

The Social Serendipity of Cloud Gaming
Nov 16, 2020
Join Jade Raymond, a cloud gaming pioneer and VP at Google, alongside Jonathan Lai, A16Z partner and former Riot Games expert. They dive into the revolutionary potential of cloud-native games, discussing how they promise hyper-personalized storytelling and dynamic social interactions. The conversation touches on the evolving business models, challenges developers face transitioning from consoles, and the exciting role of AI in creating immersive gaming experiences. Together, they envision a future where gaming becomes a vibrant social platform.
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Early Gaming Inspiration
- Jade Raymond knew she wanted to make games at age 12 while visiting her uncle.
- She was determined to beat him at all his games, realizing someone creates these games and aspiring to do the same.
Two Waves of Cloud Gaming
- Current cloud gaming is just the first wave, offering convenience like instant play and no downloads.
- The real revolution (wave two) will be cloud-native games designed for the cloud's capabilities.
Cloud Gaming's Magic
- Cloud gaming breaks the traditional link between inputs and game streams.
- This allows for a vast range of inputs, like YouTube chat impacting in-game events or thousands of players acting as zombies.