Acquired cover image

Nintendo's Origins

Acquired

00:00

How Nintendo Created the First Programmable GPU - 10 Years Before Nvidia

Nintendo's R&D2 team created a home video game console that was years ahead of the competition and sold for a cheaper price. They achieved this by using cheap, off-the-shelf technology for the CPU and pairing it with a secondary processing unit called the PPU. The PPU was a dedicated chip that processed the graphics output on the television and had specialized circuitry for backgrounds and sprites. This architecture, where the workload was split, was a groundbreaking innovation in the gaming market, as it was a decade before Nvidia invented the GPU. Previous consoles had chips for graphics output, but they were not programmable and did not have onboard memory. This achievement by Nintendo was driven by the constraint of creating a console under $100, showcasing their cleverness.

Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner