Roll For Topic

Roll For Topic
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Aug 18, 2022 • 32min

Episode 96 – Roll For Topic Con 2022 Recap -Stars and Wishes

Andy and Chris, with clear eyes and full hearts, chat about their experiences at Roll For Topic Con 2022. They start by using the “Stars and Wishes” framework and then immediately deviate into a less structured conversation.
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Aug 4, 2022 • 29min

Episode 95 — Preparing a Convention One-shot

Beset with pre-convention GMing anxiety, Andy and Chris describe their game prep challenges and brainstorm solutions to some of the questions and problems they face. After passing through the depths of GM despair, will they recapture their enthusiasm for convention GMing by the end of this episode? Spoiler: YES!
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Jul 21, 2022 • 29min

Episode 94 — Design a Deadly 10-foot Room

Andy and Chris brainstorm a deadly, yet survivable, 10x10x10 room. But not before recent family vacations prompt more musings about the mysterious Natural World outside our basements, and the “GM brain” curse of constantly thinking about gaming when you should be admiring the great outdoors.
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Jul 7, 2022 • 33min

Episode 93 – Conversation On the Road

Join Andy (holed up in an airBnB somewhere in the hinterlands of Colorado) and Chris (holed up in his office) as they chit-chat about their recent travels and how they cannot stop thinking about running games.
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Jun 23, 2022 • 36min

Episode 92 – Design an adventure for a mouse

Andy and Chris try very hard not to step on Brian Jacques toes while designing an adventure for a mouse!
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Jun 9, 2022 • 33min

Episode 91 — Design a Door that Both Terrifies and Intrigues Your Players

What kind of door would simultaneously beg players to open it, yet fill them with dread at the prospect of doing? Chris and Andy devise a creepy-yet-compelling door sure to cause your players to argue about whether and how to open it.
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May 26, 2022 • 40min

Episode 90 – Design a sequence of devious dungeon traps

Oh no! Andy and Chris walk fail their investigation check and walk right into a trap! As penance they have to design a series of traps for a technomancer’s dungeon.
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May 12, 2022 • 36min

Episode 89 — Design the Coolest Boat for an RPG

What would you say is the coolest boat there is? Andy, Chris, and guest GM Nate put their minds together to try and create a really cool boat you can drop into your tabletop RPG.
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Apr 28, 2022 • 56min

Episode 88 – Design an Arena Boss Rush

Listen as Andy and Chris continually fail to not reference videogames as they design an arena boss rush! This question was sent into us by Ryan out in Korea. Thanks, Ryan!
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Apr 14, 2022 • 37min

Episode 87 — Design an Interesting Shop

Can Chris and Andy design a shop for a roleplaying game that’s actually interesting to visit? Listen as they brainstorm a quirky shop that provides not only items for your players to purchase, but opportunities for investigation and adventure. Episode 87 appendix (aka show notes): The Deep House, a horror movie that takes place entirely … Continue reading "Episode 87 — Design an Interesting Shop"

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