

118. Growing Beatstar Into A $125M hit - with Game Lead Charmie Kim
Mar 26, 2024
Charmie Kim, Game lead at Space Ape Games, shares insights on growing Beatstar into a $125M hit. Topics include market research in game development, innovation in different genres, and the importance of diverse team adaptability. Key takeaways: player engagement, strategic genre selection, and team versatility in meeting gaming demands.
Chapters
Transcript
Episode notes
1 2 3 4 5 6
Introduction
00:00 • 3min
Balancing Career and Motherhood in the Gaming Industry
02:55 • 8min
Exploring the Transition from Game Design to Product Management in Mobile Games
10:25 • 3min
Evolution of Design Strengths and Passion for Information Design
13:00 • 2min
Evolution and Innovation in Mobile Game Development
15:24 • 20min
Adapting to Market Demand and Building Versatile Teams in the Gaming Industry
35:31 • 3min