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Mark Johnson
Co-host and contributor on roguelike topics who asks technical and historical questions and offers informed commentary during the episode.
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Sep 9, 2015
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Episode 107: Listeners Q&As
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Mark Johnson, a roguelike developer known for his work on procedural generation, and Alan Charlesworth, a content creator from IndieOcean, dive into the world of roguelikes. They explore hybrid games that blend genres with roguelike mechanics and discuss the impact of classic roguelike features on new designs. Mark shares advances in procedural generation, while the team debates the potential of narrative-driven content. They also brainstorm unique mechanics and thematic diversity within roguelikes, questioning why a Robin Hood roguelike hasn't emerged yet.
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