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SIGGRAPH Spotlight

76 – Creating a Lasting Impact With Real-Time Rendering

Apr 15, 2024
Join Natalya Tatarchuk, CTO at Activision, as she discusses driving innovation in VR graphics, evolution of real-time rendering at SIGGRAPH, future of game graphics, and advice for graphic enthusiasts. Learn about advancements in AI-driven rendering, mobile platforms, and bridging gaps between film and games in this inspiring podcast.
53:16

Podcast summary created with Snipd AI

Quick takeaways

  • Understanding user preferences like visual fidelity and immersion is key in enhancing graphics performance in gaming.
  • Collaborating with talented production teams emphasizes aligning technical solutions with artistic aspirations in game development.

Deep dives

Natalia Tatarchuk's Early Introduction to Gaming and Graphics

Natalia Tatarchuk shares her beginnings in the gaming world, originating from her parents' engineering experimentation in designing an arcade game in the Soviet Union. As a child, she became a game tester, igniting her love for game development and graphics. Her career journey encompassed writing multi-platform data visualization libraries, assisting content creators, artists, and transitioning to game development and hardware creation.

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