Henrik Fahraeus, a veteran project lead at Paradox Interactive, and Chris King, a talented game designer, share their journey from gamers to game creators. They dive into the art of storytelling in games, particularly within Crusader Kings 2, and how mechanics enhance player immersion. The duo discusses a new Aztec-themed DLC, community reactions, and the evolution of strategy games like Hearts of Iron. They also address the intricacies of player feedback and the challenge of fostering engaging narratives, all while reminiscing about their gaming experiences.