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David Ploog
Former lead designer of Dungeon Crawl Stone Soup. He is a mathematician who stumbled into game design and focused on leadership, design documents, and introducing a remove culture to the game.
Best podcasts with David Ploog
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Feb 13, 2012
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Episode 23: Interview with David Ploog
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David Ploog, former lead designer of Dungeon Crawl Stone Soup and a mathematician-turned-game-designer, leads a fascinating discussion about game design philosophy. Alongside fellow experts Keith Burgun and Jeff Lait, they dive into the significance of design documents and the culture of removal in game development. Topics include the challenges of team communication, balancing innovation with tradition, and the delicate interplay between storytelling and replayability. Discover the dynamics of creating unique experiences in roguelikes as they share their insights.
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