Total Party Kill

The Incomparable Dungeon Masters
undefined
Nov 21, 2018 • 1h 13min

162: Our Monk Is Missing

They touched an orb! They barely survived Death House! (See Episode 105 through 112.) Now Imra and the people she saved are back, in a new adventure. Once again DM stands for Dan Moren, as Dan leads a group of familiar adventurers into new challenges and, most intriguingly, an encounter with a musical halfling riding a pony that might change the course of their adventuring careers forever.
undefined
Nov 14, 2018 • 56min

161: The Cultists Aren't That Flammable

Trader Vi, Tyla, Jeff, and Sizzle Drop continue their quest to apologize to a cult. Will our heroes be thwarted by trick statues, a fire pit, and a Wario lookalike? How many cultists are still alive? And what bizarre sounds will Sizzle Drop make?
undefined
Nov 7, 2018 • 1h 20min

160: Official Mayoral Business

There’s a new DM in town! For two weeks, join Monty Ashley as he brings a group of travelers on an adventure to save a small town from the Cult of the Iron Scimitar.
undefined
Oct 31, 2018 • 58min

159: A Dog, a Priest, and a Brain Surgeon

Shocktober 2018 concludes in the cells beneath Seyvoth Manor! Will our adventurers find either of the missing children they’ve been searching for, or is it werewolves all the way down? Are books the best weapons of all? And most importantly, will our heroes survive to play again in 2019? Some of those questions will be answered, probably unsatisfactorily, in this episode!
undefined
Oct 24, 2018 • 1h 1min

158: Ichor Cole Slaw

Into the basement of Seyvoth Manor! What manner of horrible things can be found in the underbuildings of a haunted mansion? How do you feel about tentacles—wait, don’t answer that. How about doors and hallways? And what life lessons can the trash fire teach us? Shocktober 2018 nears its fateful conclusion!
undefined
Oct 16, 2018 • 57min

157: AirDND

Continuing a trip through a spooky haunted mansion, our adventurers check out some plants and then, against their better judgment and the advice of others, leave the vestibule and descend into the basement to see if dogs are qualified to do brain surgery. (Turns out they are!)
undefined
Oct 10, 2018 • 57min

156: Send Me an Angel to Kill

There’s a library in Seyvoth Manor, once packed with books entertaining and informative. Now it lies in ruins, but a few magical books remain, with treasures and terrors in equal measure for those who are brave or foolish enough to explore. Like Fluffy, he’s plenty foolish enough.
undefined
Oct 2, 2018 • 1h 3min

155: I'm a Bard!

It’s time for Shocktober 2018! We’re back in Seyvoth Manor, but not the one you may have heard before! It’s a new edition of D&D, a newly built version of the story, and most importantly, an entirely new group of players and characters. And there’s something strangely familiar, yet legally distinct, about the group. In this, the first of five episodes, our adventurers enter the house, debate the differences between a foyer and a vestibule, ponder if dogs are a kind of plant, and attempt a duet with a piano-playing ghost.
undefined
Sep 26, 2018 • 1h 18min

154: Yan-C-Bin Expecting Me?

The third season of Eglath’s Angels comes to a conclusion! The fate of the Howling Hatred cult is revealed! Omlol takes a journey entirely unlike any we’ve seen before! Many members of the party are in grave danger! And for those who survive, what is their next destination?
undefined
Sep 19, 2018 • 1h 14min

153: Regdar's Unregulated School of Magic

A room full of mushrooms (again?) teaches our adventurers a valuable lesson about… something? It’s finally time to meet the leaders of the windy cult. And despite Regdar’s best advice to refrain, Carlos shows off an extremely unexpected talent.

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app