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Kopec Explains Software

Latest episodes

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Oct 2, 2023 • 12min

#125 What is a Sandbox?

In software, a sandbox is an isolated environment that limits the resources that a particular application can access. Sandboxes are used to protect the security and privacy of the user. All Web apps and much consumer software running on modern operating systems like iOS, Android, macOS, and Windows runs in a sandbox. We also use our general definition of sandbox to discuss their use in software development. A sandboxed, development version of a software product doesn't affect the end users of the production version. Likewise, a sandboxed API doesn't allow a developer to accidentally complete a real-world transaction. Note that we combine the sometimes more specific use of the term sandbox in computer security and sandbox environment in software development to form our own more general definition in this episode. Show Notes Episode 30: Cybersecurity with Duane Dunston Follow us on X @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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Sep 19, 2023 • 12min

#124 What is a Cache?

We explain what caches are, and where they're typically used. We can think of a cache as a piece of temporary fast memory used for the retrieval of pre-computed expensive calculations or high latency resources. Caches can exist in hardware or in software. Beyond the CPU caches and web browser caches that most are familiar with, in this episode we also dive into specific use cases of caches in common types of apps. Show Notes Episode 123: What is a Hash Table? Follow us on X @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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Sep 4, 2023 • 20min

#123 What is a Hash Table?

Hash tables are some of the most widely used and powerful data structures. They allow for the efficient storage of key-value pairs. Keys are identifiers that we want to lookup data by, while values are the actual data. Hash tables underly common abstract data types in programming languages used for key-value data known as dictionaries, maps, or associative arrays. Hash tables can accomplish lookups, insertions, updates, and deletions in constant time on average. In this episode we explain what hash tables are used for and how they work. If you don't know what an array or linked list is, you probably first want to listen to our prior episode, "What is a Data Structure?" Arrays and linked lists are component parts of hash tables and referred to in the episode with assumed knowledge about them. Show Notes Episode 61: What is a Data Structure? Follow us on Twitter @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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Aug 21, 2023 • 24min

#122 Open Source Licenses

Understanding open source licenses is critical if you're a software developer. What are your rights and responsibilities when you incorporate an open source library in your program? In this episode we explain why we have licenses, the different types of open source licenses, and best practices for an open source practitioner. Note that the licenses we refer to as laissez faire licenses in this episode, are also widely known as permissive licenses. Show Notes Episode 12: Open Source Software Episode 68: Open Source Busines Models Episode 107: Free Software vs. Open Source Software Episode 119: Myths About Open Source Software The Open Source Definition Follow us on Twitter @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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Aug 7, 2023 • 44min

#121 Shareware with Richard Moss

Shareware was a major distribution model for consumer software and games from the 1980s through to the 2000s. We’re privileged to be joined on the show by journalist and tech historian Richard Moss, the author of "Shareware Heroes: The renegades who redefined gaming at the dawn of the internet." In the most common scenario, a piece of shareware is distributed free of charge but users pay a fee to "register" their copy which may include unlocking additional features or content. Some of the most popular PC utilities and games of the 80s and 90s were distributed largely through shareware including PKZip and Doom. Richard discusses the history, impact, and evolution of the shareware model. Show Notes Richard on X/Twitter Richard on Mastodon Richard on Bluesky Shareware Heroes Website The Secret History of Mac Gaming Website First Person Shooter: The Definitive FPS Documentary Richard's Website The Life & Times of Video Games Podcast Shareware Heroes on Amazon The Secret History of Mac Gaming on Amazon Follow us on X/Twitter @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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Jul 24, 2023 • 21min

Classic Episode: What is a Byte? (Remastered)

We’re out this week, so we remastered a classic episode from 2020. It’s our third episode—a layperson’s introduction to bytes! Original description below: What is a Byte? In this episode we go down to the fundamentals and explain how data is represented in a computer. We discuss what a bit is, both at the hardware level and the software level. Then we discuss other terms like kilobyte, megabyte, gigabyte, and terabyte. We give various examples of real world files and their storage needs. Finally, we talk about the evolution of microprocessors from 8-bit to 64-bit. Follow us on Twitter @KopecExplains. Theme “Place on Fire”, Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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Jul 11, 2023 • 17min

#120 What is FreeBSD?

FreeBSD is probably the most popular operating system that most people have never heard of. Currently celebrating its 30th anniversary, FreeBSD is a performant, secure, Unix-like operating system with many advanced features that fills a lot of the same rolls as Linux, but is developed with quite different philosophical underpinnings. In this episode we explain what FreeBSD is, why some companies choose to use it instead of Linux, and expose some of the common consumer devices that you may not be aware run code derived from it. Show Notes Episode 32: What is Unix? Episode 19: What is Linux? Episode 12: Open Source Software FreeBSD Website FreeBSD Journal 30th Anniversary Special Edition Follow us on Twitter @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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Jun 26, 2023 • 13min

#119 Myths About Open Source Software

There are many misconceptions about open source software, even amongst those who think they understand it. In this episode we dispel five of the most common myths about open source software: Open Source Software is non-commercial Open Source Software is insecure Open Source Software is the same as public domain software Any piece of software that has its source code available is open source Open Source Software is the same as Free Software Show Notes Episode 12: Open Source Software Episode 68: Open Source Business Models Episode 107: Free Software vs. Open Source Software Linus's Law via Wikipedia Why Open Source Misses the Point of Free Software by Richard Stallman via GNU Project The Free Software Definition via Wikipedia The Open Source Definition via Open Source Initiative Follow us on Twitter @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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Jun 12, 2023 • 21min

#118 Five ChatGPT Myths

ChatGPT and other tools based on large language models (LLMs) have taken the software world by storm. While their capabilities are incredible, they have also sparked a lot of fear, doubt, and hyperbole. In this episode we dispel five myths about ChatGPT and similar tools: 1. That they represent human-level intelligence 2. That they will cause widespread permanent unemployment 3. That they're accurate 4. That they can create original thought on a par with the best humans and 5. That they came out of nowhere. Show Notes What Is ChatGPT Doing … and Why Does It Work? by Stephen Wolfram AI And The Limits Of Language by Jacob Browning and Yann LeCun Episode 13: Artificial Intelligence Follow us on Twitter @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript
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May 29, 2023 • 14min

#117 Early Video Game Console Software

Early video game consoles (1977-1994) had primitive hardware, no operating systems, and software that was distributed on ROM chips embedded in plastic cartridges. Yet, some of the most iconic gaming software of all time was developed on these systems. What programming language did they use? How did they work without a graphics library and operating system? We use the Nintendo Entertainment System (NES) as a lens to discuss early video game console software in this episode. Show Notes Episode 10: What is an Emulator? Follow us on Twitter @KopecExplains. Theme “Place on Fire” Copyright 2019 Creo, CC BY 4.0 Find out more at http://kopec.liveRead transcript

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