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Software Engineering Daily

Dusk and the Art of Making Short Games with David Szymanski

Jul 11, 2024
00:00
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David Szymanski, known for retro horror games like Dusk, discusses game development, Unity challenges, short game benefits, immersive gameplay in Iron Lung, Boomer shooters, and reflections on game creation.
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Podcast summary created with Snipd AI

Quick takeaways

  • David Szymanski excels in developing short retro horror games like Dusk, showcasing his unique storytelling and game design skills.
  • Transitioning from Unity to Godot, David demonstrates adaptability and problem-solving in game development, emphasizing the importance of creative coding solutions.

Deep dives

David Zymanski's Game Development Journey

David Zymanski, a prolific indie game developer, reflects on his journey, starting with short dev cycles on survival horror games like Butchers Creek. He shares his transition from Unity to Godot for future projects, highlighting his band-aid coding approach to address unique challenges in game development.

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