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Three Moves Ahead

Latest episodes

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16 snips
Dec 17, 2023 • 1h 26min

Three Moves Ahead 603: Against the Storm 1.0

A podcast discusses the launch of a subscription-based website and the gameplay features in 'Against the Storm 1.0'. They talk about seals combining city-building with boss fights, specialization of settlements, navigating clearings, and the importance of building roads. They also explore various gameplay elements and strategies in the game.
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Nov 29, 2023 • 7min

Three Moves Ahead 602: Patreon Preview: An Interview with Michele Pirovano (dotAGE)

Listen to the first five minutes of our November Patreon episode for free, and then hear the full one hour and 15 minute interview by subscribing at Patreon.com/3MA! Len had a chance to chat this month with Michele Pirovano, the (almost) solo developer of dotAGE, a game we all had a great time with this year. They discuss how board game design has had a positive influence on the world of strategy video games, how it could continue to do so, the struggles of being an indie dev, and why the upcoming genre of roguelike city-builders works so well.
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5 snips
Nov 19, 2023 • 1h 17min

Three Moves Ahead 600: dotAGE

100 episodes ago, we declared that video games are over. Did they ever come back? Also, what's this dotAGE game with authentic medieval chiptune music Overwhelmingly Positive user reviews?
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16 snips
Oct 28, 2023 • 1h 15min

Three Moves Ahead 599: Cities: Skylines 2

Len and Jon are joined by Sin Vega and Well There's Your Problem's Justin Roczniak (donoteat01) to discuss Cities: Skylines 2. We have some mixed feelings about this much anticipated sequel, and we don't shy away from pointing out what doesn't work while giving a few nods to what is new and cool. If you understand how garbage works in this game, please leave a comment.
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5 snips
Oct 15, 2023 • 1h 6min

Three Moves Ahead 598: Total War: Pharaoh

Len and Ian are joined by freelance writer Josh Broadwell to discuss Total War: Pharaoh, the first properly historical Total War in an actual age. We dig into the new campaign mechanics, the feel of the battles, and the scope of the map. Has Creative Assembly Sophia come from behind to take the title of Total War's A-Team?
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Sep 30, 2023 • 1h 3min

Three Moves Ahead 597: Shadow Gambit: The Cursed Crew

This week, Jon is joined by RPS Editor in Chief Katherine Castle and freelance writer Dominic Tarason to discuss Shadow Gambit: The Cursed Crew. Mimimi's swan song, as we sadly learned after recording, is a follow-up and an evolution to Shadow Tactics: Blades of the Shogun and Desperados 3, both games that we loved. What makes this one even better? Why is Len using dashes instead of colons to separate the show number from the game title now? I don't know if I like this.
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5 snips
Aug 19, 2023 • 1h 33min

Three Moves Ahead 596: Baldur's Gate 3

Len, Jon, and Ian are joined by Brian "Chef Lu Bu" Smawley to delve into Baldur's Gate 3. We discuss what really makes this a CRPG that can be enthusiastically recommended to tactics fans, what our favorite races, classes, and companions have been, and the ridiculous antics we've gotten up to with Larian's "Yes, and..." engine and quest design. Is this the best version of Dungeons & Dragons you can play on the computer? Give it a listen and roll Insight to find out.
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Jul 29, 2023 • 1h 28min

Three Moves Ahead 595: Aliens: Dark Descent

Rob, Len, and Rowan are in the pipe, five-by-five, to discuss Aliens: Dark Descent. An unconventional squad-based stealth game that brings James Cameron's sci-fi classic to a new (and dare we say better) perspective, we discuss similarities to the likes of Darkest Dungeon and how clever escalation mechanics can dynamically imitate the structure of a horror movie.
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5 snips
Jul 22, 2023 • 1h 16min

Three Moves Ahead 594: Jagged Alliance 3

This week, Len is joined by Sin Vega and Dominic Tarason to discuss Jagged Alliance 3, the long-awaited sequel to one of the greatest tactical games of all time. Did they do a good job of recapturing what made the original so memorable? Is this just another XCOM, or is there more to see here?
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11 snips
Jul 1, 2023 • 1h 11min

Three Moves Ahead 593: Rule the Waves 3

It's the... Summer of Wargaming? When a game comes along that's even too obscure and spreadsheet-y for our normal panel, we light the Grognard Beacon. And this week, first-timers Wesley Livesay and Benjamin Magnus answered the call. The subject? Rule the Waves 3. If you love mid-90s PC productivity software interfaces and big boats of all shapes and sizes, you're in for a treat. We discuss what makes this crunchy Secretary of the Navy simulator so compelling, and why it's worth overcoming the steep barriers to entry.

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