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Dennis Gustafsson
Founder of Tuxedo Labs and creator of Teardown, among other games. Has a 20-year history in game development with a focus on physics.
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16 snips
Nov 29, 2025
• 1h 44min
Deep dive on profilers! | Dennis (Telemetry) & Ritesh (Superluminal)
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Dennis Gustafsson, a game developer with 25 years of experience, and Ritesh Oedayrajsingh Varma, co-founder of Superluminal, delve into the world of profilers. They explore the differences between sampling and instrumentation profilers, discussing when to use each. Dennis shares insights on early visual profiling techniques from the Amiga era. Ritesh reveals Superluminal's innovative streaming architecture, enabling efficient handling of large capture data. They also highlight strategies for efficient GPU profiling and the importance of visual timelines in multithreading.
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