

The Allan McKay Podcast
Emmy Award Winner | Speaker | Mentor | Visual Effects Expert
Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!
Episodes
Mentioned books

Apr 24, 2018 • 25min
137 - The Ultimate Guide to Demo Reels
The most important thing you have to land your dream job -- is a rock-solid demo reel. But all it takes is one bad shot -- one unexplained element or any of the other traps that artists fall into every day -- to have your reel switched off and have your viewer move onto the next one. I wanted to share my perspective as someone who has hired artists and has looked through hundreds of reels when hiring for my company CatastrophicFX. I have also reviewed reels inside my Mentorship or Reel Review Webinars. I’ve interviewed dozens of Supervisors, Recruiters and Leads at studios like ILM, Weta, Image Engine and every other big studio on the planet. And what we all agree on is that almost every artist is oblivious to the fact that one single shot on their reel can: Cost them the job; Cause for the potential employer to skip over their reel; Question if the artists did what they claimed they did because they weren’t clear about their ownership. Or: Their reel never got watched because some minor thing got overlooked that instantly caused for their reel to get thrown out. In this Podcast, you will learn how to avoid these common mistakes and create a reel that lands you the job, builds your brand and even goes viral. So here is it: 5 Demo Reel Mistakes That are Costing You the Job -- and You Don’t Even Know It! For more show notes, visit www.allanmckay.com/137/.

Apr 17, 2018 • 32min
136 -- Scanline FX Sup Ivo Klaus
Ivo Klaus is a VFX Supervisor who has been working at Scanline VFX in Munich, Germany for over 13 years. He has worked on and supervised such large budget feature films like Tomb Raider, Transformers: The Last Knight, Rogue One: A Star Wars Story, Snowpiercer, Looper, Pirates of the Caribbean: On Stranger Tides, 300 -- and many, many more. In this portion of his interview with Allan McKay *, Ivo gives advise on professional tools for VFX artists, the do’s and don’ts of demo reels and some insider tips for anyone seeking employment at Scanline VFX. For more show notes, visit www.allanmckay.com/136/. * NOTE: The second part of Ivo’s interview -- with more valuable information -- to be published at a later time!

Apr 10, 2018 • 48min
135 -- FXGuide Founder Mike Seymour
Mike Seymour is the VFX Supervisor and Compositor. He is a also Co-Founder of -- as well as a writer and consultant for -- FXGuide, FXPhD and FXPhD Academy, the online resources for the visual effects community and innovators. Mike holds a Bachelors and Masters degree in CGI and Pure Math from the University of Sydney. He is currently doing his PhD on interactive realtime faces in new forms of Human Computer Interfaces. For the Wikihuman Project, he assembled a group of researchers and artists from Epic Games, Cubic Motion, 3Lateral, Loom.ai, Pixar, Tencent -- and many others -- to build a digital version of himself that could be directed and rendered in realtime by the real life Mike. That resulted in the MeetMike project that was presented at SIGGRAPH in 2017. In this Podcast, Mike talks about the challenges of current-day VR -- realtime rendering, the uncanny valley, neurological evolution -- his research in the field and the successful fruition of the MeetMike project, collaborated on by the Wikihuman Project. For more show notes, visit www.allanmckay.com/135/.

Apr 3, 2018 • 1h 6min
134 -- Pixar’s Bob Scott -- From Traditional Animation to CGI
Bob Scott is an Animator, Story Artist and comic book writer. He began his career as a freelance traditional animator after graduating from California Institute of the Arts. He has worked in both traditional and CG animation for studios like Disney, Pixar and DreamWorks Animation. His animation has been seen in films such as Toy Story 3, Cars, Monsters, Inc., Ratatouille, The Incredibles, Prince of Egypt and many others. Bob is also the creator of the syndicated comic strip Bear with Me that appears on Go Comics and in the New York Daily News. His book Molly and the Bear was published in 2016. In this Episode, Bob talks about his journey from traditional to computer animation; gives advice on finding your mentors and taking the passion for your art -- and putting it into a discipline. For more show notes, visit www.allanmckay.com/134/.

Mar 27, 2018 • 1h 20min
133 -- Director Ryan Connolly -- Film Riot
Ryan Connolly is a filmmaker. He is also a founder and host at Film Riot, an online resource and community for filmmakers. Ryan is also the owner of production company Triune Films where he produces weekly online content and films like Tell, Losses, PROXiMITY, and several others. Ryan began studying storytelling on his own before pursuing his formal training at Full Sail University in Florida. After graduating, he started working at a PC game company Alienware. He eventually left that job to start Film Riot. By now, Film Riot has over half a million followers and it continues to build its audience and community. In this Podcast, Ryan talks about clocking in your 10,000 artist hours, using failures as opportunities to learn -- and gives advice and resources to aspiring filmmakers and storytellers. For more show notes, visit www.allanmckay.com/133/.

Mar 20, 2018 • 36min
132 -- Kat Evans -- Exiting the Industry
Over the course of her decade long career in visual effects, Katharine “Kat” Evans has worked for large studios like ILM, Tippett Studio, Giant Killer Robots and several others. Her credits include films like Hellboy, Matrix Revolutions, Fantastic Four, Transformers, Rango, Lucy and the Iron Man franchise. Kat received her MFA from the Savannah College of Art and Design. She began her career as a Roto Paint Artist, then moved on to Match Moving and Camera Layout. Since 2017, Kat has been focusing on a new career in User Experience Design (UX). In this Podcast, Kat talks about switching careers after being an already established VFX artist -- and offers valuable advice on how to make the transition intelligently and successfully. For more show notes, visit www.allanmckay.com/132/.

Mar 13, 2018 • 1h 20min
131 -- Thierry Lafontaine -- From Wine Expert to Master Artist
Thierry Lafontaine is a Character Designer and Illustrator for both film and children’s books. He also teaches at the Imaginism Studios and runs a 30-day training program at the Schoolism House, in Sainte-Julienne, Quebec. Thierry studied art at Sheridan College. He lives and works in Toronto. In this Episode, Thierry talks about his journey of becoming an artist, the discipline and mindset that it took to succeed -- and the experience of the immersive art program at his Schoolism House. For more show notes, visit www.allanmckay.com/131/.

Mar 6, 2018 • 48min
130 -- Bobby Chiu -- Schoolism
Bobby Chiu is an Artist, Teacher and Motivator. He started his career in digital art at the age of 17, designing toys for Star Wars and Pixar. One of his first jobs as a Character Designer was on Tim Burton’s Alice in Wonderland. After that, he worked on films Men in Black 3 and Alice Through the Looking Glass. Bobby shares his talent through teaching up-and-coming artists, making tutorials and interviewing other artists. Over a decade ago, Bobby co-founded Imaginism Studios. Since then, the Studios have worked with clients like Disney, DreamWorks, Blue Sky, Riot Games, Blizzard and many others. He also founded Schoolism, an online learning community for artists. In part one of his interview with Allan McKay, Bobby talks about his background, making art his profession, learning to work remotely, following trends -- and reaching the level of success where he had to learn to say “no”. For more show notes, visit www.allanmckay.com/130/.

Feb 27, 2018 • 1h 19min
129 -- id Software’s Character Lead Jason Martin
Jason Martin is a Senior Creature Lead at id Software. Prior to that, he has worked at Blur Studio. Over the course of his decade long career, Jason has worked on projects like Doom, Warhammer Online, Bioshock 2, Wolverine, Resident Evil and many others. Born to parents who were animators and CG artists, Jason got introduced to the arts early on. After college, however, he joined the U.S. Air Force. After leaving the military, he pursued his studies at the Vancouver Film School. With that training and freelance experience, he was able to join Blur Studio where he went from being a freelancer to a Lead Character Artist. In this Episode, Jason talks about his experience and discipline, the importance of leadership, the hard and soft skills that get you hired -- and how to stand out in the industry as a VFX artist. For more show notes, visit www.allanmckay.com/129/.

Feb 20, 2018 • 1h 14min
128 -- Willy Sussman -- Work Permits in New Zealand
Willy Sussman is one of the leading Immigration Attorneys in New Zealand and a Partner at Bell Gully, a full-service firm with offices in Aukland and Wellington. He has assisted many of New Zealand’s most notable clients to obtain Visas and Permanent Residence in New Zealand, including employees for Weta. Willy also advises clients on other matters like taxation. The Legal 500 Asia Pacific 2018 and Chambers Asia Pacific 2018 have both named Willy as a leading individual for tax. World Tax 2015 has named him as a leading tax practitioner for both large corporations and private clients. In this Episode, Willy discusses the categories of Work and Residence Visas (including for spouses), requirements and restrictions for each category -- and provides valuable advice on how to pursue employment and approach Immigration of New Zealand. For more show notes, visit www.allanmckay.com/128/.