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Matt (guest)
Front-end developer and indie game creator from Western Massachusetts who shared a Failure Friday story about developing a location-based mobile game that was rejected by Apple's App Store.
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Jan 9, 2026
• 6min
Ep. 3296 - Failure Friday: “Apple rejected my game before it even launched…”
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In this engaging segment, Matt, a front-end developer and indie game creator from Western Massachusetts, shares his ambitious journey of developing a location-based mobile game inspired by Pokémon Go. He discusses the challenges he faced with repeated rejections from Apple's App Store, leaving him puzzled and discouraged. Matt also highlights the complexities of transitioning to Android, given user demographics. Ultimately, he reflects on valuable lessons learned and shifts his focus to a news site, emphasizing the importance of resilience in the face of failure.
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