

The case of Dunkey vs. Death Stranding
Jun 30, 2025
Join Jason Gastro, better known as Video Game Dunkey, a renowned YouTube critic and indie publisher, as he explores his tumultuous love/hate relationship with Death Stranding. He candidly shares his evolving perspective on the game, discussing its unique gameplay and narrative depth, as well as its unexpected pandemic foresight. Listeners will also get a sneak peek into the bizarre ideas behind Death Stranding 2 and the complexities of video game criticism, wrapped in his signature humor and insight.
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Dunkey's Evolving Death Stranding View
- Jason Gastro initially hated Death Stranding but played it three times out of respect for Kojima.
- His opinion evolved as he learned to play it at his own pace, appreciating its unique, slower gameplay.
Player-Built Infrastructure Helps Gameplay
- Death Stranding's online system improved gameplay by adding player-built infrastructure over time.
- This transformed initially difficult terrain into easier traversal via shared in-game roads and catapults.
Leniency in Game Criticism
- Be lenient and ambiguous when reviewing games, recognizing their complexity and development challenges.
- Avoid giving definitive judgments early, as games have many hours of content to unfold.