

State of the Arc Podcast
Resonant Arc
Our podcast breaks down the techniques of great storytelling across our favorite games, movies, literature, and music. I also occasionally upload music I've arranged or composed!
Episodes
Mentioned books

Jan 13, 2025 • 1h 6min
How Final Fantasy VII Pulled Off Its Mind-Bending Twist | State of the Arc Podcast
A plot twist is an interesting thing. Many stories try to pull off such a feat, few succeed. In terms of video games, Final Fantasy VII is one that pulled off its twist remarkably. We were going to talk about a few other games, but the time was well spent in focusing mostly just on FF7. And the Metal Gear Solid example is mid-game. That game pulls off its own twist with flying colors but we used a smaller moment in the game to illustrate how a twist can be done poorly. Remember, we have Patreon pages with additional content. Thanks for watching!
Time Codes:
1. Beginning (0:00)
2. SPOILERS for FF7 (19:37)
3. SPOILERS FOR Metal Gear Solid 2 (51:19)
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Jan 7, 2025 • 1h 30min
War As A Video Game | Metal Gear Solid 2 Analysis (Ep.3) | State of the Arc Podcast
Two years after the sinking of the USS Discovery, with Solid Snake confirmed dead and framed as the primary suspect, new FOXHOUND recruit Jack (codenamed Raiden) is sent to infiltrate the off-shore decontamination facility known as Big Shell, constructed shortly after the sinking of the Discovery, which, according to the government, spilled thousands of gallons of crude oil into the New York Harbor. Raiden is given orders to rescue the President of the United States and other hostages from the Sons of Liberty, a terrorist group who have seized control of Big Shell. The terrorists demand 30 billion dollars and claim that if this demand is not met, they will destroy Big Shell, igniting the oil spill in the harbor and burning the chlorides used for cleanup, creating high levels of dioxins that would wipe out the bay’s ecosystem and become the worst environmental disaster in history. Meanwhile, US Navy Seal Team 10 carries out its own rescue mission, which is quickly thwarted. After coming face to face with Vamp, one of the terrorists with the Sons of Liberty, Raiden meets Iroquois Plissken, a surviving member of SEAL Team 10, who takes him to Peter Stillman, an explosives expert who reveals that Fatman—his former student now with the terrorists—has rigged Big Shell to explode.
*Quick Note*
One extra point to add about the conversation regarding Plissken and "spoilers" is that my first time playing the game--just a month ago for this series--was the Substance version, and then again with the latest HD collection release on PC. Because of this, I didn't see how the original Sons of Liberty release asked players whether they had played the first game or not. If you say that you have *not* played the original, you skip the Tanker sequence and would not have that part of the story for context as you meet Plissken, nor would you recognize the legendary Solid Snake if you were to see him face to face. This definitely changes things, and even in the game's latest release, you could skip the Tanker sequence and go straight to Big Shell. Still, I'm not sure why you would do that, and so under the context of the modern gaming landscape, and considering we have already covered Metal Gear Solid 1 on this podcast, it seems silly to pretend we don't know what's going on with Plissken. I appreciate your understanding.

Jan 6, 2025 • 1h 32min
UNDERRATED Games You're Sleeping On | State of the Arc Podcast
What does the word underrated even mean? We've never been big fans of the words underrated or overrated, but we figured that if we define our terms we can actually have a decent discussion! Lots of games have, for one reason or another, evaded the public consciousness; despite being incredible games! If the only way we can talk about some of these games is to use the word underrated, so be it. We hope you enjoy this next episode of the State of the Arc Podcast! Remember, we have Patreon pages with additional content. Thanks for watching!
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Jan 1, 2025 • 1h 30min
The Snake Returns | Metal Gear Solid 2 Analysis | State of the Arc Podcast
Snake returns in our analysis of the very beginning of Metal Gear Solid 2. This is exactly what players wanted and Hideo Kojima delivered on it big-time... with a bit of a twist. We play up to end of the boat mission, where everything ends in chaos. Not only the characters, but the player as well. This exciting sequence is packed with symbolism, references and hard hitting thematic material that not only hints at what will come next, but also can be applied directly to your own life. Follow along, and take this journey with us as we make our way through Metal Gear Solid 2: Sons of Liberty.
Time Codes:
1. Intro (0:00)
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Dec 30, 2024 • 46min
Games We Missed In '24, Games We Want In '25 | State of the Arc Podcast
We couldn't play everything we wanted to in 2024 but as luck would have it, there will actually be another year starting soon! It will be called 2025 so that means we get a whole extra year! But with this unexpected extra time comes with its own hurdle, apparently even though we didn't get to play everything we wanted to play in 2024, there will still be yet even MORE games coming out in 2025. Luckily, however, not quite as many. So that's good news. And while we are typically not fans of remakes and unplanned sequels, the new games we really want to play next year often include exactly those, oddly enough. Enjoy our year end review, and in 2025... take luck!
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Dec 25, 2024 • 1h 30min
The Shocking Development History Of Metal Gear Solid 2 | State of the Arc Podcast
Metal Gear Solid 2 went through a grueling process in development that lead to big changes needing to be made. Kojima got to tell the story in his style, of course, but was more constrained in the type of story he was allowed to tell. But something shocking happened towards the end of development that changed the course of the game, and all of history along with it, forever. Come along, and let's talk about one of the most acclaimed games of the early 2000's.
Time Codes:
1. Dev History (0:00)
2. SPOILERS (41:22)
3. Spoilers are now over (1:02:32)
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Dec 23, 2024 • 48min
Are You BLINDED By NOSTALGIA? | State of the Arc Podcast
Why do you like the things that you like? Can good art be objectively measured? Is nostalgia really such a bad thing? We tackle questions like this in our latest episode of the podcast. Look, guys, we recorded this after midnight on a Friday like 4 days before Christmas, give us a little slack. We love you and hope all is well! Enjoy our fun discussion that we'll probably have to revisit another time.
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Dec 18, 2024 • 6min
Why You Should (Re)Play Metal Gear Solid 2
Next week, on Christmas Day, we'll be beginning our deep-dive into Metal Gear Solid 2, Hideo Kojima's follow-up to the PS1 stealth action masterpiece. In this video, I explain why you should play (or replay) the game alongside us.

Dec 11, 2024 • 7min
Which Game Will We Cover Next?
The votes are in! The patrons have chosen! But which game will we cover next for a long-form analysis on our podcast? Metal Gear Solid 2? Terranigma? Why not both? Will we EVER cover Final Fantasy 9? Find out today!
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Dec 11, 2024 • 1h 56min
Final Fantasy Intros Ranked | State of the Arc Podcast
Which Final Fantasy games start off with bang, and which ones whimper pathetically on the floor? Which intros propel these games to legendary status, and which ones would the games be better off without? We discuss the qualities at the beginning of each game and rank them in order, from best to worst. It turns out, Final Fantasies all have pretty great intros, so even the least of these games here on this list is still probably above average. But there are a handful of games that shine brighter than the rest. Leave a comment with your list!
Hironobu Sakaguchi interview Mike mentions:
Edited: https://www.youtube.com/watch?v=JRf6sqVv4_o
Unedited: https://www.youtube.com/watch?v=p3PoBiBb_HU
Time Codes:
Intro (0:00)
Setting The Stage (1:29)
15 (4:39)
14 (11: 25)
13 (17:49)
12 (19:19)
11 (24:16)
10 (35:44)
9 (41:00)
8 (46:44)
FFXII SPOILER (53:28)
7, also XII Spoiler is Now Over (58:21)
6 (1:02:15)
5 (1:05:35)
4 (1:10:17)
3 (1:16:52)
2 (1:24:45)
1 (1:39:11)
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