

Psychology of Video Games Podcast
Jamie Madigan
Examining how psychology explains why video games are made how they are and why gamers behave as we do.
Episodes
Mentioned books

Aug 3, 2019 • 1h 7min
Podcast 50 - Moral Choices in Games vs. Other Media
My guest experts and I discuss how moral choices in video games are different from other media and what makes them so difficult. We also discuss some of our favorite and most compelling choices from games.

Jul 4, 2019 • 49min
Podcast 49: Empathy
Empathy --the ability to understand and share the emotions of others-- is a powerful tool for those wanting to create games where the goal is to get players to think differently and have powerful emotional experiences. It can be used to great effect and probably plays a big part in more games than you realize. But leveraging empathy in games has its own risks and pitfalls. Designers who do so need to be aware of these so that they can successfully create the outcomes they want and so that players aren't abused or exposed to undue distress. Fortunately, my guest expert on this episode, Kelli Dunlap PsyD, is here to help us explore and understand this psychological concept.

Jun 19, 2019 • 48min
Podcast 48: Loot Boxes Part 2
Special ALL HAWAII EDITION! To give me a little breathing room after finishing up my book manuscript, here are two complete interviews I did while researching the recent loot box podcast episode. One is the full interview with Representative Chris Lee, and the other is with Ed White, who has provided testimony during hearings on the topic.

May 8, 2019 • 1h 3min
Podcast 47: Loot Boxes and Gambling
Chris Lee, a politician, and David Zendle, a researcher, discuss loot boxes and gambling in the gaming industry. They explore concerns about loot boxes targeting children and resembling gambling, the importance of immersion and social interactions, the correlation between loot box spending and problem gambling, and the need for further research and regulation.

Apr 1, 2019 • 48min
Podcast 46: Collecting Virtual Items
How do game developers make virtual items as collectible as physical objects?

Mar 4, 2019 • 1h 28min
Podcast 45: Psychology of The Legend of Zelda
I talk with Dr. Anthony Bean and several of his collaborators on a book about psychology and the Legend of Zelda.

Feb 3, 2019 • 1h 16min
Podcast 44: Gamification and Game Based Assessments
Dr. Richard Landers, an expert researcher on gamification and game-based assessments, discusses the psychology behind gamification, challenges of implementing it, and using games to assess skills. They also explore the effectiveness of leaderboards, the importance of narrative in engaging players, challenges of designing fair game-based assessments, and the intersection of psychology, games, and technology in the workplace.

Jan 1, 2019 • 1h 11min
Podcast 43: Dungeons, Dragons, & Psychology
I talk in this episode with my guest expert, Megan Connell PsyD, who uses Dungeons & Dragons in group therapy with remarkable results and runs a weekly D&D game with psychology nerds on Twitch. We also discuss what lessons psychology has for helping other people at the table --possibly including yourself-- and how to find and get along with a new gaming group.

Dec 3, 2018 • 49min
Podcast 42: Mobile Game Affinity
Say it's time to download a new game for your phone or tablet. What, out of the billions of choices out there, will you choose? Psychology pretty consistently tells us that when we have too many choices we look for strategies and heuristics for making those decisions easier. And what's more, much of this might happen with little to no conscious thought. Our brains have evolved to become really good at applying these kinds of decision-making rules and we tend to apply them automatically or let them be guided by gut instinct and emotion. In short, we develop an affinity for certain types of mobile games, and then we let that affinity drive our decision about what to play next.But how does this process work, and what are the different aspects of games that we develop affinity for? Can game designers measure these kinds of stated or internal preferences and use that information to market games to us or even decide what kinds of games to make? What are the potential costs and benefits of this kind of approach to the industry and to players? These are the kinds of questions that I will discuss with my guest expert on this episode of the podcast.

Nov 1, 2018 • 55min
Podcast 41: How Video Games Prepare You For Success
Video games often get kind of a short shrift when it comes to how valuable they are considered, versus a being a waste of time. Yet an argument can be made that they teach and reinforce valuable skills that psychologists have found to be important for success in work and life in general. Games can teach you how to persist through obstacles, for example, or how to cooperate with people towards a common goal. They can drive learning and creative thinking.These are the kinds of topics I will discuss with this week's guest expert, Jonathan D. Harrison.SHOW NOTES:http://classicallytrained.net/Jon on Twitter: https://twitter.com/CT_blogMastering the Game on Amazon