
Rieger (Rieger Gehling / Rieger Jiménie)
Developer on Curious Expedition and conference participant contributing to design discussions and project insights during the IRDC showcase.
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Jun 23, 2014 • 0sec
Episode 88: International Roguelike Development Conference 2014
Johannes Christmann and Rieger Gehling, developers on Curious Expedition, share insights on game design and conference experiences. They discuss the importance of community and the unique atmosphere at IRDC. Tom Ford dives into procedural quest generation, highlighting innovative techniques for engaging gameplay. The panel debates the balance of permadeath in roguelikes and the need for modifiable game rules. Additionally, Christian Janssen explores embedding historical themes in design, making for a captivating conversation on roguelike development trends.


