructive critique and support are vital if you want to progress as an artist. In this chapter, Chris talks about nurturing talent in his community, and why it's a safe haven for any aspiring artists who want to improve. He also describes the numerous creative workshops and sessions at The Oatley Academy, and why he's constantly inspired by the progress his students continue to make. [00:33:12-00:38:01] Why is Trust Vital to Your Artistic Growth? To develop as an artist, you need to trust the person mentoring you and be able to give an honest appraisal of your own abilities and progress as an artist. In this chapter, Chris reveals how he works with his students to give them encouragement and provides honest, constructive feedback to help them take the next steps. [00:40:44-00:42:29] Can You Really Make a Career as an Artist? Many aspiring creatives abandon their dreams after being told there isn't any money in making art. However, the creative industry offers all kinds of opportunities for artists of all abilities. In this chapter, Chris reveals what those opportunities are, and why the artists working behind the scenes on projects play an equally vital role as the big names who get all the attention. [00:44:35-00:57:20] What Are The Most Common Obstacles Faced by Artists? Whether it's family life, work, or the constant fear of not being good enough, there are all kinds of obstacles that can get in the way of pursuing a creative career. In this chapter, Chris outlines some of the most common ones faced by his students and shares some useful steps you can take to overcome them. You'll also learn how to avoid falling into the rabbit hole of social media and video games, and how to track your time to work more efficiently. [01:00:15-01:01:45] Why There's No Growth Without Risk Becoming an artist isn't always an easy option, but it can be a truly fulfilling choice for those prepared to take risks. In this section, Chris reveals the big takeaways he's learned from his own experiences, and how you can find the strength to take some risks too. [01:02:07-01:03:49] Conclusion and Where to Find Chris Oatley Online Want to find out more about The Oatley Academy and what it can do for you? Here's where you need to be!  
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Apr 19, 2017 • 50min

PK 138: Get your professional art career started with the Illustration Lighthouse

Full show notes at: https://www.pencilkings.com/podcast/ Ready to get your career as an artist started, or feeling stuck that you just can't seem to land your first art job? Today, we talk with Shane Madden from Illustration Lighthouse on how he is working with artists to shortcut the time it takes to start earning money with your creative skills. Interview Chapters 00:00-03:15 Introduction and Career Overview Your host, Mitch Bowler, introduces today's guest, Shane Madden, who talks about his varied career so far as an artist and the many different projects he's been involved in. 04:24-09:27 Why Being a Rockstar Concept Artist Isn't Your Only Career Option Many artists have dreams of becoming a rockstar concept artist like the ones you see on big art portfolio sites. But this certainly isn't the only option for you as an artist. There are so many areas where you can use your creative skills and still get paid....and in this chapter, Shane outlines what some of those areas are. 09:55-15:25 What is Illustration Lighthouse All About? Shane set up Illustration Lighthouse as a way to help artists produce the kind of portfolios employers are looking for and to help them find work in a wide range of creative fields. In this chapter, he explains what it's all about in detail and shares some super-useful tips to help you get your art career started. 16:27-22:16 What are Some of the Biggest Sticking Points for Artists So many people leave art school and never pick up a pencil again. In this chapter, we look into why this is, and Shane explains why he thinks so many promising art careers fall by the wayside. If you want to get ahead in your art career - but don't know what's holding you back - you might just find out in this chapter. 22:41-25:21 What Makes a Perfect Portfolio? Many artists think their portfolio should show a wide range of different styles, but this isn't necessarily what's going to get you hired. In this chapter, Shane draws on his own experiences as an artist to help explain what employers are looking for...and why tailoring the work in your portfolio to a specific audience can often be much more beneficial to your career. 25:50-31:04 But What if You Don't Know Which Kind of Artist You Are Yet? It can take a long time for an artist to find their niche and start producing work in their own unique style. In this chapter, Shane explains why this is a natural part of the creative process and shares some tried and tested techniques to help you discover what really interests and motivates you as an artist. 33:15-35:51 What Career Options are Available for Artists? We often think artists have a limited range of career options, but there are lots of 'hidden' opportunities out there that you may not have discovered yet. In this chapter, Shane runs through the wide and varied options you can get involved in as an artist, and explains why the demand for creatives is probably stronger now than it's ever been. 37:10-46:08 How Will Illustration Lighthouse Help You Create a Better Portfolio? Even though art is often a subjective thing, there are still some basic rules you can apply to help you get the results you want in your creative career. In this chapter, Shane explains how he helps artists create better portfolios and focus on their target audience to help them get noticed. You'll also learn how to go out there and make things happen...rather than wait around forever for those opportunities to come to you. 46:10-47:59 Where Can You Find Out More About Illustration Lighthouse? Ready to take action with your art career? In this section, you'll discover how to find out more about Illustration Lighthouse and how this effective program can help you finally get the opportunities you've been looking for as an artist. 48:00-50:00 Conclusion and Where to Find Shane Online Mitch wraps up today's interview and lets you know where to find Shane online.  
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Apr 12, 2017 • 43min

PK 137: Is your fan art legal? Let's ask an IP Lawyer

Full show notes at: https://www.pencilkings.com/podcast/ Go to any comic con and you'll see countless artists selling fan art featuring some of our most popular characters. From Spiderman to Superman and Harley Quinn to Stormtroopers, it's all there. But could you be breaking the law as an artist by producing this kind of work? And how can you avoid getting slapped with a lawsuit for infringing copyright? Well, who better to ask than an expert in these matters? In this interview, we talk with an actual IP lawyer, Seth Polansky, to see exactly where artists stand when making art based on our favorite comic book and game characters. So, if you've ever innocently produced fan art (even if you haven't actually sold it), you might want to listen closely. Because the advice you'll get from listening to Seth just might save you a stack of money and help keep you on the right side of the law. But as well as being an expert in legal matters, Seth is also a pretty awesome indie filmmaker and musician. So, you'll also hear about he keeps busy with numerous creative side projects when he's not helping artists avoid huge legal costs from the big boys. Interview Chapters: 00:00-03:30 Introduction & Overview Your host, Mitch Bowler, introduces today's guest, Seth Polansky, who gives you a brief overview of his career as an artist and and IP Lawyer. He explains why he decided to specialize in this area after finishing law school, and why he's devoted the past few years to helping artists avoid lawsuits and litigation. 04:01-04:38 What about Seth Polansky's Other Projects? When he's not helping artists stay on the right side of the law, Seth is busy with indie filmmaking projects and music. How does he find time to fit it all in? You'll find out in this chapter. 05:13-13:46 Could You be Breaking The Law as an Artist? In this chapter, Seth explains copyright law and clears up any gray areas for artists. So, if you weren't aware of any of this before, you might want to listen up and take note. 14:35-21:01 How can you Avoid Copyright Infringement? Knowing what is (and what isn't) acceptable use of someone else's intellectual property (IP) can help you stay on the right side of the law and avoid any potential copyright issues as an artist. In this chapter, Seth clearly spells out what you need to be aware of as an artist if you're making fan art...and how you can avoid any potential legal issues. 22:40-24:38 Who should you Speak to First About Licensing? Many artists don't have too much experience of legal matters, so knowing who to approach can be tricky. In this chapter, Seth explains why contacting a lawyer in the first instance is often a very good (an inexpensive) idea and tells you where to find an extremely useful legal contract template for artists online. 25:42-34:52 Seth on Indie Filmmaking and IP Issues When he's not being a lawyer, Seth is also a great indie filmmaker. In this chapter, he talks about the projects he's been working on and reveals what he's learned about legal issues and making films in the process. 35:10-38:23 Seth Polansky's Advice for Comic Con Artists Exhibiting your fan art at a comic con but still unsure if it's legal or not? In this chapter, you'll find all the info you need to help you stay on the right side of the tracks. 38:39-40:07 What about art based on older intellectual property? Many of today's most popular characters have been around for decades, meaning the original concept might be exempt from copyright law. But how do you know which ones are ok to use? Seth clears up this gray area in this chapter. 40:35-43:14 Conclusion and Where to Find Seth Online Want to know where to find Seth online? Here's the place!
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Apr 5, 2017 • 42min

PK 136: Building Your Art Career With 3D Total Publishing

Full show notes at: https://www.pencilkings.com/podcast/ Building your art career is so much easier if you have the right advice and resources. In this interview, 3D Total Publishing studio manager, Simon Morse, reveals why knowing your audience is key, and how their books, website, and magazines, have helped countless artists develop their skills and take their careers to the next level. Interview Chapters: 00:37-2:20 Introduction and Overview Your host, Mitch Bowler, introduces today's guest, Simon Morse from 3D Total Publishing, and asks him to give a brief overview of his main job role as a studio manager. 02:42-05:04 What Does a Studio Manager do? In this chapter, Simon outlines his day-to-day duties and reveals how the small but highly motivated team at 3d Total Publishing helps everything run smoothly. 05:05-09:09 What are the Key Skills a Successful Artist Needs to Have? Being really good at painting or drawing is just the start if you want to be a successful artist. There are lots of other skills you need to develop too, such as networking and professionalism. In this chapter, Simon reveals how he works with artists on a daily basis, and outlines the key takeaways from this. 10:25-17:08 Why is is so Important to see your Art Career as a Business? Seeing your art career as a business is vital if you want your work to sell. In this chapter, Simon reveals why profitability is so important, and why producing work aimed at your target audience is key. He also talks about an exciting publication coming soon, The Ultimate Career Guide for Concept Artists, which aims to help people find the right audience for their work. 17:33-22:26 What are the most Popular Titles at 3D Total Publishing? In this chapter, Simon talks about how 3D Total Publishing got started, and reveals why their Beginner's Guide to Digital Painting is just as popular now as when it was first published. He also talks about recent hugely successful titles, such as The Art of Loish, which has generated more than £1 million in sales since its Kickstarter launch last year. 22:27-24:11 Why are 3D Total Publishing Books and Magazines so Useful for Artists? Simon and his team take great care to ensure each title delivers the best possible learning experience for artists. In this chapter, he reveals how and why they do this. 24:46-28:56 How has 3D Total Publishing gone from a small city in the UK to a Worldwide Success? You'd be forgiven for thinking 3D Total Publishing is based in some swanky offices in London, but that's not the case. In this chapter, Simon reveals how the ethos behind 3D Total Publishing has helped them reach artists all over the world from their small offices in the small UK city of Worcester. 30:18-33:41 How can Working for a Smaller Company Help You Develop Your Career? Working for a smaller company can have many benefits - especially if you have the passion and genuine interest to get involved in several different areas. In this chapter, Simon explains why the passion of his team is a key ingredient in the success story of 3D Total Publishing. 35:27-38:47 How can you Break Into the Creative Industry? How do you go about working with a company such as 3D Total Publishing as a team member or artist? In this chapter, Simon reveals the main qualities employers in the creative industries are looking for when they hire someone. 38:48-41:43 Conclusion and Publication Launch In this chapter, you'll find out where to check out 3D Total Publishing online and get some exciting news about their latest publications.
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Mar 29, 2017 • 35min

PK 135: How to Become a Fantasy Artist

Complete show notes at: https://www.pencilkings.com/podcast Want to know how to become a fantasy artist? In this week's interview, artist and illustrator, Nick Elias, reveals how attending art conventions such as Illuxcon helped him meet fellow artists and boost his career. You'll learn how to refine your portfolio to make the best impression on prospective employers, and hear about the fascinating themes of mythology and folklore which inspire Nick's work. And, you'll hear why even in an age of digital art, Nick feels nothing comes close to the sensation of painting with oil on canvas. Interview Chapters: 00:36 - 02:53 Introduction and Overview Your host, Mitch Bowler, introduces Nick Elias and the artist gives a brief overview of his creative career so far. 03:27 - 04:55 Nick Elias on Illuxcon and What he's Gained From Attending Art Conventions Going to Illuxcon gave Nick his first break as a fantasy artist. In this chapter, he reveals how meeting and networking with fellow artists helped him make valuable contacts and land his first paid gig. 06:01 - 12:47 Why Meeting Your Art Heroes Can Help Your Art Career Going to art conventions meant Nick was able to meet and get advice from some of his art heroes, such as Michael C Hayes. In this chapter, he explains why this was so valuable to him as a new artist, and how their feedback helped him perfect his portfolio and gave him the confidence to approach Zoe Robinson, the art director of Fantasy Flight Games, for paid work. 13:18 - 17:03 How do get to Exhibit Your Work at an art Convention? Nick decided to have an exhibition stall at Illuxcon, but his primary goal wasn't selling his work - it was getting his art seen by the right people. So how can you do this? In this chapter, you'll learn how to get a stall at an art convention...and why you shouldn't feel bad if you don't sell huge amounts of your work at first. 17:40 - 18:24 How do you Prepare for an art Convention? Getting a stall is one thing, but what about all the other stuff you need to do to prepare for an art convention? In this chapter, you'll learn how much work to take and how to present it professionally. 19:15 - 21:28 Why does Nick Prefer to Paint Using Traditional Media? Many people associate fantasy and concept art with digital artists, but there's a great number of people working in this genre who prefer traditional media, such as oil paints. Why does Nick prefer to use these materials...and what makes painting in oils so special? 21:51 - 23:26 What are the Advantages of Working Traditionally in a Mainly Digital Field? You may not know it, but there's a huge collectors' market out there for unique traditional fantasy art. In this chapter, Nick explains why using oil paint helps him reach a larger audience for his work. 23:54 - 32:12 What Inspires Nick and Makes his Work Stand out? Nick's art encompasses a wide range of themes, including mythology and folklore. But which subjects really inspire him...and how does he manage to create something completely new from historical subjecs in an already established genre of art? 32:13 - 34:46 Conclusion and Where to see Nick's Work Online Want to see more of Nick's work online? In this final chapter, you'll get all the info you need to follow him on social media and check out his website.
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Mar 22, 2017 • 47min

PK 134: Interview With Stan Prokopenko, aka Proko: Why do YOU make art?

Shownotes at https://www.pencilkings.com/podcast/ To many aspiring artists, Stan Prokopenko, aka Proko, needs no introduction. Already an established artist inn his own right, Proko has built up a huge following on YouTube for his fun and incredibly useful tutorial videos which show people how to draw figures and anatomy. In this inspiring interview, we discuss the reasons WHY you make art and do our best to tackle any hurdles that might be holding you back. You'll hear about Proko's background as an artist and teacher, and why even an experienced artist like him never ever stops learning. You'll also hear his thoughts on the future of online education, and how technology could present all kinds of exciting opportunities for artists in the very near future. And, as if that wasn't enough, there's a coupon code at the end of this podcast that gets you 20% off everything on Proko's site! Interview Chapters: Introduction (00:00-02:27) Mitch introduces today's guest, Stan Prokopenko, who gives a quick overview of his art career and what inspires him. How Does Proko Help Artists Who Get Stuck? (02:27-08:41) Proko has attracted a huge following on YouTube thanks to his fun yet detailed art tutorials which help people learn the skills necessary to progress as an artist. But what are the main sticking points he comes across time and time again? And how can aspiring artists get past these and start getting the results they're really looking for? In this chapter, Proko reveals why cross-training is the key to developing your creative skills...and why even he finds himself struggling with what direction to take his art in next. What is Proko's Reason Why? (10:24-12:22) It's always fascinating to hear an established artist talk about their own creativity. And, in this chapter, Proko reveals the soul-searching he's had to do as a creative to get the best results from his own art. What Would Proko's Advice to his Younger Self be? (16:05-18:20) Proko has been making and studying art since he was a kid, but what would he do differently if he could go back in time? In this chapter, he looks at his own art journey and reveals some fascinating insights into the areas of art he wishes he'd devoted more time to. What was Proko's own art Education like? (18:33-19:47) These days, Proko is a highly respected art teacher and educator, but what was his own experience of art school like? In this chapter, Proko looks back on his school days and reveals how his interest in several different areas helped him develop his own unique style as an artist and inform his teaching methods. Did Proko Learn Art Purely by Observation? (20:39-25:08) Some artists learn by drawing from observation, while other draw from their imagination. So how did Proko learn his art skills? And what advice does he have for people just starting out as artists? What Can People Learn on Proko's New Caricature Drawing Course? (27:51-37:29) Proko's latest course, a collaboration with artist Court Jones, aims to help aspiring caricature artists achieve a true likeness of their subjects while exaggerating their features as much as possible. Find out more about the exciting teaching methods used in this course in this chapter. What Will Art Education Look Like in 5 Years' Time? (38:36-44:25) What does the future look like for online art education? In this chapter, Proko talks about recent developments in technology and how innovations such as virtual reality could transform the way we learn art and other subjects. Conclusion (45:18-46:48) Where can you find Proko online and take advantage of his special Pencil Kings promo code to get 20% off all his products? You'll find out in this final chapter.....

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