Matt Leacock, acclaimed board game designer and UX expert, is best known for his cooperative masterpiece, Pandemic. In this discussion, he shares insights on the evolution of Pandemic into the narrative-driven Pandemic Legacy, highlighting how player choices impact gameplay. He explores the balance between cooperative and competitive games while emphasizing iterative prototyping. Matt also connects the art of storytelling in games to modern episodic television, enhancing player engagement and satisfaction. Additionally, he discusses overcoming design challenges and provides a peek into his innovative party game, KnitWit.