
Dolby Creator Talks
161 - The Sound of Neill Blomkamp’s Gran Turismo
Aug 29, 2023
Director Neill Blomkamp discusses his thrilling new racing film and biopic, chronicling GT Academy winner Jann Mardenborough’s rise into professional racing. The supervising sound editors and re-recording mixer share insights on creating an authentic and hyperreal sound experience for car fans. Topics include the challenges of recording production tracks during active race car driving, the collaboration process for audio, the importance of the first 10 minutes of the film, and favorite sound moments.
57:28
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Quick takeaways
- The film incorporates elements from the actual game and aims for a realistic portrayal of racing.
- Designing the action sequences required a balance of showcasing intense racing and providing clarity for the audience to understand the geography and stakes of the races.
Deep dives
The film explores the challenges and process of making a racing film about GT Academy winner, Jan Martinborough
Director Neil Blomkamp discusses his initial skepticism about making a film about Gran Turismo and how the project developed into a character-driven story. The film incorporates elements from the actual game and aims for a realistic portrayal of racing. The first 10 minutes of the film are critical in establishing the rules of the world and the cinematic language used. The sound design captures the intense and immersive experience of racing.
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