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Software Engineering Daily

Latest episodes

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May 22, 2024 • 50min

Modern SecOps with Maxime Lamothe-Brassard

Maxime Lamothe-Brassard, Co-Founder of LimaCharlie, discusses modern SecOps, evolution of EDR, tailoring security solutions, bridging on-prem and cloud security with Leemich Ali, querying language in Lima Charlie product, and highlights of an innovative cybersecurity conference.
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May 21, 2024 • 50min

Microsoft Copilot with Justin Harris

Justin Harris, Principal Software Engineer at Microsoft with expertise in machine learning, discusses Microsoft Copilot, ML team organization, and natural language processing advancements. Topics cover the evolution of machine learning models, challenges in testing AI models, ethical considerations in AI systems, and enhancing productivity through Notion and machine learning experimentation. The podcast also explores security measures for AI assistants, token-based processing in language models, generating visual elements, optimizing voice technology, and more.
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May 16, 2024 • 50min

Pinata and the Interplanetary File System with Matt Ober

Matt Ober, Co-Founder & CTO of Pinata, discusses the innovative Interplanetary File System (IPFS) and its decentralized approach to file storage. The episode explores IPFS naming, storage process, node operations, content distribution, decentralized storage, and benefits/challenges of IPFS integration. Learn about the unique features of IPFS and how it differs from blockchain technology.
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May 15, 2024 • 50min

Animal Well with Billy Basso

Billy Basso, developer of the Metroidvania game Animal Well, discusses creating the game's engine from scratch, animation handling, character movement, and more. Joe Nash, a developer and community builder, shares his journey from modding Garry’s Mod to game development. The podcast explores retro game visuals, input latency reduction, art creation, and building a game engine for independence and efficiency.
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May 14, 2024 • 44min

LLMs for Data Queries with Sarah Nagy

Sarah Nagy, Co-founder and CEO at Seek, discusses using large language models to simplify data querying for non-experts, reduce data team workload, and provide a natural language interface to databases. The podcast explores empowering users with efficient data query solutions, revolutionizing data querying with Seac and CED, a multi-model approach in AI systems, navigating data queries and user experience, and the tools and challenges in data analysis with a focus on empowering data professionals with Seek.
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May 9, 2024 • 58min

Implementing KYC and User Verification with Alex Grinman

Alex Grinman, co-founder of Footprint, discusses identity verification, security, compliance, frontend/backend design. Topics include KYC, KYB, PII, user onboarding, Footprint's role in data security, risk, identity verification, and more.
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May 8, 2024 • 53min

Nuxt JS with Anthony Fu

Anthony Fu, a Framework Developer on the Nuxt team, discusses Vue, Nuxt, open source development, and more. Topics include benefits of open-source projects, communication skills in coding environments, Vue vs. React comparison, and the evolution of Nuxt in version three.
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May 7, 2024 • 0sec

Scaling Large ML Models to Small Devices with Atila Orhon

Atila Orhon, expert in scaling large ML models for small devices, discusses challenges running models on phones and laptops. Argmax, his startup, focuses on solutions for this. Orhon shares insights from Apple and NVIDIA, optimizing ML models, and more.
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May 2, 2024 • 44min

Anaconda and Accelerating AI Development with Rob Futrick

Rob Futrick, CTO at Anaconda, discusses Anaconda's role as a platform for data science and AI development. He talks about the concept of an 'OS for AI', Conda packaging system, and challenges in data quality, security, and copyright. The podcast explores Hook Deck services for secure software deployments and delves into AI safety, security, and future directions in AI evolution.
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May 1, 2024 • 51min

Engineering the Playdate Gaming Handheld with James Moore and Dave Hayden

Panic's James Moore and Dave Hayden discuss developing the unique Playdate handheld with a hand crank and free SDK. They delve into game optimization, Lua API evolution, code freedom, distribution strategies, crank control innovation, and nurturing a positive work culture at Panic.

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