
David Ploog
Former lead designer of Dungeon Crawl Stone Soup. He is a mathematician who stumbled into game design and focused on leadership, design documents, and introducing a remove culture to the game.
Best podcasts with David Ploog
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22 snips
Dec 10, 2013 • 0sec
Episode 84: Nethack
This is episode 84 of Roguelike Radio, where we discuss Nethack, on the 10th anniversary of its last release. Talking this episode are Darren Grey, John Harris, Jeff Lait, David Ploog, Patric Mueller, Derek Ray and Pasi Kallinen.
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Feb 13, 2012 • 0sec
Episode 23: Interview with David Ploog
David Ploog, former lead designer of Dungeon Crawl Stone Soup and a mathematician-turned-game-designer, leads a fascinating discussion about game design philosophy. Alongside fellow experts Keith Burgun and Jeff Lait, they dive into the significance of design documents and the culture of removal in game development. Topics include the challenges of team communication, balancing innovation with tradition, and the delicate interplay between storytelling and replayability. Discover the dynamics of creating unique experiences in roguelikes as they share their insights.


