
The Vintage RPG Podcast
Sickest Witch
Mar 24, 2025
Justin Sirois, creator of the Sickest Witch RPG, dives into the dark yet playful world of his folk horror game. He shares how players harvest body parts for magic, drawing inspiration from a mix of old board games and RPGs. The podcast discusses the unique mechanics of a D20-based system that combines horror with storytelling, as well as the importance of collaboration in RPG design. Sirois highlights the vibrant DIY community supporting independent creators and invites listeners to check out the Kickstarter for Sickest Witch.
29:56
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Quick takeaways
- The Sickest Witch RPG reflects a shift from console gaming to tabletop for social interaction and creative fulfillment after life changes.
- With its dark folk horror theme, the game critiques capitalism and body commodification while promoting community collaboration in RPG creation.
Deep dives
The Transformation to Tabletop RPGs
The discussion highlights a personal journey into tabletop RPGs, emphasizing a shift from console gaming to tabletop as a means of reconnecting with creativity and social interaction. The speaker, Justin Siroyce, shares that after the birth of his child, he sought an engaging hobby that would fit his new lifestyle, leading him to design and create RPGs. This pivot brought a sense of fulfillment that he felt was absent from previous creative endeavors, namely poetry and fiction. His story resonates with many who have found solace and community in tabletop gaming after significant life changes.
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