The Indie Diarist

Anthony L. Wolf
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Nov 13, 2023 • 54min

The Power of Detail in Sound Design, ft. Immersed Productions - Footnote #4

Sound design can be an incredibly powerful storytelling tool. In this episode, I sat down with Tony Wijs, owner of production studio Immersed Productions, to discuss the power of detail in sound design – and why great sound matters to create unforgettable game experiences. This episode is packed with sound design tips, so give it a good listen! Hope you enjoy! --------- Find Tony online: - Website: https://immersedproductions.com - Twitter (Immersed Productions): https://twitter.com/ImmersedProd - Twitter (Tony): https://twitter.com/TonyWijsVA
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Nov 6, 2023 • 37min

Far Owl Studios: Making Turn-Based RPGs, The Isolation of GameDev, Blending Narrative & Gameplay - Indie Diary #27

Being an indie dev can get lonely. In this episode, I spent some time with Kailoulou, Founder and Lead Creative Director of Far Owl Studios – an indie team working on turn-based RPG Ethereal Metropolis – to discuss the many faces of creativity as an indie game developer. Kai is a fellow writer and we had so much to discuss together! Enjoy! ------ Find Kai online: - Ethereal Metropolis Kickstarter: https://www.kickstarter.com/projects/etherealmetropolis/ethereal-metropolis-intense-tile-based-combat - Far Owl Studios (Twitter): https://twitter.com/far_owl - Far Owl Studios (YouTube)
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Oct 30, 2023 • 25min

Peleg Harel: Of Meaningful Creations, Game Design and Puzzle Games! - Indie Diary #26

In this episode, I spent some time with one of the show's closest supporters, Peleg Harel – a solo developer from Israel who's making a beautiful little puzzle game called Exodus. Peleg is such an amazing member of The Indie Diarist community, looking to create meaningful games and experiences for his players – with a wonderful puzzle game to match. Enjoy! ------------- Support Peleg: - Twitter: https://twitter.com/ExodusPgame - Wishlist/try Exodus: https://store.steampowered.com/app/2293540/Exodus/
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Oct 23, 2023 • 46min

Balcony Softworks: What If Your Indie Game Failed? - Indie Diary #25

If you've listened to the episode with Kelsey Beachum (Footnote #1), you'll know that the positive value of failure is one of the themes I hold dearest – but often, it's easier said than done. In this episode, I spent some time with Dodi and George from Balcony Softworks, who are currently working on a deckbuilder RPG called Deepest Chamber: Resurrection. And the story behind the development of this game is... an interesting and touching one indeed. Enjoy! -------- Find Balcony Softworks online: - Wishlist Deepest Chamber: https://store.steampowered.com/app/1552080/Deepest_Chamber_Resurrection/#app_reviews_hash - Team's Discord: https://discord.gg/DeepestChamber - Team's Twitter: https://twitter.com/BalconyTeam
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Oct 16, 2023 • 1h 27min

Answering Your Indie Game Marketing Burning Questions with Alex Harding, Jacky Martin & Maren Sunderland - Footnote #3

How do you even start with marketing your indie game? What is the best approach to game marketing, and how do you find your audience? In this special episode extracted from a Discord-only event, I connected with three amazing professionals in the indie game marketing scene to help answer burning questions from the community! I hope you guys find it useful 🎒💛 --------- Connect with my guests! 👇 Alex: Personal TW: https://twitter.com/alexdharding TW: https://twitter.com/TheIndiEXP Website: https://theindiexp.com/ Jacky: TW: https://twitter.com/TheJackyMartin Website: https://www.gentleland.net/ Maren: TW: https://twitter.com/ManekiSocial Website: https://www.maneki.social/
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Oct 9, 2023 • 40min

Bromantic Games - Being a Family Studio, Creating Connections, and Why That Card Game Is Probably a Bad Idea - Indie Diary #24

As someone who left his home country at 21, I can really empathise with stories of siblings living apart. That's why in this episode I spent some time with two brothers from the Bromantic Games bunch, Daniel and Simen, who are developing an amazing settlement builder called Folklands – and who are keeping close to each other thanks to their work as game devs. 🎒💛 Enjoy! ------ Find Bromantic Games online: - Wishlist Folklands: https://store.steampowered.com/app/2282890/Folklands/ - Twitter/X: https://twitter.com/folklandsgame
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Oct 2, 2023 • 45min

Chaz: The Flash Era, Game Jams, and... Final Fantasy Fun! - Indie Diary #23

What do you remember of the Flash era? In this episode, I spent some time with UK-based solo dev Chaz, an incredibly passionate developer who learned to code all the way back in the age of Newground and Miniclip. We also had the chance to discuss our shared love for Final Fantasy VII. Enjoy! ----- Find Chaz online: - Website: https://madebychaz.com - Try out Soulvester VS Lil' Beezey: https://store.steampowered.com/app/2368510/Soulvester_VS_Lil_Beezey/ ---- Support the show! Website: https://theindiediarist.com Patreon: https://patreon.com/theindiediarist Ko-Fi: https://ko-fi.com/theindiediarist
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Sep 25, 2023 • 40min

Eric Manahan - From Architecture to Game Design, Following Your Heart, LUCID Dreams - Indie Diary #22

Who would have thought architecture and game design had so much in common? In this episode I spent some time with Eric Manahan, game designer and founder of The Matte Black Studio, who's currently working on his dearly beloved "Celest-oidvania" LUCID. A former architect with a burning love for games, Eric made the jump to game dev just a few years ago – but he's been harbouring this passion for way longer. Enjoy! ----- Support LUCID: https://lucidkickstarter.com Instagram: https://instagram.com/matteblackstudio Twitter/X: https://twitter.com/_theMatteBlack Lucid Discord: https://discord.com/invite/PQYTsAZQZu
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Sep 18, 2023 • 42min

Adrian Spencer: Wormholes, Conventions and Chainmail Jewellery! - Indie Diary #21

Who knew chainmail jewellery and game development could go so well together? In this episode, I spent some time with Adrian Spencer, founder of Lakea Games and developer of Wormhole Adventurer (among other things), to discuss anything from getting into games to showcasing your project at conventions. Adrian used to stream online while making chainmail jewellery, and at some point, this passion turned into something a bit more game-related. ------ Find Adrian online: - Get Wormhole Adventurer: https://store.steampowered.com/app/1959940/Wormhole_Adventurer/ - Adrian's Website: https://lakeagames.co.uk - Adrian's Twitch: https://www.twitch.tv/lakea_gaming - Adrian's Twitter: https://twitter.com/GamesLakea ----- Support the show: - Twitter: https://twitter.com/theindiediarist - Patreon: https://patreon.com/theindiediarist - Ko-Fi: https://ko-fi.com/theindiediarist
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Sep 11, 2023 • 25min

Joe Sullivan: From Freelance to Indie, Imagination & Growth, Farming Spells (Literally!) - Indie Diary #20

In this episode, I spent some time with Joe Sullivan, a former freelance contractor who made the move to independent game development with his upcoming game – FloraMancer: Seeds & Spells. From the role of imagination in game dev to his vision for his game, Joe and I had such a lovely chat together! Enjoy! ------ Find Joe online: - Wishlist FloraMancer: https://store.steampowered.com/app/2259300/FloraMancer__Seeds_and_Spells/ - Twitter: https://twitter.com/sullygamedev - Threads: https://threads.net/@floramancergame

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