Graeme Timmins, the creative director at Gearbox, and Andrew Reiner, global creative executive and former Game Informer editor-in-chief, chat about the highly anticipated Borderlands 4. They dive into the game's narrative and character design, emphasizing a return to classic humor. Meanwhile, the team shares their thrilling first impressions of Hollow Knight: Silksong, discussing its vibrant world and engaging combat mechanics. Lastly, they review Hell is Us, revealing its unique narrative style and clever gameplay elements that set it apart from traditional souls-like games.