Three Moves Ahead

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7 snips
Nov 26, 2022 • 1h 11min

Three Moves Ahead 576: Mount & Blade II: Bannerlord

Len and John are joined once again by UNC Chapel Hill's Dr. Bret Devereaux to finally, at long last, discuss Mount & Blade II: Bannerlord. We have some mixed feelings about it. What did we love and what did we really not? How do the systems and battles stand up to a military historian's eyes? And at the end of the day, is it actually good?
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Nov 19, 2022 • 58min

Three Moves Ahead 575: Total War: Warhammer Immortal Empires Interview

Len is joined this week by a full squad of developers from Creative Assembly to talk about Total War: Warhammer 3's Immortal Empires beta launch, and what may be to come in the near future. DLC Director Richard Aldridge, Lead Designer Sean Macdonald, Lead UI Programmer Mikaela Lidstrom, and designer William Hakestad talk about everything from the challenges of getting this beast working to their personal favorite start positions, while Len only revels a little bit in the fact that she's the only one here allowed to say "Chaos Dwarfs" without being tackled by a PR handler.
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6 snips
Nov 1, 2022 • 1h 29min

Three Moves Ahead 574: Victoria 3

The long-awaited steel and steam macroeconomics simulator from Paradox has finally graced us with its presence, and we've assembled a League of Extraordinary Lady and Gentlemen to discuss it. Len and Jon are joined by Kotaku's Luke Plunkett, PCGamesN's Ian Boudreau, and our good friend from UNC Chapel Hill, Dr. Bret Devereaux to analyze this absolute behemoth of a game from every angle. Hold on tight and keep your arms and legs completely inside the podcast. We're about to leave the station for an epic episode.
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Oct 29, 2022 • 1h 56min

Three Moves Ahead 573: Crusader Kings 3 in 2022

Rowan is joined by Firaxis Narrative Lead Cat Manning and freelance writer Ruth Cassidy to discuss Crusader Kings 3, two years on. How do we feel about it after all the patches and DLCs? What's great about it, and what's still not so great? And what would our dream version of this game look like?
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Oct 15, 2022 • 1h 3min

Three Moves Ahead 572: Forever Games

This week, Len and Jon discuss the concept of the Forever Game: the strategy game you could keep playing from now until the end of time. Do they even really exist? What has come closest for us? And has the trend of continuous development brought them into existence only recently?
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4 snips
Sep 30, 2022 • 1h 27min

Three Moves Ahead 571: Terra Invicta

Dive into the ambitious world of a grand strategy game set against an alien invasion backdrop. The hosts discuss military tactics, resource management, and the complexities of global politics in gameplay. Discover the diverse factions and their strategic ideologies, from aggression to diplomacy. Explore the intricacies of developing military space vessels and the moral implications of warfare. Additionally, the conversation touches on gameplay challenges, economic impacts, and fun potential DLCs, making for an engaging look at the game's depths.
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16 snips
Sep 16, 2022 • 2h 9min

Three Moves Ahead 570: Grand Tactician: The Civil War

The promise of the Civil War game that does everything is enticing but elusive. Now that it's out of early access, is Grand Tactician: The Civil War that game? Is it even close? Rowan and Rob get into the weeds on its officer promotion system, AI, brilliant little touches, and missed opportunities.
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4 snips
Aug 31, 2022 • 1h 14min

Three Moves Ahead 569: Immortal Empires

Len, Rowan, Jon, and Kotaku's Luke Plunkett take the plunge into Total War: Warhammer 3's Immortal Empires beta. It's the fullest realization of the promise Creative Assembly made six years ago and one of the most ambitious strategy campaigns of all time. Did the madlads actually pull it off?
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17 snips
Aug 26, 2022 • 1h 3min

Three Moves Ahead 568: Farthest Frontier

Len and Jon are joined again by UNC Chapel Hill's Dr. Bret Devereaux to discuss Farthest Frontier, a survival city-builder with an uncommon level of historical authenticity. From clearing brush to crop blights, the attention the devs have given to inflicting realistic suffering on our villagers captured our imagination. But does it hold up at this early stage of early access?
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Aug 13, 2022 • 1h 4min

Three Moves Ahead 567: Two Point Campus

Len and Jon are joined once again by Fanbyte's Mike Williams to talk about their semester abroad in Two Point Campus. Is the humor a bonus or a drawback? How is it, really, as a management game? And what exactly does the Scientography machine... do? We have written a thesis on all of these topics and are ready to defend it.

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