The Besties

Death Stranding 2 Adds Fun, Subtracts Frustration

13 snips
Jun 27, 2025
The hosts dive into the intriguing world of Death Stranding 2, highlighting its shift towards vehicle mechanics and improved gameplay. They reflect on the absurdity of delivering packages in a post-apocalyptic setting, filled with humorous anecdotes. The narrative richness is celebrated, along with celebrity cameos and the emotional depth that enhances player engagement. They also tackle the challenges of being a game journalist with divergent opinions, all while sharing laughs over the BBC's Taskmaster and nostalgic game memories.
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ANECDOTE

Griffin's Struggle with DS1

  • Griffin McElroy found Death Stranding 1 laborious and anti-fun, unable to endure its initial difficulty.
  • He describes the game as an uphill challenge before reaching the enjoyable, creative elements Kojima intended.
INSIGHT

DS2 Improves Early Gameplay

  • Death Stranding 2 improves initial player experience with easier mechanics and earlier vehicle access.
  • Post-act one, the game becomes wild and engaging, showcasing Kojima's creative peak and improving fun significantly.
INSIGHT

Kojima's Editing in DS2

  • Justin McElroy views Death Stranding 2 as a disciplined, less self-indulgent Kojima effort.
  • The game's fun design shows Kojima's growth in editing his ambitions towards player enjoyment.
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