
The Allan McKay Podcast
Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!
Latest episodes

Jan 25, 2022 • 1h
335 -- VFX Legend Richard Edlund -- Part 2
Richard Edlund is a four-time Academy Award visual effects winner for Star Wars: A New Hope, Star Wars: The Empire Strikes Back, Raiders of the Lost Ark, and Star Wars: Return of the Jedi. He is VFX Supervisor, Producer and Cinematographer. Richard was also nominated for Poltergeist, 2010, Ghostbusters, Poltergeist II: The Other Side, Die Hard and Alien 3. He’s won three Academy Technical Awards, the British Academy Award for Poltergeist and Return of the Jedi. He earned an Emmy for creating the visual effects for the original television miniseries Battlestar Galactica and another nomination for Mike Nichols’ Angels in America. The Academy of Motion Picture Arts and Sciences honored him with their John A. Bonner Medal of Commendation in recognition of his contributions to the Academy. And the ASC (American Society of Cinematographers) presented him with their esteemed Presidents Award in 2008. He has also received top accolades from the Visual Effects Society, Academy of Science Fiction, Fantasy & Horror Films, and numerous other organizations. In 1975, Richard was one of the first visual effects artists to join fellow VFX enthusiast, John Dykstra for a startup he called Industrial Light and Magic (ILM). This team of filmmakers began their work on a movie called Star Wars. When the new technology and Star Wars franchise clicked, Richard moved to Marin County to supervise visual effects for the next two episodes of Star Wars, as well as Indiana Jones and the Raiders of the Lost Ark and Poltergeist. In 1984, he took over the equipment amassed by Doug Trumbull’s Entertainment Effects Group and retooled the 65mm visual effects company, renaming it Boss Film Studios. Boss Films became a star in the visual effects world, when company simultaneously produced the comedic visual effects for Ghostbusters, created a hybrid technology integrating NASA’s digital images of Jupiter into a key sequence in 2010. Boss’s pioneering VFX technology went on to create stunning imagery for over 40 features, including Die Hard, Ghost, Poltergeist 2, Alien3, Species, Multiplicity, Air Force One. Masters of the Universe, Cliffhanger, Batman Returns, The Last Action Hero, Waterworld, Heat, Starship Troopers and a slew of other high profile projects, including pioneering Bud Light Superbowl spots. The company achieved ten Academy Award nominations over a fourteen-year period. Richard is a twenty-two year Governor of the Academy of Motion Picture Arts and Sciences, founding member of the AMPAS visual effects branch and is chair of the Branch Executive Committee, also chairman of the Academy’s Science and Technology Council. He also serves as a board member of the VES and on the Board of Directors of the American Society of Cinematographers. Richard is a frequent lecturer at industry organizations and universities across the world including USC and Chapman film schools. His 1977 Oscar for Star Wars is currently on display at the newly opened Academy Museum of Motion Pictures in Los Angeles. In this Episode, legendary Oscar-winning VFX Supervisor, Producer and Cinematographer Richard Edlund talks about his work on some of the most influential films and their groundbreaking VFX sequences: Raiders of the Lost Ark, Ghostbusters and Die Hard. For more show notes, visit www.allanmckay.com/335/.

Jan 18, 2022 • 1h 13min
334 – Activision Blizzard – Senior Director Creative Talent Robin Alan Linn
Activision Blizzard’s history goes back more than 40 years. Two incredible gaming brands Activision and Blizzard Entertainment merged, bringing together the best creative talent in gaming. The acquisition of King in 2016 further strengthened the company’s vision to bring the world together through epic entertainment. Their professional gaming properties include the Overwatch League™, the Call of Duty League™, Hearthstone® Grandmasters, and the World of Warcraft® Arena World Championship, among others. Activision Blizzard Esports also operates Tespa™, the leader in collegiate esports. In this Episode, Activision Blizzard’s Senior Director of Creative Talent Acquisition Robin Alan Linn discusses his three decades of experience in VFX, from starting out as a maquette sculptor at Hanna-Barbera Cartoons to working at Sony Picture Imageworks, Third Floor, Riot Games, Netflix; shares his expertise on building a successful reel and talks about the importance of following your dreams. For more show notes, visit www.allanmckay.com/334/.

Jan 11, 2022 • 43min
333 -- NO TIME TO DIE -- VFX Sup Charlie Noble & Special Effects Sup Chris Corbould
DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai). DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023). In this Podcast, No Time to Die VFX Sup Charlie Noble and Special Effects Sup Chris Corbould talk about some of the most memorable sequences in the film, usage of virtual environments and digi doubles and the balance of achieving invisible visual effects in the James Bond franchise. For more show notes, visit www.allanmckay.com/333/.

Jan 4, 2022 • 1h 7min
332 -- Foundry -- Jen Goldfinch, Senior Director of Industry Marketing
Founded in 1996, Foundry is a visual effects software development company headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe. They have been developing creative software for the Digital Design, Media and Entertainment industries for over 20 years. Their products -- like Nuke, Mari, Katana, Flix, Hiero, Modo -- are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials. Their clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google. They partner with these companies to solve complex visualization challenges to turn incredible ideas into reality. This is why our software has been integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade. In 2019, the London Stock Exchange named Foundry one of the “1000 Companies to Inspire Britain.” They’re regularly featured in The Sunday Times’ Tech Track as one of Britain’s fastest-growing private technology companies. In this Podcast, Jen Goldfinch, Senior Director of Industry Marketing at Foundry, shares her 20-years of experience, talks about the company’s history, tools and learning resources, as well as its investment in diversity and inclusion. For more show notes, visit www.allanmckay.com/332/.

Dec 28, 2021 • 29min
331 -- Crushing Success
The more we see the result of the success people are having, the more we can get inspired and model our goals after that success. Which is why I think it’s important to follow other successful people: to see what their habits are and if you can apply those habits to get similar results. I also believe you’re the average of the five people you spend the most time with. I want to be surrounded by better people because it inspires me. I want to learn from them. But the problem is that a lot of us want to blame external forces, rather than put in the work that it takes to get better. You’ve got to be in it to win it! You’ve got to be willing to try. But you can’t do any of this if you’re just blaming everyone else. Nothing is instant! You’ve got to work on it. You’ve got to put in the hard yards! If you run away from your fears, then you’re held captive by them. How will you grow then? But what if you turn the fear into excitement, and it becomes non-negotiable and you lean into it. And that is everything! In this Podcast, Allan tackles the topic of negativity, resistance and fear -- the things that get in the way of your growth -- and how to use them as fuel for your success! For more show notes, visit www.allanmckay.com/331/.

Dec 21, 2021 • 1h 5min
330 -- Eran Dinur -- Photorealism for VFX
Eran Dinur is VFX Supervisor, Composer and published author. His career in visual effects began with a fascination for creating 3D natural scenery. Through his early years, he became well known as a VUE expert and innovator. When he joined ILM Singapore, he created visual effects for films such as Iron Man, Star Trek, Transformers: Revenge of the Fallen, Indiana Jones and the Kingdom of the Crystal Skull and Terminator Salvation. After moving to New York, Eran worked at Framestore on Salt and Clash of the Titans. He joined Brainstorm Digital and became a VFX Supervisor in 2011. In this capacity, Eran won a Primetime Emmy Award for Outstanding Special Effects for Boardwalk Empire and two VES Awards for Outstanding Compositing and Outstanding Modeling (for Boardwalk Empire as well). Eran has been leading Brainstorm Digital on numerous films and tv projects, including The Wolf of Wall Street, The Greatest Showman, The Lost City of Z, Hereditary, Boy Erased and many more. In April 2017, Eran published The Filmmaker’s Guide to Visual Effects, a practical guide to VFX for directors, producers, editors, cinematographers and other film professionals, as well as film students. He has also been teaching at the School of Visual Arts and online courses at FXPhD. In this Podcast, Eran talks about his latest book The Complete Guide to Photorealism and the topic of photorealism in VFX and other artforms. For more show notes, visit www.allanmckay.com/330/.

Dec 14, 2021 • 56min
329 -- VFX Legend Richard Edlund -- The History of STAR WARS
Richard Edlund is a four-time Academy Award visual effects winner for Star Wars: A New Hope, Star Wars: The Empire Strikes Back, Raiders of the Lost Ark, and Star Wars: Return of the Jedi. He is VFX Supervisor, Producer and Cinematographer. Richard was also nominated for Poltergeist, 2010, Ghostbusters, Poltergeist II: The Other Side, Die Hard and Alien 3. He’s won three Academy Technical Awards, the British Academy Award for Poltergeist and Return of the Jedi. He earned an Emmy for creating the visual effects for the original television miniseries Battlestar Galactica and another nomination for Mike Nichols’ Angels in America. The Academy of Motion Picture Arts and Sciences honored him with their John A. Bonner Medal of Commendation in recognition of his contributions to the Academy. And the ASC (American Society of Cinematographers) presented him with their esteemed Presidents Award in 2008. He has also received top accolades from the Visual Effects Society, Academy of Science Fiction, Fantasy & Horror Films, and numerous other organizations. In 1975, Richard was one of the first visual effects artists to join fellow VFX enthusiast, John Dykstra for a startup he called Industrial Light and Magic (ILM). This team of filmmakers began their work on a movie called Star Wars. When the new technology and Star Wars franchise clicked, Richard moved to Marin County to supervise visual effects for the next two episodes of Star Wars, as well as Indiana Jones and the Raiders of the Lost Ark and Poltergeist. In 1984, he took over the equipment amassed by Doug Trumbull’s Entertainment Effects Group and retooled the 65mm visual effects company, renaming it Boss Film Studios. Boss Films became a star in the visual effects world, when company simultaneously produced the comedic visual effects for Ghostbusters, created a hybrid technology integrating NASA’s digital images of Jupiter into a key sequence in 2010. Boss’s pioneering VFX technology went on to create stunning imagery for over 40 features, including Die Hard, Ghost, Poltergeist 2, Alien3, Species, Multiplicity, Air Force One. Masters of the Universe, Cliffhanger, Batman Returns, The Last Action Hero, Waterworld, Heat, Starship Troopers and a slew of other high profile projects, including pioneering Bud Light Superbowl spots. The company achieved ten Academy Award nominations over a fourteen-year period. Richard is a twenty-two year Governor of the Academy of Motion Picture Arts and Sciences, founding member of the AMPAS visual effects branch and is chair of the Branch Executive Committee, also chairman of the Academy’s Science and Technology Council. He also serves as a board member of the VES and on the Board of Directors of the American Society of Cinematographers. Richard is a frequent lecturer at industry organizations and universities across the world including USC and Chapman film schools. His 1977 Oscar for Star Wars is currently on display at the newly opened Academy Museum of Motion Pictures in Los Angeles. In this Episode, legendary Oscar-winning VFX Supervisor, Producer and Cinematographer Richard Edlund talks about being one of the first artists to join ILM -- to work on the 1977 film Star Wars -- his work on Return of the Jedi and Ghostbusters, as well as gives some insight on being a pioneer in the visual effects industry. For more show notes, visit www.allanmckay.com/329/.

Dec 7, 2021 • 1h 34min
328 -- Cinesite Lead FX TD -- David Adan
David Adan is an FT TD Lead at Cinesite whose list of credits include Jumanji: Welcome to the Jungle, American Gods, Mindhunter, Godzilla: King of Monsters, Terminator: Dark Fate, Lost in Space and many more. David’s journey began in 1994 in Cuernavaca, Mexico, when at the age of 16, he started working as an intern at a local PR film. There, he discovered one of the first 3D softwares for PC and immediately started teaching himself how to use it. The local college didn’t offer any studies in visual effects or animation. There were no internet tutorials either. So while studying Photoshop, editing and illustration in class, David learned animation on his own. Every night after school, he poured over any possible books or manuals he could find. Three years later, David decided to go seek training in the U.S. He found himself studying at Digital Hollywood in Santa Monica. He came back to Mexico City with a different perspective and began producing for television. In 2004, he sought his AutoDesk certification; and that same year, opened his own studio -- Studio 3D -- where he began teaching. Right around that time, David came in contact with Allan McKay, at the CG Workshop. In 2010, David decided to take his family abroad by accepting a contract with an architectural firm in Qatar. In the meanwhile, David started taking the FXTD Mentorship with Allan McKay. During this time, David had a chance to work on a couple of films: an Austrian student film called Herbst and a German low-budget production Timebreakers. It gave him an opportunity to utilize all the techniques he was learning in the Mentorship. In 2014, David decided to make a change in his career by moving back to Mexico and pursuing visual effects. It took a few months of struggle and a dozen job interviews, including with Sony, before he was offered a full-time position at Flipbook Studio where he would finally get to create visual effects for films and television. In just 3 months at this new job, he’s been involved in 6 television shows. Most recently, David accepted a position at Cinesite, in Vancouver, where he became an FX TD Lead. In this Podcast, David talks about his journey as an artist, business owner and a family man; the career changes that took courage -- yet led him to his dream job; the skills he gained in other fields but ultimately used as a VFX artist; and the importance of following your passion. For more show notes, visit www.allanmckay.com/328/.

Nov 30, 2021 • 26min
327 -- Pricing Strategy
In the beginning of your career as junior artists, it’s fight or flight. You will either leave the industry because it’s too hard or you’ll work hard on as many jobs as you can. You need that exit strategy, however, otherwise you will burn out. It’s the fear that keeps you small. You are afraid of losing jobs if you raise your rates. A lot of the time, you also undervalue yourself. If you put your brand out there and it’s cheap -- even if it’s great quality work -- the clients will still view you as a cheap brand. It’s just pricing psychology. It’s all about the perceived value. In this Podcast, Allan talks about how and when in your career to raise your rates, pricing psychology and creating a premium brand. For more show notes, visit www.allanmckay.com/327/.

Nov 23, 2021 • 53min
326 -- Artist Burnout
There is nothing worse than burnout. As artists, we work hard, we work long hours, chase tight deadlines. As the expression goes in Blade Runner, “The candle that burns twice as bright, burns for half as long.” So how do you avoid hitting rock bottom? A lot of the time, burnout is that invisible pressure that comes in a form of stress. It’s not about if you’re going to crash. It’s about when you’re going to crash. There needs to be a break to rest and catch up. This Podcast was recorded for one purpose: to help you understand the importance of mental health and help you manage yourself when you experience a burnout from time to time. Some of the pointers you’ll find here address: Why it’s important to stay in tune with yourself and know when it’s time to take a break. How to come back from it by taking breaks or doing things that ignite your passion. Why it’s important to identify the light at the end of the tunnel. In this Podcast, Allan McKay discusses a highly important and timely subject of artistic burnout: how to detect it, how to maintain the symptoms, how to recover from it -- and most importantly, how to avoid it in the future. For more show notes, visit www.allanmckay.com/326/.