

The AI XR Podcast
Charlie Fink Productions
Get the inside story on the biggest tech developments from founders, former executives, and industry veterans who built companies like OpenAI, Google DeepMind, Meta Reality Labs, Apple Vision Pro, Microsoft HoloLens, and Unity.Join Charlie Fink (Forbes), Ted Schilowitz, (Red Camera, Fox, Paramount Futurist) & Rony Abovitz, (founder Magic Leap).as they interview startup CEOs, ex-Google/Meta/Apple insiders, Hollywood directors, and AI researchers reshaping spatial computing.Every week we break down the latest tech news with our signature hot takes, then dive deep with a founder or industry leader. We cover artificial intelligence breakthroughs, virtual reality hardware, augmented reality applications, synthetic media tools, and how enterprises are adopting these technologies.We're industry insiders who have the connections to get the biggest names on the show, but we're not afraid to ask the tough questions about where big tech is heading. Our guests trust us because we've been in their shoes.Listen now to get ahead of the next wave of computing. Hosted on Acast. See acast.com/privacy for more information.
Episodes
Mentioned books

Dec 2, 2025 • 55min
Why Gamers Are Adopting Smart Glasses First & The Android XR Future - David Jiang, Viture
David Jiang, CEO of VITURE, delves into why display glasses are captivating gamers, not just businesses. He explores the surprising stickiness of users, averaging nearly three hours daily, often for private console gaming. Jiang believes high-fidelity display glasses and smart glasses will remain distinct for a decade due to weight limitations. He also shares VITURE's innovative real-time 2D-to-3D AI conversion, ensuring a dynamic viewing experience, while positioning Android XR as the future's open ecosystem.

Nov 25, 2025 • 53min
VR Art, Immersive Storytelling, and Festival Culture Matter More Than Hype—Kent Bye, Voices of VR
Kent Bye, an influential independent immersive media journalist known for his deep dives into XR culture, joins the discussion to share his insights on the evolving landscape of immersive storytelling. He highlights the importance of grassroots creators and festival circuits, emphasizing their role in sustaining VR beyond the hype. The conversation covers the ethical implications of AI in art and critiques its 'colonizing force.' Kent's hands-on journalism approach sets a stark contrast to corporate narratives, advocating for a more human-centered perspective in XR.

Nov 18, 2025 • 53min
Creator Economies, Blockchain, AI & the Open Metaverse – Neal Stephenson & Rebecca Barkin, Lamina1
Rebecca Barkin, co-founder of Lamina1 and creator-economy innovator, dives into the decentralized multimedia platform Spaces, enabling creators to control their IP and royalties. Alongside her, Neal Stephenson, famed sci-fi writer and co-creator of Artifact, discusses a dystopian world with competing AIs, co-created with Weta Workshop. They explore how blockchain can empower creators against Big Tech, emphasizing collaborative lore creation in a living IP experiment. This conversation highlights the future of creator economies and the resurrection of the open metaverse.

Nov 11, 2025 • 56min
The Grandfather of VR, Who Built Super Cockpits for the Air Force & 27+ XR Startups, Wants to Augment Your Brain - Dr. Tom Furness
Dr. Tom Furness, known as the 'Grandfather of VR', shares insights from a remarkable career in technology and design. He discusses creating the Super Cockpit for pilots, emphasizing human-centered design over tech overload. Tom reveals how VR can enhance memory and empathy through innovative learning methods, like his 'light school' initiative. He argues that future advancements in XR depend more on soft skills than hardware. With a legacy that spans military to education, Tom's vision highlights transforming VR into a tool for unlocking human potential.

Nov 4, 2025 • 52min
How Edge AI and AR Shopping Will Transform XR Platforms With Kirin Sinha, Illumix
Kirin Sinha, founder and CEO of Illumix, is an MIT math prodigy who has made waves in the AR space, notably creating the successful Five Nights at Freddy's AR game. In this discussion, she highlights the importance of edge AI in enhancing spatial computing and critiques the limitations of mobile-only AR. Kirin emphasizes the necessity of integrating ambient cameras and wearables for a truly relevant experience. She also examines the challenges of scaling XR beyond theme parks and reflects on why Pokemon Go's success isn't easily replicable.

Oct 28, 2025 • 45min
"Interstellar Arc” a Free-roam, Tactile, Narrative VR World at AREA15, Las Vegas - Paul Raphaël
Paul Raphaël, co-founder of Felix & Paul Studios, dives into the launch of Interstellar Arc at AREA15, a revolutionary VR experience designed for 170 users. He discusses the three-year journey crafting this immersive world, blending tactile props and narrative. Paul shares insights on the challenges of headset economics and the importance of word-of-mouth for driving demand. With a strong emphasis on practical haptics and engaging storytelling, he reveals the studio's ambitious future plans, including potential expansions and ongoing iterations in immersive technology.

Oct 21, 2025 • 44min
The Next Video Renaissance, The Future of Creativity, Hollywood, & AI Filmmaking – Amit Jain Luma AI
Amit Jain, Founder and CEO of Luma AI, discusses the groundbreaking future of AI-native video generation. With a background as an Apple Vision engineer, Jain reveals how Luma Ray 3 is transforming Hollywood by making video the predominant interface for information and entertainment. He argues that personalized video creation will become commonplace, allowing creators to demand quality and speed. Jain also highlights how AI can reduce costs in filmmaking, enabling bold storytelling and a more diverse range of productions.

Oct 7, 2025 • 38min
Why Spatial Computing Is Harder Than Mars: XR Hype & Smart Glasses – Antony 'SkarredGhost' Vitillo
Antony "SkarredGhost" Vitillo, a renowned XR blogger and industry critic, sheds light on the complexities of spatial computing. He shares his journey from a failed startup to becoming a key voice in immersive tech. The conversation dives into Apple’s shift towards AI smart glasses, the struggle between device prototypes and real products, and the cyclical nature of XR hype. With thoughts on user acceptance and the evolving landscape post-pandemic, Vitillo offers an insightful look at the challenges and future of XR technology.

Sep 30, 2025 • 48min
33 Years of AI XR Innovation & the GameStop of Smart Glasses. Paul Travers, CEO, Vuzix
Paul Travers, founder and CEO of Vuzix Corporation, brings over 30 years of expertise in wearable displays and XR innovation. He reveals Vuzix's journey from the VFX1, the first consumer VR headset, to a focus on enterprise solutions. Discussing Meta's recent shortcomings, Travers advocates for Vuzix as a potential consolidation hub for smaller XR startups. He explores the 'Lindy Effect' that favors Vuzix's longevity and touches on co-botics and AI's pivotal role in manufacturing, offering a bright outlook for the future of XR.

4 snips
Sep 23, 2025 • 47min
Building Community, Creator IP & Viral Content with AI. Tricia Biggio, Invisible Universe
Tricia Biggio, CEO of Invisible Universe, joins hosts Charlie Fink and Ted Schilowitz for an illuminating deep-dive into how AI is revolutionizing content creation for social media. A veteran television producer who transitioned from traditional media to Snap, then launched her own company, Biggio reveals how her team built the world's first AI-powered content creation platform that reduces production costs by 95% per minute. From creating viral characters like Serena Williams' daughter's doll "Qai Qai" to launching Invisible Studio—a comprehensive AI toolset now used by eighth-graders to compete with major studios—Biggio demonstrates how authentic storytelling paired with rapid iteration is reshaping entertainment. Her company's brands have achieved billions of views across TikTok, Instagram, YouTube, and Roblox, proving that social platforms can serve as testing grounds for intellectual property development rather than just marketing channels.Guest Highlights
How "minimum viable content" philosophy allows rapid testing and iteration with audiences rather than traditional seven-year development cycles
Why authenticity beats polish—her grittiest Snap show (Bhad Bhabie) generated hundreds of millions of views while polished influencer content flopped
The "Trojan horse" strategy of using social media as IP incubation rather than just distribution, turning audience feedback into real-time creative direction
Building Invisible Studio—an all-in-one AI platform for script writing, voice generation, image creation, and video production that enterprise partners and individual creators can access
How community-driven iteration replaces traditional media's "perfect then release" model, allowing brands to evolve in public and capture viral moments
Tricia emphasizes that successful AI content creation requires storytellers building tools for storytellers, not just technologists creating features. Her platform approach addresses both content creation and distribution challenges, recognizing that in a world of infinite content, strong narrative voice becomes more critical than ever. The conversation explores whether rapid AI-enabled production maintains creative integrity or if audiences actually prefer speed and authenticity over traditional craftsmanship.News Segment Highlights
Meta's display-enabled AI glasses launch with mixed reviews—monocular display creates adjustment issues, neural wristband shows gesture control promise despite device failing twice in live demos
TikTok sale finalized to consortium including Larry Ellison, algorithm changes suspected to appease conservative concerns, potential government stake like Intel deal
Snap CEO "betting the house" on Spectacles AR glasses strategy—risky move requiring major behavior change may keep devices in "exotic Ferrari" market vs mainstream "Toyota" adoption
Nothing raises $200M for UK-based minimalist Android phone expansion
Nintendo releases Virtual Boy accessory in cardboard and premium plastic versions
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